Can ASUS ROG Strix White GeForce RTX 2080 run the shadPS4 emulator?
ASUS ROG Strix White GeForce RTX 2080 for shadPS4 (PlayStation 4): won't run stably. GPU score 3,199 against the emulator minimum 4,000 — headroom ×0.8; recommended internal resolution <1× of native. This GPU passes the minimum of 45 out of 49 emulators in the database. Below the emulator minimum: expect serious dips and stutter even at native resolution.
Key figures
Unique FPSHQ metrics from this page's data
ASUS ROG Strix White GeForce RTX 2080 in every emulator of the database: headroom over the minimum
ASUS ROG Strix White GeForce RTX 2080 score (3,199) ÷ each emulator's minimum score. The current emulator is highlighted.
All emulators on ASUS ROG Strix White GeForce RTX 2080
| Emulator | Platform | Min GPU score | GPU headroom | Resolution | Verdict |
|---|---|---|---|---|---|
| Nestopia | NES | 150 | ×21.3 | 2×–3× | runs excellently |
| Mesen | NES / SNES | 150 | ×21.3 | 2×–3× | runs excellently |
| ZSNES | SNES | 200 | ×16.0 | 2×–3× | runs excellently |
| Snes9x | SNES | 200 | ×16.0 | 2×–3× | runs excellently |
| Kega Fusion | Sega Genesis | 200 | ×16.0 | 2×–3× | runs excellently |
| BlastEm | Sega Genesis | 250 | ×12.8 | 2×–3× | runs excellently |
| VisualBoyAdvance | Game Boy Advance | 250 | ×12.8 | 2×–3× | runs excellently |
| mGBA | Game Boy Advance | 300 | ×10.7 | 2×–3× | runs excellently |
| WinUAE | Amiga | 400 | ×8.0 | 2×–3× | runs excellently |
| Project64 | Nintendo 64 | 400 | ×8.0 | 2×–3× | runs excellently |
| DinguxXM | Multi-system | 400 | ×8.0 | 2×–3× | runs excellently |
| Mupen64Plus | Nintendo 64 | 450 | ×7.1 | 2×–3× | runs excellently |
| simple64 | Nintendo 64 | 500 | ×6.4 | 2×–3× | runs excellently |
| PPSSPP | PSP | 500 | ×6.4 | 2×–3× | runs excellently |
| melonDS | Nintendo DS | 500 | ×6.4 | 2×–3× | runs excellently |
| Mednafen | Multi-system | 500 | ×6.4 | 2×–3× | runs excellently |
| ePSXe | PlayStation 1 | 500 | ×6.4 | 2×–3× | runs excellently |
| FinalBurn Neo | Arcade | 600 | ×5.3 | 2×–3× | runs excellently |
| Redream | Dreamcast | 600 | ×5.3 | 2×–3× | runs excellently |
| DuckStation | PlayStation 1 | 600 | ×5.3 | 2×–3× | runs excellently |
| DeSmuME | Nintendo DS | 600 | ×5.3 | 2×–3× | runs excellently |
| OpenEmu | Multi-system (Mac) | 650 | ×4.9 | 2×–3× | runs excellently |
| Flycast | Dreamcast | 650 | ×4.9 | 2×–3× | runs excellently |
| MAME | Arcade | 700 | ×4.6 | 2×–3× | runs excellently |
| RetroArch | Multi-system | 800 | ×4.0 | 2×–3× | runs excellently |
| Citra | Nintendo 3DS | 800 | ×4.0 | 2×–3× | runs excellently |
| BizHawk | Multi-system | 800 | ×4.0 | 2×–3× | runs excellently |
| Demul | Dreamcast / Naomi | 900 | ×3.6 | 2×–3× | runs excellently |
| Lime3DS | Nintendo 3DS | 1,000 | ×3.2 | 2×–3× | runs excellently |
| Citra (legacy) | Nintendo 3DS | 1,000 | ×3.2 | 2×–3× | runs excellently |
| Azahar | Nintendo 3DS | 1,050 | ×3.0 | 2×–3× | runs excellently |
| Supermodel | Sega Model 3 | 1,100 | ×2.9 | 2×–3× | runs excellently |
| PCSX2 | PlayStation 2 | 1,200 | ×2.7 | 2×–3× | runs excellently |
| Play! | PlayStation 2 | 1,250 | ×2.6 | 2×–3× | runs excellently |
| xemu | Original Xbox | 1,300 | ×2.5 | 2×–3× | runs excellently |
| NetherSX2 | PlayStation 2 | 1,300 | ×2.5 | 2×–3× | runs excellently |
| AetherSX2 (legacy) | PlayStation 2 | 1,300 | ×2.5 | 2×–3× | runs excellently |
| Dolphin | GameCube / Wii | 1,400 | ×2.3 | 2×–3× | runs excellently |
| Vita3K | PS Vita | 2,200 | ×1.5 | 1×–2× | runs |
| Cemu | Wii U | 2,600 | ×1.2 | 1× | at the minimum |
| Yuzu | Nintendo Switch | 2,600 | ×1.2 | 1× | at the minimum |
| RPCS3 | PlayStation 3 | 2,800 | ×1.1 | 1× | at the minimum |
| Xenia | Xbox 360 | 3,000 | ×1.1 | 1× | at the minimum |
| Skyline (legacy) | Nintendo Switch | 3,100 | ×1.0 | 1× | at the minimum |
| Sudachi | Nintendo Switch | 3,150 | ×1.0 | 1× | at the minimum |
| Yuzu (legacy) | Nintendo Switch | 3,200 | ×1.0 | <1× | won't run stably |
| Ryujinx | Nintendo Switch | 3,200 | ×1.0 | <1× | won't run stably |
| Eden | Nintendo Switch | 3,200 | ×1.0 | <1× | won't run stably |
| shadPS4 | PlayStation 4 | 4,000 | ×0.8 | <1× | won't run stably |
CPUs that pass the shadPS4 minimum
The GPU is half the answer: shadPS4 needs a CPU score of at least 8,000. The most affordable suitable catalogue CPUs:
Can ASUS ROG Strix White GeForce RTX 2080 handle PlayStation 4 emulation?
ASUS ROG Strix White GeForce RTX 2080 for shadPS4 (PlayStation 4): won't run stably. GPU score 3,199 against the emulator minimum 4,000 — headroom ×0.8; recommended internal resolution <1× of native. This GPU passes the minimum of 45 out of 49 emulators in the database. Below the emulator minimum: expect serious dips and stutter even at native resolution.
- ASUS ROG Strix White GeForce RTX 2080 score
- 3,199
- shadPS4 minimum
- 4,000
- GPU headroom
- ×0.8
- internal resolution
- <1×
Frequently asked questions
Can ASUS ROG Strix White GeForce RTX 2080 handle PlayStation 4 emulation?
Which internal resolution should I pick in shadPS4 on ASUS ROG Strix White GeForce RTX 2080?
What matters more for shadPS4 — CPU or GPU?
Is 8 GB of ASUS ROG Strix White GeForce RTX 2080 VRAM enough for shadPS4?
How do I check my whole PC, not just the GPU?
Methodology and sources
This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →