LIVE · Data updated:

Real FPS database from players

Not a prediction and not a review: real FPS measured on players’ computers — from the FPSHQ app and moderator-checked reports. Every number below is computed from the database right now.

174results in database
98games
137GPUs
174game × GPU × settings combos
169contributing PCs
38in 30 days · last 24 h: 0

How the database grows

024682026-07-17: FPSHQ app (auto-measured) 0, Site reports (moderated) 72026-07-21: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-07-23: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-07-24: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-07-26: FPSHQ app (auto-measured) 0, Site reports (moderated) 72026-07-27: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-07-28: FPSHQ app (auto-measured) 0, Site reports (moderated) 52026-07-29: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-07-30: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-07-31: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-08-02: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-08-03: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-08-04: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-08-06: FPSHQ app (auto-measured) 0, Site reports (moderated) 32026-08-07: FPSHQ app (auto-measured) 0, Site reports (moderated) 32026-08-08: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-08-11: FPSHQ app (auto-measured) 0, Site reports (moderated) 42026-08-12: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-08-13: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-08-15: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-08-16: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-08-17: FPSHQ app (auto-measured) 0, Site reports (moderated) 32026-08-18: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-08-19: FPSHQ app (auto-measured) 0, Site reports (moderated) 32026-08-21: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-08-22: FPSHQ app (auto-measured) 0, Site reports (moderated) 32026-08-25: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-08-27: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-08-29: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-08-30: FPSHQ app (auto-measured) 0, Site reports (moderated) 32026-08-31: FPSHQ app (auto-measured) 0, Site reports (moderated) 32026-09-01: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-09-03: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-09-04: FPSHQ app (auto-measured) 0, Site reports (moderated) 32026-09-05: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-09-06: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-08: FPSHQ app (auto-measured) 0, Site reports (moderated) 42026-09-10: FPSHQ app (auto-measured) 0, Site reports (moderated) 42026-09-14: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-09-15: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-16: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-17: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-18: FPSHQ app (auto-measured) 0, Site reports (moderated) 42026-09-19: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-20: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-21: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-22: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-23: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-09-24: FPSHQ app (auto-measured) 0, Site reports (moderated) 32026-09-25: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-26: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-27: FPSHQ app (auto-measured) 0, Site reports (moderated) 42026-09-28: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-29: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-09-30: FPSHQ app (auto-measured) 0, Site reports (moderated) 52026-10-02: FPSHQ app (auto-measured) 0, Site reports (moderated) 32026-10-03: FPSHQ app (auto-measured) 0, Site reports (moderated) 32026-10-04: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-10-12: FPSHQ app (auto-measured) 0, Site reports (moderated) 107-1710-14 024682026-09-15: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-16: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-17: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-18: FPSHQ app (auto-measured) 0, Site reports (moderated) 42026-09-19: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-20: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-21: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-22: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-23: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-09-24: FPSHQ app (auto-measured) 0, Site reports (moderated) 32026-09-25: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-26: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-27: FPSHQ app (auto-measured) 0, Site reports (moderated) 42026-09-28: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-09-29: FPSHQ app (auto-measured) 0, Site reports (moderated) 22026-09-30: FPSHQ app (auto-measured) 0, Site reports (moderated) 52026-10-02: FPSHQ app (auto-measured) 0, Site reports (moderated) 32026-10-03: FPSHQ app (auto-measured) 0, Site reports (moderated) 32026-10-04: FPSHQ app (auto-measured) 0, Site reports (moderated) 12026-10-12: FPSHQ app (auto-measured) 0, Site reports (moderated) 109-1510-14

Games with the most results

GPUs with the most results

FPSHQ model vs reality

Each dot is a game × GPU × resolution × preset combo (no upscaling): horizontal axis is the FPSHQ model prediction, vertical axis is the median of real results. Dots on the diagonal mean the model got it right.

Median model error: 51.3%Within ±20%: 19% of combos
1010202030306060100100200200400400CONQ: CROWN OF NO QUARTER · MSI Ventus 2X GeForce RTX 2060 · 1080p Ultra — 60 FPS / 49 FPS (+22%), n=1CPM 2 · Radeon Vega 3 · 1080p Low — 60 FPS / 9 FPS (+567%), n=1Tidy Up Together · MSI Ventus 2X GeForce RTX 2060 Super · 1080p Low — 10 FPS / 96 FPS (-90%), n=1Dear Passengers · Radeon RX 550 · 4K Ultra — 999 FPS / 4 FPS (+24875%), n=1Steel Fall: Field Artillery Simulator · PNY Verto GeForce GTX 960 · 720p Low — 60 FPS / 60 FPS (0%), n=1Macht: Cosmic Engine · Radeon RX 550 · 1080p Ultra — 60 FPS / 12 FPS (+400%), n=1Age of Clicks · Radeon RX 550 · 720p Low — 60 FPS / 134 FPS (-55%), n=1FUNEX: Stock Market Simulator · Radeon RX 550 · 1080p Ultra — 20 FPS / 44 FPS (-55%), n=1DISCIPLINE SIMULATOR · MSI Suprim X GeForce GTX 970 · 1080p Low — 30 FPS / 39 FPS (-23%), n=1Backrooms: Negative Levels · Radeon RX 560 · 1440p Medium — 75 FPS / 21 FPS (+257%), n=1PEAK · ASUS ROG Strix GeForce RTX 3070 · 4K Path Tracing — 368 FPS / 10 FPS (+3580%), n=1Crimson Desert Enhanced · Gigabyte Aorus Master GeForce RTX 4060 · 1080p Ultra — 1 FPS / 70 FPS (-99%), n=1Crimson Desert Enhanced · MSI Suprim X GeForce RTX 4060 · 1080p Ultra — 1 FPS / 70 FPS (-99%), n=1Over The Top: WWI · Palit GameRock GeForce RTX 5060 Ti · 1080p Medium — 75 FPS / 121 FPS (-38%), n=1Echoes of Elysium · MSI Ventus 2X GeForce GTX 1070 · 1080p Medium — 13 FPS / 65 FPS (-80%), n=1Wicked Island · GeForce GTX 950 · 1080p Ultra — 60 FPS / 13 FPS (+362%), n=1VEIN · KFA2 EX GeForce RTX 5090 · 1080p High — 56 FPS / 268 FPS (-79%), n=1Gunner, HEAT, PC! · Gigabyte Windforce GeForce RTX 2060 · 1440p High — 55 FPS / 46 FPS (+20%), n=1Spark in the Dark · MSI Ventus 2X GeForce GTX 1050 Ti · 1080p Medium — 60 FPS / 49 FPS (+22%), n=1GearBlocks · ASUS Dual GeForce GTX 1050 Ti · 1080p High — 75 FPS / 29 FPS (+159%), n=1Baldi's Basics Plus · ASUS ProArt GeForce RTX 2080 · 1080p High — 1,000 FPS / 118 FPS (+747%), n=1Space Engineers 2 · Gigabyte Aorus Master GeForce RTX 3080 · 1080p Ultra — 45 FPS / 94 FPS (-52%), n=1The Long Drive · GeForce GTX 750 Ti · 720p Low — 100 FPS / 49 FPS (+104%), n=1The Long Drive · GeForce GTX 1060 6GB · 1080p Ultra — 75 FPS / 44 FPS (+70%), n=1PUBG: BATTLEGROUNDS · MSI Suprim X GeForce RTX 5090 · 1080p Ultra — 90 FPS / 301 FPS (-70%), n=1Rodina · GeForce RTX 3050 · 1080p Ultra — 80 FPS / 214 FPS (-63%), n=1iRacing · MSI Ventus 2X GeForce RTX 5090 · 4K Ultra — 100 FPS / 96 FPS (+4%), n=1Mount & Blade II: Bannerlord · GeForce GTX 1050 · 1080p Low — 60 FPS / 54 FPS (+11%), n=1Serious Sam 4 · GeForce RTX 5060 Ti · 1440p Ultra — 100 FPS / 67 FPS (+49%), n=1OMSI 2: Steam Edition · Radeon RX 580 · 1080p High — 20 FPS / 149 FPS (-87%), n=1Arma 3 · GeForce GTX 1060 3GB · 1080p High — 75 FPS / 60 FPS (+25%), n=1Gothic® 3 · MSI Suprim X GeForce RTX 5090 · 4K Path Tracing — 60 FPS / 45 FPS (+33%), n=1Two Worlds Epic Edition · GeForce GTX 1080 Ti · 4K Ultra — 60 FPS / 31 FPS (+94%), n=1Deadlock · GeForce GTX 1050 Ti · 1080p Ultra — 60 FPS / 32 FPS (+88%), n=1Assetto Corsa · MSI Ventus 3X GeForce GTX 1650 Super · 1080p Ultra — 75 FPS / 44 FPS (+70%), n=1Max Payne 3 · GeForce RTX 3050 · 1440p Ultra — 100 FPS / 46 FPS (+117%), n=1ArcheAge · MSI Suprim X GeForce GTX 1080 Ti · 1440p Ultra — 75 FPS / 74 FPS (+1%), n=1ArcheAge · Gigabyte Gaming OC GeForce RTX 3070 Ti · 1440p Ultra — 144 FPS / 121 FPS (+19%), n=1Squad · Gainward Phoenix GeForce RTX 2080 Ti · 1440p High — 100 FPS / 85 FPS (+18%), n=1Squad · Radeon RX 6650 XT · 1080p Medium — 80 FPS / 102 FPS (-22%), n=1ARK: Survival Evolved · GeForce GTX 1650 · 1080p Medium — 30 FPS / 38 FPS (-21%), n=1ARK: Survival Ascended · GeForce RTX 3050 · 1080p Ultra — 120 FPS / 40 FPS (+200%), n=1Conan Exiles · MSI Suprim X GeForce RTX 5090 · 1080p Ultra — 75 FPS / 409 FPS (-82%), n=1The Isle · ASRock Steel Legend Radeon RX 6600 · 1080p Ultra — 60 FPS / 61 FPS (-2%), n=1Icarus · PowerColor Fighter Radeon RX 6650 XT · 1080p Ultra — 60 FPS / 267 FPS (-78%), n=1Ghost Recon Breakpoint · Gigabyte Eagle GeForce RTX 3050 · 1080p High — 80 FPS / 65 FPS (+23%), n=1Ghost Recon Breakpoint · Gainward Phantom GeForce RTX 4060 Ti · 1080p Ultra — 100 FPS / 98 FPS (+2%), n=1Ghost Recon Breakpoint · MSI Suprim X GeForce RTX 5090 · 1080p Low — 200 FPS / 412 FPS (-51%), n=1The Division 2 · PNY XLR8 GeForce GTX 1650 Super · 1080p Low — 60 FPS / 74 FPS (-19%), n=1Crysis · MSI Ventus 2X GeForce RTX 3050 · 1080p Ultra — 100 FPS / 93 FPS (+8%), n=1Wolfenstein: The New Order · MSI Gaming X Trio GeForce RTX 2060 · 1080p Ultra — 60 FPS / 71 FPS (-15%), n=1Wolfenstein: The New Order · ASUS ROG Strix GeForce RTX 5090 · 1080p Ultra — 80 FPS / 478 FPS (-83%), n=1A Plague Tale: Innocence · ASRock Taichi Radeon RX 9060 XT · 1080p Ultra — 200 FPS / 131 FPS (+53%), n=1Content Warning · Zotac Trinity GeForce GTX 760 · 1080p Low — 60 FPS / 46 FPS (+30%), n=1Euro Truck Simulator 2 · ASUS Dual GeForce GTX 750 Ti · 1080p Medium — 70 FPS / 34 FPS (+106%), n=1Euro Truck Simulator 2 · ASUS Dual GeForce GTX 970 · 1080p Medium — 30 FPS / 60 FPS (-50%), n=1BeamNG.drive · MSI Ventus 2X GeForce GTX 1660 Super · 1440p Ultra — 45 FPS / 27 FPS (+67%), n=1The Forest · Palit GameRock GeForce RTX 5060 · 1440p High — 94 FPS / 109 FPS (-14%), n=1Cuphead · GeForce GTX 960 · 1080p Ultra — 100 FPS / 19 FPS (+426%), n=1Throne and Liberty · Gigabyte Aorus Elite Radeon RX 9070 XT · 1440p Ultra — 70 FPS / 138 FPS (-49%), n=1Final Fantasy VII Rebirth · Gigabyte Gaming OC Radeon RX 9070 XT · 4K Ultra — 75 FPS / 56 FPS (+34%), n=1Fall Guys · MSI Ventus 3X GeForce RTX 3090 Ti · 1080p Ultra — 75 FPS / 283 FPS (-73%), n=1Fall Guys · GeForce RTX 3090 Ti · 1080p Path Tracing — 50 FPS / 90 FPS (-44%), n=1Bloodborne · ASUS Dual GeForce GTX 1650 · 1080p Ultra — 75 FPS / 39 FPS (+92%), n=1Bloodborne · Gigabyte Windforce GeForce GTX 1660 Super · 1080p High — 60 FPS / 81 FPS (-26%), n=1Bloodborne · MSI Ventus 2X GeForce GTX 1660 Super · 1080p High — 80 FPS / 80 FPS (0%), n=1Bloodborne · Gigabyte Gaming OC GeForce RTX 4060 · 1080p High — 60 FPS / 143 FPS (-58%), n=1DOOM: The Dark Ages · MSI Ventus 3X GeForce RTX 3080 · 1080p Ultra — 80 FPS / 88 FPS (-9%), n=1DOOM Eternal · GeForce RTX 5060 Ti · 1080p Ultra — 75 FPS / 127 FPS (-41%), n=1Total War: Rome II · ASUS ROG Strix White GeForce RTX 5060 Ti · 1440p Ultra — 175 FPS / 313 FPS (-44%), n=1Resident Evil 2 Remake · GeForce GTX 1650 Laptop · 1080p High — 60 FPS / 28 FPS (+114%), n=1Far Cry 4 · ASRock Steel Legend Radeon RX 7900 XTX · 1080p Ultra — 1 FPS / 272 FPS (-100%), n=1Assassin's Creed Valhalla · MSI Suprim X GeForce GTX 770 · 1080p Medium — 20 FPS / 41 FPS (-51%), n=1The Sims 4 · GeForce RTX 4050 Laptop · 1080p High — 75 FPS / 56 FPS (+34%), n=1Rust · Sapphire Nitro+ SE Radeon RX 6600 · 1080p Low — 1,000 FPS / 98 FPS (+920%), n=1Rust · ASUS ROG Strix GeForce GTX 960 · 1080p Low — 60 FPS / 33 FPS (+82%), n=1Rust · Palit GameRock GeForce GTX 1650 · 1080p Ultra — 100 FPS / 24 FPS (+317%), n=1Rust · MSI Ventus 3X GeForce RTX 2060 Super · 1080p Medium — 80 FPS / 75 FPS (+7%), n=1Rust · MSI Ventus 2X GeForce RTX 3050 · 1080p Medium — 68 FPS / 71 FPS (-4%), n=1Rust · MSI Suprim X GeForce RTX 3060 · 1080p Low — 169 FPS / 116 FPS (+46%), n=1Rust · Gigabyte Aorus Elite GeForce RTX 3060 Ti · 1080p Low — 76 FPS / 139 FPS (-45%), n=1Rust · Gigabyte Windforce GeForce RTX 3090 Ti · 1080p Ultra — 800 FPS / 147 FPS (+444%), n=1Rust · MSI Gaming X Trio GeForce RTX 4060 · 1440p Medium — 50 FPS / 75 FPS (-33%), n=1Rust · Gigabyte Eagle GeForce RTX 5060 · 1080p Medium — 80 FPS / 115 FPS (-30%), n=1Rust · MSI Gaming X Trio GeForce RTX 5060 · 1080p High — 120 FPS / 98 FPS (+22%), n=1Rust · MSI Suprim X GeForce RTX 5070 · 1080p Ultra — 75 FPS / 144 FPS (-48%), n=1Rust · GeForce GTX 1080 Ti · 1440p Medium — 100 FPS / 54 FPS (+85%), n=1Rust · GeForce GTX 1080 Ti · 1080p Ultra — 100 FPS / 55 FPS (+82%), n=1Rust · GeForce RTX 3070 Ti · 1080p Low — 150 FPS / 160 FPS (-6%), n=1Rust · GeForce GTX 1650 · 1080p Ultra — 125 FPS / 24 FPS (+421%), n=1Rust · GeForce RTX 5060 · 1080p Ultra — 70 FPS / 82 FPS (-15%), n=1Rust · GeForce GTX 1660 Super · 1080p Low — 165 FPS / 74 FPS (+123%), n=1Counter-Strike: Global Offensive · GeForce GTX 750 Ti · 1080p Medium — 60 FPS / 42 FPS (+43%), n=1Counter-Strike: Global Offensive · GeForce GTX 970 · 4K Path Tracing — 120 FPS / 6 FPS (+1900%), n=1Minecraft · ASUS ROG Strix White GeForce RTX 5090 · 720p Ultra — 1,000 FPS / 700 FPS (+43%), n=1Grand Theft Auto V · Sapphire Nitro+ SE Radeon RX 7700 XT · 1440p Ultra — 100 FPS / 126 FPS (-21%), n=1Grand Theft Auto V · GeForce RTX 5090 · 1080p Ultra — 75 FPS / 555 FPS (-86%), n=1PUBG · ASUS ROG Strix GeForce GTX 1660 Ti · 1080p Medium — 150 FPS / 69 FPS (+117%), n=1PUBG · ASUS ROG Strix GeForce RTX 4070 · 1440p Ultra — 75 FPS / 101 FPS (-26%), n=1Dota 2 · Palit GameRock GeForce GTX 1080 · 1080p High — 60 FPS / 299 FPS (-80%), n=1Dota 2 · MSI Ventus 3X GeForce RTX 5080 · 4K Ultra — 120 FPS / 403 FPS (-70%), n=1Dota 2 · GeForce RTX 3060 Ti · 1080p Ultra — 120 FPS / 395 FPS (-70%), n=1Fortnite · Gigabyte Aorus Master GeForce RTX 5070 Ti · 1080p Medium — 150 FPS / 598 FPS (-75%), n=1Fortnite · MSI Suprim X GeForce RTX 5090 · 1080p Low — 545 FPS / 924 FPS (-41%), n=1Marvel's Spider-Man 2 · Palit GameRock GeForce RTX 5060 · 1080p High — 100 FPS / 96 FPS (+4%), n=1Baldur's Gate 3 · Gainward Phantom GeForce RTX 3070 Ti · 1080p Ultra — 70 FPS / 88 FPS (-20%), n=1Counter-Strike 2 · MSI Ventus 2X GeForce RTX 3050 · 1080p Medium — 195 FPS / 297 FPS (-34%), n=1Counter-Strike 2 · Zotac Trinity GeForce RTX 3060 Ti · 1080p Low — 200 FPS / 566 FPS (-65%), n=1Counter-Strike 2 · ASUS Dual GeForce RTX 3070 · 1080p Low — 400 FPS / 647 FPS (-38%), n=1Counter-Strike 2 · Palit GamingPro GeForce RTX 4070 · 1080p Low — 100 FPS / 700 FPS (-86%), n=1Counter-Strike 2 · Palit GameRock GeForce RTX 5060 Ti · 1080p Medium — 200 FPS / 600 FPS (-67%), n=1Counter-Strike 2 · Zotac AMP Extreme GeForce RTX 5090 · 1080p Ultra — 240 FPS / 700 FPS (-66%), n=1Counter-Strike 2 · Radeon RX 550 · 1440p Medium — 50 FPS / 50 FPS (0%), n=1Counter-Strike 2 · GeForce GTX 750 Ti · 1440p Ultra — 120 FPS / 42 FPS (+186%), n=1Path of Exile 2 · ASUS ProArt GeForce GTX 1050 Ti · 1080p Low — 60 FPS / 57 FPS (+5%), n=1Path of Exile 2 · Radeon RX 570 · 1080p Ultra — 60 FPS / 45 FPS (+33%), n=1Grand Theft Auto VI · KFA2 EX GeForce GTX 1660 Super · 1080p Low — 30 FPS / 53 FPS (-43%), n=1Grand Theft Auto VI · MSI Suprim X GeForce RTX 4060 · 1080p Ultra — 60 FPS / 55 FPS (+9%), n=1Grand Theft Auto VI · GeForce RTX 2060 Super · 1080p Ultra — 60 FPS / 38 FPS (+58%), n=1Cyberpunk 2077 · Gigabyte Aorus Elite Radeon RX 9070 XT · 4K Ultra — 60 FPS / 46 FPS (+30%), n=1Cyberpunk 2077 · MSI Gaming X Trio GeForce RTX 3090 Ti · 1440p Ultra — 100 FPS / 78 FPS (+28%), n=1Cyberpunk 2077 · MSI Ventus 3X GeForce RTX 4070 · 1080p Medium — 300 FPS / 121 FPS (+148%), n=1Model prediction, FPSReal median, FPS

How contributors play

Resolution

Graphics preset

Mode

CPU class

Latest database updates

GameGPUSettingsMedian FPS1% lowResults
Serious Sam 4 GeForce RTX 5060 Ti 1440p · Ultra 100 —1
Arma 3 GeForce GTX 1060 3GB 1080p · High 75 —1
Mount & Blade II: Bannerlord GeForce GTX 1050 1080p · Low 60 —1
The Forest Palit GameRock GeForce RTX 5060 1440p · High 94 —1
CPM 2 Radeon Vega 3 1080p · Low 60 —1
OMSI 2: Steam Edition Radeon RX 580 1080p · High 20 —1
Spark in the Dark MSI Ventus 2X GeForce GTX 1050 Ti 1080p · Medium 60 —1
Raft GeForce GTX 760 720p · Medium Upscaling 60 —1
Gunner, HEAT, PC! Gigabyte Windforce GeForce RTX 2060 1440p · High 55 —1
PEAK ASUS ROG Strix GeForce RTX 3070 4K · Path Tracing 368 —1
PAWSHOT ASUS ROG Strix GeForce RTX 4080 Super 1080p · Ultra Upscaling 75 —1
The Long Drive GeForce GTX 750 Ti 720p · Low 100 —1

Anti-fraud: what gets filtered

Every app result goes through automatic checks. Only results that pass every filter reach public statistics; site reports are also reviewed by a moderator.

No app results yet — the filters are on and waiting for the first data.

Methodology

What is measured. The FPSHQ app for Windows records every frame time (like PresentMon) and computes average FPS, 1% and 0.1% lows, the 99th-percentile frame time, plus load and temperatures. Only the summary and a per-second FPS series are sent — no screenshots or personal data.

Checks. We drop results shorter than 30 seconds, with FPS outside the physical range for that GPU and game, with contradictory metrics (frame count, frame time and FPS series disagree with the average), with 1% low above average, duplicates, and runs capped by V-Sync or a limiter. There are per-device and per-IP limits, and every device has a trust level.

Outliers. Within each game × GPU × resolution × preset combo we compute the median and MAD (median absolute deviation) of log FPS. A result more than 3σ away (and at least ±42%) is flagged as an outlier and excluded; the check is repeated as new data arrives.

Aggregates. We publish median FPS, quartiles and median 1% low separately for native rendering, upscaling and frame generation, and by CPU class. A combo becomes public once it has results from at least two different PCs or a moderator-checked report. Individual results and device data are never exposed.

Model calibration. FPSHQ predictions for combos without measurements come from a model. Player medians feed the model only with a sufficient sample: at least 5 results from 3 different PCs while GPU-bound (GPU load ≥ 85%), with moderate spread and no more than 2.5× difference from the model. Lab benchmarks from reviews take priority; every change is logged and can be rolled back.

Privacy. The app sends results only with explicit consent, and you can turn it off in settings. The install ID is stored on the server only as an irreversible hash, used solely for limits and trust.

Coverage map: where real measurements are still missing

13% of “game × GPU class” cells for the 30 most popular games have at least one independent measurement; 104 cells are empty. Tap an empty cell to open a page with the “Be the first” form.

13 %cells with a measurement
104empty cells
15cells with player results

Where a measurement is needed most

Each cell counts independent measurements across all desktop cards of the class: review tests without aggregated tables and verified player results (app and website), outliers excluded. Classes follow the FPSHQ catalog Bench Score, as on the model accuracy page: entry < 3500, mid < 5000, upper-mid < 7000, high-end ≥ 7000. Games: the 30 most popular released titles (since 2012). Snapshot: 2026-10-14 15:30.

How to contribute

Install FPSHQ for Windows: after a gaming session the app offers to submit the result — anonymously and only with your consent.

