RPCS3: what PC you need to emulate PlayStation 3
RPCS3 is a PlayStation 3 emulator (2011); FPSHQ load rating: heavy (85/100). 1,140 of 1,965 catalogue GPUs (58%) pass the GPU minimum (score 2,800), and 154 of 456 CPUs pass the CPU minimum (score 5,000). The most affordable suitable GPU is MSI Ventus 2X GeForce RTX 3060.
Key figures
Unique FPSHQ metrics from this page's data
Can my PC run this emulator?
Which GPUs run RPCS3: headroom over the minimum
GPU score ÷ the emulator's minimum score. ×1 — minimum, ×1.4 — comfortable at native resolution, ×2.2 — you can render at 2–3× resolution. Popular catalogue GPUs.
Official RPCS3 requirements
| CPU | x86-64, AVX2/FMA3 (AVX-512 +) · 4+ cores / 8 recommended |
|---|---|
| GPU | GTX 1060 / RX 580 (Vulkan 1.1+) · 2 GB VRAM or more |
| RAM | minimum 8 GB, recommended 16 GB |
| Graphics API | Vulkan, OpenGL |
| OS | Windows 10+, Linux, macOS 12+, FreeBSD |
| License | GPL-2.0 |
| Platform | PlayStation 3 (2006) |
| Status | active |
| Official site | rpcs3.net |
Requirements come from the project's official documentation (check date below). FPSHQ scores are our synthetic performance scale used to match against the catalogue. · Data updated
Suitable GPUs by tier
At the minimum (×1–1.4)
Comfortable (×1.4–2.2)
Headroom for 4K rendering (×2.2+)
CPUs: headroom over the RPCS3 minimum
CPUs that pass the RPCS3 minimum
Which GPU do I need for RPCS3?
The minimum GPU score for RPCS3 is 2,800 (FPSHQ scale). The most affordable suitable card is MSI Ventus 2X GeForce RTX 3060; rendering at 2–3× resolution needs ×2.2 headroom — the Gigabyte Aorus Master GeForce RTX 3090 level and up. The project officially requires: GTX 1060 / RX 580 (Vulkan 1.1+) · 2 GB VRAM or more.
- min GPU score
- 2,800
- min CPU score
- 5,000
- of catalogue GPUs pass the minimum
- 58%
- RAM
- 8–16 GB
Frequently asked questions
Which GPU do I need for RPCS3?
Which CPU do I need for RPCS3?
How much RAM does RPCS3 need?
Which operating systems does RPCS3 support?
Can my PC run RPCS3?
Is RPCS3 still updated?
Methodology and sources
This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →
- official RPCS3 documentation (Oct 3, 2026)
- methodology