Can Gigabyte Eagle GeForce GTX 780 Ti run the simple64 emulator?
Gigabyte Eagle GeForce GTX 780 Ti for simple64 (Nintendo 64): runs excellently. GPU score 1,100 against the emulator minimum 500 — headroom ×2.2; recommended internal resolution 2×–3× of native. This GPU passes the minimum of 32 out of 49 emulators in the database. More than double headroom — most games will run smoothly and you can raise the internal resolution to 2–3× for a sharper image.
Key figures
Unique FPSHQ metrics from this page's data
Gigabyte Eagle GeForce GTX 780 Ti in every emulator of the database: headroom over the minimum
Gigabyte Eagle GeForce GTX 780 Ti score (1,100) ÷ each emulator's minimum score. The current emulator is highlighted.
All emulators on Gigabyte Eagle GeForce GTX 780 Ti
| Emulator | Platform | Min GPU score | GPU headroom | Resolution | Verdict |
|---|---|---|---|---|---|
| Nestopia | NES | 150 | ×7.3 | 2×–3× | runs excellently |
| Mesen | NES / SNES | 150 | ×7.3 | 2×–3× | runs excellently |
| ZSNES | SNES | 200 | ×5.5 | 2×–3× | runs excellently |
| Snes9x | SNES | 200 | ×5.5 | 2×–3× | runs excellently |
| Kega Fusion | Sega Genesis | 200 | ×5.5 | 2×–3× | runs excellently |
| BlastEm | Sega Genesis | 250 | ×4.4 | 2×–3× | runs excellently |
| VisualBoyAdvance | Game Boy Advance | 250 | ×4.4 | 2×–3× | runs excellently |
| mGBA | Game Boy Advance | 300 | ×3.7 | 2×–3× | runs excellently |
| WinUAE | Amiga | 400 | ×2.8 | 2×–3× | runs excellently |
| Project64 | Nintendo 64 | 400 | ×2.8 | 2×–3× | runs excellently |
| DinguxXM | Multi-system | 400 | ×2.8 | 2×–3× | runs excellently |
| Mupen64Plus | Nintendo 64 | 450 | ×2.4 | 2×–3× | runs excellently |
| simple64 | Nintendo 64 | 500 | ×2.2 | 2×–3× | runs excellently |
| PPSSPP | PSP | 500 | ×2.2 | 2×–3× | runs excellently |
| melonDS | Nintendo DS | 500 | ×2.2 | 2×–3× | runs excellently |
| Mednafen | Multi-system | 500 | ×2.2 | 2×–3× | runs excellently |
| ePSXe | PlayStation 1 | 500 | ×2.2 | 2×–3× | runs excellently |
| FinalBurn Neo | Arcade | 600 | ×1.8 | 1×–2× | runs |
| Redream | Dreamcast | 600 | ×1.8 | 1×–2× | runs |
| DuckStation | PlayStation 1 | 600 | ×1.8 | 1×–2× | runs |
| DeSmuME | Nintendo DS | 600 | ×1.8 | 1×–2× | runs |
| OpenEmu | Multi-system (Mac) | 650 | ×1.7 | 1×–2× | runs |
| Flycast | Dreamcast | 650 | ×1.7 | 1×–2× | runs |
| MAME | Arcade | 700 | ×1.6 | 1×–2× | runs |
| RetroArch | Multi-system | 800 | ×1.4 | 1× | at the minimum |
| Citra | Nintendo 3DS | 800 | ×1.4 | 1× | at the minimum |
| BizHawk | Multi-system | 800 | ×1.4 | 1× | at the minimum |
| Demul | Dreamcast / Naomi | 900 | ×1.2 | 1× | at the minimum |
| Lime3DS | Nintendo 3DS | 1,000 | ×1.1 | 1× | at the minimum |
| Citra (legacy) | Nintendo 3DS | 1,000 | ×1.1 | 1× | at the minimum |
| Azahar | Nintendo 3DS | 1,050 | ×1.0 | 1× | at the minimum |
| Supermodel | Sega Model 3 | 1,100 | ×1.0 | 1× | at the minimum |
| PCSX2 | PlayStation 2 | 1,200 | ×0.9 | <1× | won't run stably |
| Play! | PlayStation 2 | 1,250 | ×0.9 | <1× | won't run stably |
| xemu | Original Xbox | 1,300 | ×0.8 | <1× | won't run stably |
| NetherSX2 | PlayStation 2 | 1,300 | ×0.8 | <1× | won't run stably |
| AetherSX2 (legacy) | PlayStation 2 | 1,300 | ×0.8 | <1× | won't run stably |
| Dolphin | GameCube / Wii | 1,400 | ×0.8 | <1× | won't run stably |
| Vita3K | PS Vita | 2,200 | ×0.5 | <1× | won't run stably |
| Cemu | Wii U | 2,600 | ×0.4 | <1× | won't run stably |
| Yuzu | Nintendo Switch | 2,600 | ×0.4 | <1× | won't run stably |
| RPCS3 | PlayStation 3 | 2,800 | ×0.4 | <1× | won't run stably |
| Xenia | Xbox 360 | 3,000 | ×0.4 | <1× | won't run stably |
| Skyline (legacy) | Nintendo Switch | 3,100 | ×0.4 | <1× | won't run stably |
| Sudachi | Nintendo Switch | 3,150 | ×0.3 | <1× | won't run stably |
| Yuzu (legacy) | Nintendo Switch | 3,200 | ×0.3 | <1× | won't run stably |
| Ryujinx | Nintendo Switch | 3,200 | ×0.3 | <1× | won't run stably |
| Eden | Nintendo Switch | 3,200 | ×0.3 | <1× | won't run stably |
| shadPS4 | PlayStation 4 | 4,000 | ×0.3 | <1× | won't run stably |
CPUs that pass the simple64 minimum
The GPU is half the answer: simple64 needs a CPU score of at least 1,300. The most affordable suitable catalogue CPUs:
Can Gigabyte Eagle GeForce GTX 780 Ti handle Nintendo 64 emulation?
Gigabyte Eagle GeForce GTX 780 Ti for simple64 (Nintendo 64): runs excellently. GPU score 1,100 against the emulator minimum 500 — headroom ×2.2; recommended internal resolution 2×–3× of native. This GPU passes the minimum of 32 out of 49 emulators in the database. More than double headroom — most games will run smoothly and you can raise the internal resolution to 2–3× for a sharper image.
- Gigabyte Eagle GeForce GTX 780 Ti score
- 1,100
- simple64 minimum
- 500
- GPU headroom
- ×2.2
- internal resolution
- 2×–3×
Frequently asked questions
Can Gigabyte Eagle GeForce GTX 780 Ti handle Nintendo 64 emulation?
Which internal resolution should I pick in simple64 on Gigabyte Eagle GeForce GTX 780 Ti?
What matters more for simple64 — CPU or GPU?
Is 3 GB of Gigabyte Eagle GeForce GTX 780 Ti VRAM enough for simple64?
How do I check my whole PC, not just the GPU?
Methodology and sources
This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →