Wii U · Cemu · NVIDIA GeForce GTX 1050

Can GeForce GTX 1050 run the Cemu emulator?

×0.3
Won't run stably

GeForce GTX 1050 for Cemu (Wii U): won't run stably. GPU score 700 against the emulator minimum 2,600 — headroom ×0.3; recommended internal resolution <1× of native. This GPU passes the minimum of 24 out of 49 emulators in the database. Below the emulator minimum: expect serious dips and stutter even at native resolution.

model estimate · data updated · methodology

Key figures

Unique FPSHQ metrics from this page's data

×0.3
GPU headroom
700
GeForce GTX 1050 score
2,600
Cemu minimum
<1×
internal resolution
24
of 49 emulators run on GeForce GTX 1050
/ 49
2GB
GeForce GTX 1050 VRAM

GeForce GTX 1050 in every emulator of the database: headroom over the minimum

GeForce GTX 1050 score (700) ÷ each emulator's minimum score. The current emulator is highlighted.

All emulators on GeForce GTX 1050

EmulatorPlatformMin GPU scoreGPU headroomResolutionVerdict
NestopiaNES150×4.72×–3×runs excellently
MesenNES / SNES150×4.72×–3×runs excellently
ZSNESSNES200×3.52×–3×runs excellently
Snes9xSNES200×3.52×–3×runs excellently
Kega FusionSega Genesis200×3.52×–3×runs excellently
BlastEmSega Genesis250×2.82×–3×runs excellently
VisualBoyAdvanceGame Boy Advance250×2.82×–3×runs excellently
mGBAGame Boy Advance300×2.32×–3×runs excellently
WinUAEAmiga400×1.81×–2×runs
Project64Nintendo 64400×1.81×–2×runs
DinguxXMMulti-system400×1.81×–2×runs
Mupen64PlusNintendo 64450×1.61×–2×runs
simple64Nintendo 64500×1.41×–2×runs
PPSSPPPSP500×1.41×–2×runs
melonDSNintendo DS500×1.41×–2×runs
MednafenMulti-system500×1.41×–2×runs
ePSXePlayStation 1500×1.41×–2×runs
FinalBurn NeoArcade600×1.21×at the minimum
RedreamDreamcast600×1.21×at the minimum
DuckStationPlayStation 1600×1.21×at the minimum
DeSmuMENintendo DS600×1.21×at the minimum
OpenEmuMulti-system (Mac)650×1.11×at the minimum
FlycastDreamcast650×1.11×at the minimum
MAMEArcade700×1.01×at the minimum
RetroArchMulti-system800×0.9<1×won't run stably
CitraNintendo 3DS800×0.9<1×won't run stably
BizHawkMulti-system800×0.9<1×won't run stably
DemulDreamcast / Naomi900×0.8<1×won't run stably
Lime3DSNintendo 3DS1,000×0.7<1×won't run stably
Citra (legacy)Nintendo 3DS1,000×0.7<1×won't run stably
AzaharNintendo 3DS1,050×0.7<1×won't run stably
SupermodelSega Model 31,100×0.6<1×won't run stably
PCSX2PlayStation 21,200×0.6<1×won't run stably
Play!PlayStation 21,250×0.6<1×won't run stably
xemuOriginal Xbox1,300×0.5<1×won't run stably
NetherSX2PlayStation 21,300×0.5<1×won't run stably
AetherSX2 (legacy)PlayStation 21,300×0.5<1×won't run stably
DolphinGameCube / Wii1,400×0.5<1×won't run stably
Vita3KPS Vita2,200×0.3<1×won't run stably
CemuWii U2,600×0.3<1×won't run stably
YuzuNintendo Switch2,600×0.3<1×won't run stably
RPCS3PlayStation 32,800×0.3<1×won't run stably
XeniaXbox 3603,000×0.2<1×won't run stably
Skyline (legacy)Nintendo Switch3,100×0.2<1×won't run stably
SudachiNintendo Switch3,150×0.2<1×won't run stably
Yuzu (legacy)Nintendo Switch3,200×0.2<1×won't run stably
RyujinxNintendo Switch3,200×0.2<1×won't run stably
EdenNintendo Switch3,200×0.2<1×won't run stably
shadPS4PlayStation 44,000×0.2<1×won't run stably

CPUs that pass the Cemu minimum

The GPU is half the answer: Cemu needs a CPU score of at least 4,500. The most affordable suitable catalogue CPUs:

In short

Can GeForce GTX 1050 handle Wii U emulation?

GeForce GTX 1050 for Cemu (Wii U): won't run stably. GPU score 700 against the emulator minimum 2,600 — headroom ×0.3; recommended internal resolution <1× of native. This GPU passes the minimum of 24 out of 49 emulators in the database. Below the emulator minimum: expect serious dips and stutter even at native resolution.

GeForce GTX 1050 score
700
Cemu minimum
2,600
GPU headroom
×0.3
internal resolution
<1×
Accurate verdict?
0.0(0 votes)

Frequently asked questions

Can GeForce GTX 1050 handle Wii U emulation?
GeForce GTX 1050 for Cemu (Wii U): won't run stably. GPU score 700 against the emulator minimum 2,600 — headroom ×0.3; recommended internal resolution <1× of native. This GPU passes the minimum of 24 out of 49 emulators in the database. Below the emulator minimum: expect serious dips and stutter even at native resolution.
Which internal resolution should I pick in Cemu on GeForce GTX 1050?
For GeForce GTX 1050 in Cemu the recommended internal resolution is <1× of native (headroom ×0.3). Every doubling of resolution roughly quadruples the GPU load; if frame rate dips, lower the multiplier by one step.
What matters more for Cemu — CPU or GPU?
For Cemu the minimum CPU score is 4,500 and the GPU minimum is 2,600. The CPU drives the speed of emulating the console itself (the main source of dips), the GPU sets the rendering resolution. If GeForce GTX 1050 passes the minimum but FPS is low, look at the CPU.
Is 2 GB of GeForce GTX 1050 VRAM enough for Cemu?
At the native Wii U resolution, 2 GB of VRAM is enough for every emulator in the database. Raising the internal resolution to 3–4× and HD texture packs increase usage; the project's official recommendation: Vulkan 1.2: GTX 900+ / RX 400+ · 2 GB VRAM or more.
How do I check my whole PC, not just the GPU?
The Cemu page has a "Can my PC run it" block: pick both your GPU and CPU — the verdict takes both minimums into account. The FPSHQ app for Windows detects the hardware automatically.

Methodology and sources

This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →

FPSHQ Team · Data updated