Bottleneck calculator
Find out which component of your PC limits performance. CPU or GPU? How much FPS are you losing? Is an upgrade worth it?
What a bottleneck is and how to deal with it
A bottleneck is the component that limits the performance of the others. The ideal build is one where the CPU and GPU run at the same load: both at 95–99% in a demanding game. If one component lags far behind, the other sits idle and you lose FPS.
How FPSHQ calculates the bottleneck
Our calculator compares the normalized performance figures of the CPU (gaming_score) and GPU (bench_score), factoring in resolution. At 1080p the CPU weight is 100%, at 1440p it is 70%, at 4K it is 40% (since the GPU becomes the main bottleneck). The difference in percent is the degree of bottleneck.
Signs of a CPU bottleneck
- In game the GPU sits at 60–70% while the CPU is at 95–100%.
- FPS drops in areas with many NPCs (Cyberpunk 2077, GTA, Total War).
- Micro-stutters and unstable 1% Low.
- At 4K the FPS is the same as at 1080p (which is unnatural).
Signs of a GPU bottleneck
- The GPU is always at 99% load, the CPU at 30–50%.
- FPS drops proportionally as the resolution rises.
- Turning on DLSS/FSR gives a big boost.
- Stable 1% Low — no stutters.
How to get rid of a bottleneck
1) Accurate diagnosis: use MSI Afterburner with CPU/GPU usage sensors enabled and our calculator. 2) Software methods: memory overclocking (EXPO/XMP), Curve Optimizer on AMD, removing unnecessary background processes. 3) Hardware upgrade: replace the weaker component. On AM4 the top upgrade is the Ryzen 7 5800X3D; on AM5, the Ryzen 7 9800X3D.
Frequently asked questions about bottlenecks
What is a bottleneck in a PC?
How do I detect a bottleneck in my build?
At which resolution is the bottleneck stronger?
Which CPU do I need for an RTX 5090?
Can I game with a bottleneck?
Which is worse: a CPU or a GPU bottleneck?
What percentage of bottleneck is considered normal?
Why does the calculator give different results at different resolutions?
Does overclocking the CPU help with a CPU bottleneck?
What if I have an old AM4 CPU?
Can a bottleneck be fixed without an upgrade?
What should I do about a critical bottleneck?
Key figures
Unique FPSHQ metrics from this page's data
Reference GPUs by FPSHQ tier
S — 4K Ultra, A — 1440p Ultra, B — 1440p High, C — 1080p High, D — 1080p Medium, F — only old and esports games.
How does FPSHQ compute the bottleneck and for how many pairs?
The FPSHQ bottleneck calculator covers 55,176 GPU + CPU pairs (121 reference GPUs × 456 CPUs). Balance is computed from the ratio of the GPU score to the CPU gaming score, adjusted for resolution: at 1080p the CPU is more often the limit, at 4K the GPU. The result is an idle percentage and an upgrade recommendation; the data is the catalogue plus the FPS database (measurements: 106 independent measurements and 4,800 rows of aggregated review data; model estimates: 47,950).
- reference GPU models
- 121
- CPUs in the catalogue
- 456
- GPU pairs to compare
- 7,260
- GPU + CPU pairs in the bottleneck calculator
- 55,176
Methodology and sources
This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →