PlayStation 3 · Load: heavy · active

RPCS3: what PC you need to emulate PlayStation 3

RPCS3 is a PlayStation 3 emulator (2011); FPSHQ load rating: heavy (85/100). 1,140 of 1,965 catalogue GPUs (58%) pass the GPU minimum (score 2,800), and 154 of 456 CPUs pass the CPU minimum (score 5,000). The most affordable suitable GPU is MSI Ventus 2X GeForce RTX 3060.

Key figures

Unique FPSHQ metrics from this page's data

2,800
min GPU score
RTX 3060 = 2,900
5,000
min CPU score
58%
of catalogue GPUs pass the minimum
1,140 / 1,965
34%
of CPUs pass the minimum
154 / 456
8 / 16GB
RAM: minimum / recommended
2011
first release year

Can my PC run this emulator?

Which GPUs run RPCS3: headroom over the minimum

GPU score ÷ the emulator's minimum score. ×1 — minimum, ×1.4 — comfortable at native resolution, ×2.2 — you can render at 2–3× resolution. Popular catalogue GPUs.

Official RPCS3 requirements

CPUx86-64, AVX2/FMA3 (AVX-512 +) · 4+ cores / 8 recommended
GPUGTX 1060 / RX 580 (Vulkan 1.1+) · 2 GB VRAM or more
RAMminimum 8 GB, recommended 16 GB
Graphics APIVulkan, OpenGL
OSWindows 10+, Linux, macOS 12+, FreeBSD
LicenseGPL-2.0
PlatformPlayStation 3 (2006)
Statusactive
Official siterpcs3.net

Requirements come from the project's official documentation (check date below). FPSHQ scores are our synthetic performance scale used to match against the catalogue. · Data updated

Suitable GPUs by tier

CPUs: headroom over the RPCS3 minimum

CPUs that pass the RPCS3 minimum

In short

Which GPU do I need for RPCS3?

The minimum GPU score for RPCS3 is 2,800 (FPSHQ scale). The most affordable suitable card is MSI Ventus 2X GeForce RTX 3060; rendering at 2–3× resolution needs ×2.2 headroom — the Gigabyte Aorus Master GeForce RTX 3090 level and up. The project officially requires: GTX 1060 / RX 580 (Vulkan 1.1+) · 2 GB VRAM or more.

min GPU score
2,800
min CPU score
5,000
of catalogue GPUs pass the minimum
58%
RAM
8–16 GB
updated · source: official RPCS3 documentation, FPSHQ model estimate

Frequently asked questions

Which GPU do I need for RPCS3?
The minimum GPU score for RPCS3 is 2,800 (FPSHQ scale). The most affordable suitable card is MSI Ventus 2X GeForce RTX 3060; rendering at 2–3× resolution needs ×2.2 headroom — the Gigabyte Aorus Master GeForce RTX 3090 level and up. The project officially requires: GTX 1060 / RX 580 (Vulkan 1.1+) · 2 GB VRAM or more.
Which CPU do I need for RPCS3?
The minimum CPU score is 5,000: 154 of 456 catalogue CPUs pass it. Official requirements: x86-64, AVX2/FMA3 (AVX-512 +) · 4+ cores / 8 recommended. Emulation depends on per-core performance rather than the core count.
How much RAM does RPCS3 need?
Per the RPCS3 documentation: minimum 8 GB, recommended 16 GB. The emulator keeps the game image and shader cache in memory, so a RAM shortage causes stutter during shader compilation.
Which operating systems does RPCS3 support?
RPCS3 runs on: Windows 10+, Linux, macOS 12+, FreeBSD. Graphics APIs: Vulkan, OpenGL. On Windows, Vulkan is usually faster (if your GPU supports it); on Linux it is Vulkan/OpenGL only.
Can my PC run RPCS3?
Pick your GPU and CPU in the "Can my PC run it" block above: the page compares their scores with the RPCS3 minimum (GPU 2,800, CPU 5,000) and shows the headroom. ×1.4 or more means comfortable play at the console's native resolution.
Is RPCS3 still updated?
Yes, RPCS3 is an active project; status last checked Oct 4, 2026. Official site: https://rpcs3.net/.

Methodology and sources

This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →

FPSHQ Team · Data updated

All pages with RPCS3

All graphics cards for this emulator (40)