Download FPSHQ

Or do it manually: open a game page and add your result in the “Share your FPS” block — a moderator will check it.

Submit my result

Submit an FPS measurement

Submit an FPS measurement

Play for 60 seconds in a typical scene, read the average FPS and 1% low from an overlay (FPSHQ app, MSI Afterburner/RTSS or the game benchmark) and submit it — anonymously.

Submit my resultHow to measure: 60 seconds of normal gameplay (not menus or loading), no frame cap or vsync; read average FPS and 1% low from an overlay.
Resolution
Graphics preset

More details
Laptops only: the mode (TGP) from the vendor utility or an overlay. A measurement with power helps show laptop FPS more precisely.

Only aggregates are published: a median over 2+ devices or after review. No name or IP is stored — only a hash to stop abuse. Methodology

In short

How is the player FPS database different from review benchmarks?

Reviews test on a bench with a top CPU and a clean system. The database holds ordinary players’ PCs with their own drivers, background apps and CPUs, so the numbers are closer to what you will see. It currently holds 174 results across 98 games and 137 GPUs.

Frequently asked questions

How is the player FPS database different from review benchmarks?
Reviews test on a bench with a top CPU and a clean system. The database holds ordinary players’ PCs with their own drivers, background apps and CPUs, so the numbers are closer to what you will see. It currently holds 174 results across 98 games and 137 GPUs.
Can results be faked?
Every result is checked for consistent metrics, a physical FPS range, duplicates and outliers versus other players; per-device and per-IP limits apply, and only medians become public once there are results from at least two PCs or after moderation.
How do I add my result?
The easiest way is the free FPSHQ app for Windows: it measures FPS while you play and asks after the session whether to submit. You can also add a result manually on a game page.
How do I submit an FPS measurement without the app?
Fill in the “Submit a measurement” form on this page, on a “Can it run” page or in “My PC”: game, graphics card, resolution, preset and the average FPS over 60 seconds of normal gameplay without a frame cap. A result within 1.6× of the FPSHQ model is accepted at once; others are checked by a moderator.
What do I get for my measurement?
If you are logged in, a measurement earns one prize-wheel spin per week (prizes: FPSHQ Pro and a Steam gift card), and 1 and 10 such measurements unlock forum trophies. A website measurement counts after a moderator checks it by hand. A measurement from the FPSHQ app counts after an automatic check: the device and network must not be used by another account in the same period, and the spin is credited after 72 hours, or sooner if a measurement from another network confirms your game and graphics card. A valuable prize from such a spin (Pro for 30 days, a Pro month for a friend, a Steam card) is issued after a manual check. Website results accepted automatically count in the player database right away but earn no rewards; neither do unconfirmed or rejected ones.
How does FPSHQ filter out abuse and typos?
The form only accepts people (browser behaviour checks, no captcha), with limits per device and network. Every number is compared with the FPSHQ model: more than 4× away is rejected, more than 1.6× goes to a moderator. Measurements enter the model only when a cell has 5+ results from 3+ devices, spread within 20% and within 2.5× of the model. The form shows the model estimate only after you submit, and a number that matches it within 2% is not accepted automatically: a moderator reviews it, and it never enters model calibration.

Key figures

Unique FPSHQ metrics from this page's data

FPSHQ data volume by section

Records in the database by section: games, FPS measurements, GPUs, mobile chips and games, CPUs, emulators.

In short

What is FPSHQ and what data does it run on?

FPSHQ is a games and PC database: 155,728 games with system requirements, 1,965 GPUs and 456 CPUs with performance scores, 165 mobile chips, 49 emulators and an FPS database (measurements: 106 independent measurements and 4,800 rows of aggregated review data; model estimates: 47,950). The single FPSHQ model estimates FPS for any game + GPU + CPU combination at 1080p/1440p/4K; 1,363 users have completed the online PC test. Every number on the pages comes from this database, with an update date and a link to the methodology.

games in the database
155,728
GPUs in the catalogue (incl. vendor variants)
1,965
CPUs in the catalogue
456
FPS measurement rows in the database
52,856
updated · source: methodology, FPSHQ model estimate

Methodology and sources

This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →

FPSHQ Team · Data updated