Can Gigabyte Aorus Master GeForce RTX 3070 Ti run the ZSNES emulator?
Gigabyte Aorus Master GeForce RTX 3070 Ti for ZSNES (SNES): runs excellently. GPU score 4,738 against the emulator minimum 200 — headroom ×23.7; recommended internal resolution 2×–3× of native. This GPU passes the minimum of 49 out of 49 emulators in the database. More than double headroom — most games will run smoothly and you can raise the internal resolution to 2–3× for a sharper image.
Key figures
Unique FPSHQ metrics from this page's data
Gigabyte Aorus Master GeForce RTX 3070 Ti in every emulator of the database: headroom over the minimum
Gigabyte Aorus Master GeForce RTX 3070 Ti score (4,738) ÷ each emulator's minimum score. The current emulator is highlighted.
All emulators on Gigabyte Aorus Master GeForce RTX 3070 Ti
| Emulator | Platform | Min GPU score | GPU headroom | Resolution | Verdict |
|---|---|---|---|---|---|
| Nestopia | NES | 150 | ×31.6 | 2×–3× | runs excellently |
| Mesen | NES / SNES | 150 | ×31.6 | 2×–3× | runs excellently |
| ZSNES | SNES | 200 | ×23.7 | 2×–3× | runs excellently |
| Snes9x | SNES | 200 | ×23.7 | 2×–3× | runs excellently |
| Kega Fusion | Sega Genesis | 200 | ×23.7 | 2×–3× | runs excellently |
| BlastEm | Sega Genesis | 250 | ×19.0 | 2×–3× | runs excellently |
| VisualBoyAdvance | Game Boy Advance | 250 | ×19.0 | 2×–3× | runs excellently |
| mGBA | Game Boy Advance | 300 | ×15.8 | 2×–3× | runs excellently |
| WinUAE | Amiga | 400 | ×11.8 | 2×–3× | runs excellently |
| Project64 | Nintendo 64 | 400 | ×11.8 | 2×–3× | runs excellently |
| DinguxXM | Multi-system | 400 | ×11.8 | 2×–3× | runs excellently |
| Mupen64Plus | Nintendo 64 | 450 | ×10.5 | 2×–3× | runs excellently |
| simple64 | Nintendo 64 | 500 | ×9.5 | 2×–3× | runs excellently |
| PPSSPP | PSP | 500 | ×9.5 | 2×–3× | runs excellently |
| melonDS | Nintendo DS | 500 | ×9.5 | 2×–3× | runs excellently |
| Mednafen | Multi-system | 500 | ×9.5 | 2×–3× | runs excellently |
| ePSXe | PlayStation 1 | 500 | ×9.5 | 2×–3× | runs excellently |
| FinalBurn Neo | Arcade | 600 | ×7.9 | 2×–3× | runs excellently |
| Redream | Dreamcast | 600 | ×7.9 | 2×–3× | runs excellently |
| DuckStation | PlayStation 1 | 600 | ×7.9 | 2×–3× | runs excellently |
| DeSmuME | Nintendo DS | 600 | ×7.9 | 2×–3× | runs excellently |
| OpenEmu | Multi-system (Mac) | 650 | ×7.3 | 2×–3× | runs excellently |
| Flycast | Dreamcast | 650 | ×7.3 | 2×–3× | runs excellently |
| MAME | Arcade | 700 | ×6.8 | 2×–3× | runs excellently |
| RetroArch | Multi-system | 800 | ×5.9 | 2×–3× | runs excellently |
| Citra | Nintendo 3DS | 800 | ×5.9 | 2×–3× | runs excellently |
| BizHawk | Multi-system | 800 | ×5.9 | 2×–3× | runs excellently |
| Demul | Dreamcast / Naomi | 900 | ×5.3 | 2×–3× | runs excellently |
| Lime3DS | Nintendo 3DS | 1,000 | ×4.7 | 2×–3× | runs excellently |
| Citra (legacy) | Nintendo 3DS | 1,000 | ×4.7 | 2×–3× | runs excellently |
| Azahar | Nintendo 3DS | 1,050 | ×4.5 | 2×–3× | runs excellently |
| Supermodel | Sega Model 3 | 1,100 | ×4.3 | 2×–3× | runs excellently |
| PCSX2 | PlayStation 2 | 1,200 | ×3.9 | 2×–3× | runs excellently |
| Play! | PlayStation 2 | 1,250 | ×3.8 | 2×–3× | runs excellently |
| xemu | Original Xbox | 1,300 | ×3.6 | 2×–3× | runs excellently |
| NetherSX2 | PlayStation 2 | 1,300 | ×3.6 | 2×–3× | runs excellently |
| AetherSX2 (legacy) | PlayStation 2 | 1,300 | ×3.6 | 2×–3× | runs excellently |
| Dolphin | GameCube / Wii | 1,400 | ×3.4 | 2×–3× | runs excellently |
| Vita3K | PS Vita | 2,200 | ×2.2 | 1×–2× | runs |
| Cemu | Wii U | 2,600 | ×1.8 | 1×–2× | runs |
| Yuzu | Nintendo Switch | 2,600 | ×1.8 | 1×–2× | runs |
| RPCS3 | PlayStation 3 | 2,800 | ×1.7 | 1×–2× | runs |
| Xenia | Xbox 360 | 3,000 | ×1.6 | 1×–2× | runs |
| Skyline (legacy) | Nintendo Switch | 3,100 | ×1.5 | 1×–2× | runs |
| Sudachi | Nintendo Switch | 3,150 | ×1.5 | 1×–2× | runs |
| Yuzu (legacy) | Nintendo Switch | 3,200 | ×1.5 | 1×–2× | runs |
| Ryujinx | Nintendo Switch | 3,200 | ×1.5 | 1×–2× | runs |
| Eden | Nintendo Switch | 3,200 | ×1.5 | 1×–2× | runs |
| shadPS4 | PlayStation 4 | 4,000 | ×1.2 | 1× | at the minimum |
CPUs that pass the ZSNES minimum
The GPU is half the answer: ZSNES needs a CPU score of at least 500. The most affordable suitable catalogue CPUs:
Can Gigabyte Aorus Master GeForce RTX 3070 Ti handle SNES emulation?
Gigabyte Aorus Master GeForce RTX 3070 Ti for ZSNES (SNES): runs excellently. GPU score 4,738 against the emulator minimum 200 — headroom ×23.7; recommended internal resolution 2×–3× of native. This GPU passes the minimum of 49 out of 49 emulators in the database. More than double headroom — most games will run smoothly and you can raise the internal resolution to 2–3× for a sharper image.
- Gigabyte Aorus Master GeForce RTX 3070 Ti score
- 4,738
- ZSNES minimum
- 200
- GPU headroom
- ×23.7
- internal resolution
- 2×–3×
Frequently asked questions
Can Gigabyte Aorus Master GeForce RTX 3070 Ti handle SNES emulation?
Which internal resolution should I pick in ZSNES on Gigabyte Aorus Master GeForce RTX 3070 Ti?
What matters more for ZSNES — CPU or GPU?
Is 8 GB of Gigabyte Aorus Master GeForce RTX 3070 Ti VRAM enough for ZSNES?
How do I check my whole PC, not just the GPU?
Methodology and sources
This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →