Can Gigabyte Eagle GeForce RTX 2080 run the AetherSX2 (legacy) emulator?
Gigabyte Eagle GeForce RTX 2080 for AetherSX2 (legacy) (PlayStation 2): runs excellently. GPU score 3,100 against the emulator minimum 1,300 — headroom ×2.4; recommended internal resolution 2×–3× of native. This GPU passes the minimum of 44 out of 49 emulators in the database. More than double headroom — most games will run smoothly and you can raise the internal resolution to 2–3× for a sharper image.
Key figures
Unique FPSHQ metrics from this page's data
Gigabyte Eagle GeForce RTX 2080 in every emulator of the database: headroom over the minimum
Gigabyte Eagle GeForce RTX 2080 score (3,100) ÷ each emulator's minimum score. The current emulator is highlighted.
All emulators on Gigabyte Eagle GeForce RTX 2080
| Emulator | Platform | Min GPU score | GPU headroom | Resolution | Verdict |
|---|---|---|---|---|---|
| Nestopia | NES | 150 | ×20.7 | 2×–3× | runs excellently |
| Mesen | NES / SNES | 150 | ×20.7 | 2×–3× | runs excellently |
| ZSNES | SNES | 200 | ×15.5 | 2×–3× | runs excellently |
| Snes9x | SNES | 200 | ×15.5 | 2×–3× | runs excellently |
| Kega Fusion | Sega Genesis | 200 | ×15.5 | 2×–3× | runs excellently |
| BlastEm | Sega Genesis | 250 | ×12.4 | 2×–3× | runs excellently |
| VisualBoyAdvance | Game Boy Advance | 250 | ×12.4 | 2×–3× | runs excellently |
| mGBA | Game Boy Advance | 300 | ×10.3 | 2×–3× | runs excellently |
| WinUAE | Amiga | 400 | ×7.8 | 2×–3× | runs excellently |
| Project64 | Nintendo 64 | 400 | ×7.8 | 2×–3× | runs excellently |
| DinguxXM | Multi-system | 400 | ×7.8 | 2×–3× | runs excellently |
| Mupen64Plus | Nintendo 64 | 450 | ×6.9 | 2×–3× | runs excellently |
| simple64 | Nintendo 64 | 500 | ×6.2 | 2×–3× | runs excellently |
| PPSSPP | PSP | 500 | ×6.2 | 2×–3× | runs excellently |
| melonDS | Nintendo DS | 500 | ×6.2 | 2×–3× | runs excellently |
| Mednafen | Multi-system | 500 | ×6.2 | 2×–3× | runs excellently |
| ePSXe | PlayStation 1 | 500 | ×6.2 | 2×–3× | runs excellently |
| FinalBurn Neo | Arcade | 600 | ×5.2 | 2×–3× | runs excellently |
| Redream | Dreamcast | 600 | ×5.2 | 2×–3× | runs excellently |
| DuckStation | PlayStation 1 | 600 | ×5.2 | 2×–3× | runs excellently |
| DeSmuME | Nintendo DS | 600 | ×5.2 | 2×–3× | runs excellently |
| OpenEmu | Multi-system (Mac) | 650 | ×4.8 | 2×–3× | runs excellently |
| Flycast | Dreamcast | 650 | ×4.8 | 2×–3× | runs excellently |
| MAME | Arcade | 700 | ×4.4 | 2×–3× | runs excellently |
| RetroArch | Multi-system | 800 | ×3.9 | 2×–3× | runs excellently |
| Citra | Nintendo 3DS | 800 | ×3.9 | 2×–3× | runs excellently |
| BizHawk | Multi-system | 800 | ×3.9 | 2×–3× | runs excellently |
| Demul | Dreamcast / Naomi | 900 | ×3.4 | 2×–3× | runs excellently |
| Lime3DS | Nintendo 3DS | 1,000 | ×3.1 | 2×–3× | runs excellently |
| Citra (legacy) | Nintendo 3DS | 1,000 | ×3.1 | 2×–3× | runs excellently |
| Azahar | Nintendo 3DS | 1,050 | ×3.0 | 2×–3× | runs excellently |
| Supermodel | Sega Model 3 | 1,100 | ×2.8 | 2×–3× | runs excellently |
| PCSX2 | PlayStation 2 | 1,200 | ×2.6 | 2×–3× | runs excellently |
| Play! | PlayStation 2 | 1,250 | ×2.5 | 2×–3× | runs excellently |
| xemu | Original Xbox | 1,300 | ×2.4 | 2×–3× | runs excellently |
| NetherSX2 | PlayStation 2 | 1,300 | ×2.4 | 2×–3× | runs excellently |
| AetherSX2 (legacy) | PlayStation 2 | 1,300 | ×2.4 | 2×–3× | runs excellently |
| Dolphin | GameCube / Wii | 1,400 | ×2.2 | 2×–3× | runs excellently |
| Vita3K | PS Vita | 2,200 | ×1.4 | 1×–2× | runs |
| Cemu | Wii U | 2,600 | ×1.2 | 1× | at the minimum |
| Yuzu | Nintendo Switch | 2,600 | ×1.2 | 1× | at the minimum |
| RPCS3 | PlayStation 3 | 2,800 | ×1.1 | 1× | at the minimum |
| Xenia | Xbox 360 | 3,000 | ×1.0 | 1× | at the minimum |
| Skyline (legacy) | Nintendo Switch | 3,100 | ×1.0 | 1× | at the minimum |
| Sudachi | Nintendo Switch | 3,150 | ×1.0 | <1× | won't run stably |
| Yuzu (legacy) | Nintendo Switch | 3,200 | ×1.0 | <1× | won't run stably |
| Ryujinx | Nintendo Switch | 3,200 | ×1.0 | <1× | won't run stably |
| Eden | Nintendo Switch | 3,200 | ×1.0 | <1× | won't run stably |
| shadPS4 | PlayStation 4 | 4,000 | ×0.8 | <1× | won't run stably |
CPUs that pass the AetherSX2 (legacy) minimum
The GPU is half the answer: AetherSX2 (legacy) needs a CPU score of at least 2,700. The most affordable suitable catalogue CPUs:
Can Gigabyte Eagle GeForce RTX 2080 handle PlayStation 2 emulation?
Gigabyte Eagle GeForce RTX 2080 for AetherSX2 (legacy) (PlayStation 2): runs excellently. GPU score 3,100 against the emulator minimum 1,300 — headroom ×2.4; recommended internal resolution 2×–3× of native. This GPU passes the minimum of 44 out of 49 emulators in the database. More than double headroom — most games will run smoothly and you can raise the internal resolution to 2–3× for a sharper image.
- Gigabyte Eagle GeForce RTX 2080 score
- 3,100
- AetherSX2 (legacy) minimum
- 1,300
- GPU headroom
- ×2.4
- internal resolution
- 2×–3×
Frequently asked questions
Can Gigabyte Eagle GeForce RTX 2080 handle PlayStation 2 emulation?
Which internal resolution should I pick in AetherSX2 (legacy) on Gigabyte Eagle GeForce RTX 2080?
What matters more for AetherSX2 (legacy) — CPU or GPU?
Is 8 GB of Gigabyte Eagle GeForce RTX 2080 VRAM enough for AetherSX2 (legacy)?
How do I check my whole PC, not just the GPU?
Methodology and sources
This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →