Can PNY XLR8 GeForce RTX 2070 Super run the PCSX2 emulator?
PNY XLR8 GeForce RTX 2070 Super for PCSX2 (PlayStation 2): runs excellently. GPU score 3,114 against the emulator minimum 1,200 — headroom ×2.6; recommended internal resolution 2×–3× of native. This GPU passes the minimum of 44 out of 49 emulators in the database. More than double headroom — most games will run smoothly and you can raise the internal resolution to 2–3× for a sharper image.
Key figures
Unique FPSHQ metrics from this page's data
PNY XLR8 GeForce RTX 2070 Super in every emulator of the database: headroom over the minimum
PNY XLR8 GeForce RTX 2070 Super score (3,114) ÷ each emulator's minimum score. The current emulator is highlighted.
All emulators on PNY XLR8 GeForce RTX 2070 Super
| Emulator | Platform | Min GPU score | GPU headroom | Resolution | Verdict |
|---|---|---|---|---|---|
| Nestopia | NES | 150 | ×20.8 | 2×–3× | runs excellently |
| Mesen | NES / SNES | 150 | ×20.8 | 2×–3× | runs excellently |
| ZSNES | SNES | 200 | ×15.6 | 2×–3× | runs excellently |
| Snes9x | SNES | 200 | ×15.6 | 2×–3× | runs excellently |
| Kega Fusion | Sega Genesis | 200 | ×15.6 | 2×–3× | runs excellently |
| BlastEm | Sega Genesis | 250 | ×12.5 | 2×–3× | runs excellently |
| VisualBoyAdvance | Game Boy Advance | 250 | ×12.5 | 2×–3× | runs excellently |
| mGBA | Game Boy Advance | 300 | ×10.4 | 2×–3× | runs excellently |
| WinUAE | Amiga | 400 | ×7.8 | 2×–3× | runs excellently |
| Project64 | Nintendo 64 | 400 | ×7.8 | 2×–3× | runs excellently |
| DinguxXM | Multi-system | 400 | ×7.8 | 2×–3× | runs excellently |
| Mupen64Plus | Nintendo 64 | 450 | ×6.9 | 2×–3× | runs excellently |
| simple64 | Nintendo 64 | 500 | ×6.2 | 2×–3× | runs excellently |
| PPSSPP | PSP | 500 | ×6.2 | 2×–3× | runs excellently |
| melonDS | Nintendo DS | 500 | ×6.2 | 2×–3× | runs excellently |
| Mednafen | Multi-system | 500 | ×6.2 | 2×–3× | runs excellently |
| ePSXe | PlayStation 1 | 500 | ×6.2 | 2×–3× | runs excellently |
| FinalBurn Neo | Arcade | 600 | ×5.2 | 2×–3× | runs excellently |
| Redream | Dreamcast | 600 | ×5.2 | 2×–3× | runs excellently |
| DuckStation | PlayStation 1 | 600 | ×5.2 | 2×–3× | runs excellently |
| DeSmuME | Nintendo DS | 600 | ×5.2 | 2×–3× | runs excellently |
| OpenEmu | Multi-system (Mac) | 650 | ×4.8 | 2×–3× | runs excellently |
| Flycast | Dreamcast | 650 | ×4.8 | 2×–3× | runs excellently |
| MAME | Arcade | 700 | ×4.4 | 2×–3× | runs excellently |
| RetroArch | Multi-system | 800 | ×3.9 | 2×–3× | runs excellently |
| Citra | Nintendo 3DS | 800 | ×3.9 | 2×–3× | runs excellently |
| BizHawk | Multi-system | 800 | ×3.9 | 2×–3× | runs excellently |
| Demul | Dreamcast / Naomi | 900 | ×3.5 | 2×–3× | runs excellently |
| Lime3DS | Nintendo 3DS | 1,000 | ×3.1 | 2×–3× | runs excellently |
| Citra (legacy) | Nintendo 3DS | 1,000 | ×3.1 | 2×–3× | runs excellently |
| Azahar | Nintendo 3DS | 1,050 | ×3.0 | 2×–3× | runs excellently |
| Supermodel | Sega Model 3 | 1,100 | ×2.8 | 2×–3× | runs excellently |
| PCSX2 | PlayStation 2 | 1,200 | ×2.6 | 2×–3× | runs excellently |
| Play! | PlayStation 2 | 1,250 | ×2.5 | 2×–3× | runs excellently |
| xemu | Original Xbox | 1,300 | ×2.4 | 2×–3× | runs excellently |
| NetherSX2 | PlayStation 2 | 1,300 | ×2.4 | 2×–3× | runs excellently |
| AetherSX2 (legacy) | PlayStation 2 | 1,300 | ×2.4 | 2×–3× | runs excellently |
| Dolphin | GameCube / Wii | 1,400 | ×2.2 | 2×–3× | runs excellently |
| Vita3K | PS Vita | 2,200 | ×1.4 | 1×–2× | runs |
| Cemu | Wii U | 2,600 | ×1.2 | 1× | at the minimum |
| Yuzu | Nintendo Switch | 2,600 | ×1.2 | 1× | at the minimum |
| RPCS3 | PlayStation 3 | 2,800 | ×1.1 | 1× | at the minimum |
| Xenia | Xbox 360 | 3,000 | ×1.0 | 1× | at the minimum |
| Skyline (legacy) | Nintendo Switch | 3,100 | ×1.0 | 1× | at the minimum |
| Sudachi | Nintendo Switch | 3,150 | ×1.0 | <1× | won't run stably |
| Yuzu (legacy) | Nintendo Switch | 3,200 | ×1.0 | <1× | won't run stably |
| Ryujinx | Nintendo Switch | 3,200 | ×1.0 | <1× | won't run stably |
| Eden | Nintendo Switch | 3,200 | ×1.0 | <1× | won't run stably |
| shadPS4 | PlayStation 4 | 4,000 | ×0.8 | <1× | won't run stably |
CPUs that pass the PCSX2 minimum
The GPU is half the answer: PCSX2 needs a CPU score of at least 2,500. The most affordable suitable catalogue CPUs:
Can PNY XLR8 GeForce RTX 2070 Super handle PlayStation 2 emulation?
PNY XLR8 GeForce RTX 2070 Super for PCSX2 (PlayStation 2): runs excellently. GPU score 3,114 against the emulator minimum 1,200 — headroom ×2.6; recommended internal resolution 2×–3× of native. This GPU passes the minimum of 44 out of 49 emulators in the database. More than double headroom — most games will run smoothly and you can raise the internal resolution to 2–3× for a sharper image.
- PNY XLR8 GeForce RTX 2070 Super score
- 3,114
- PCSX2 minimum
- 1,200
- GPU headroom
- ×2.6
- internal resolution
- 2×–3×
Frequently asked questions
Can PNY XLR8 GeForce RTX 2070 Super handle PlayStation 2 emulation?
Which internal resolution should I pick in PCSX2 on PNY XLR8 GeForce RTX 2070 Super?
What matters more for PCSX2 — CPU or GPU?
Is 8 GB of PNY XLR8 GeForce RTX 2070 Super VRAM enough for PCSX2?
How do I check my whole PC, not just the GPU?
Methodology and sources
This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →