007 First Light graphics settings

Optimal 007 First Light graphics settings according to the FPSHQ model: the NVIDIA GeForce RTX 3060 holds 60 FPS at 1080p on the High preset (58–90 FPS); entry-level cards like the NVIDIA GeForce GTX 1060 6GB should use Medium at 720p (53–86 FPS). For 144 FPS at 1080p you need NVIDIA GeForce RTX 3080-class performance on the Low preset (130–205 FPS). Source of the numbers: FPSHQ model estimate (not a measurement); data as of Oct 15, 2026. (model accuracy)

71/100game demand
Highpreset for 60 FPS · GeForce RTX 3060
DLSS · FSRupscalers in the game
+41%FPS gain: Ultra → Medium · GeForce RTX 3060
0independent measurements in our database
FPSHQ unified model estimate · data updated · methodology

Which preset to choose in 007 First Light: 60, 120 and 144 FPS

For each GPU class — the best combination of resolution and preset at which average FPS is not below the target. Entry and mid classes start from 1080p, high-end from 1440p, enthusiast from 4K.

GPU class60 FPS120 FPS144 FPS
Entry level
GeForce GTX 1060 6GB
720p · Medium
53–86
——
Mid-range
GeForce RTX 3060
1080p · High
58–90
720p · Low
120–190
—
High-end
GeForce RTX 3080
1440p · Ultra
53–81
1080p · Medium
105–170
1080p · Low
130–205
Enthusiast
GeForce RTX 5080
4K · Ultra
56–85
4K · Low
97–145
1440p · High
115–185

Calculated without a CPU bottleneck (like test benches). ● — value from a real measurement. "—" — target not reachable for the class even on low.

007 First Light FPS by preset (1080p)

007 First Light FPS by preset (1080p)Average FPS by graphics preset for a representative card of each GPU class; dashed lines are the 60 and 144 FPS targets.075150225300Entry level — GeForce GTX 1060 6GB · Low: 51 FPS51Mid-range — GeForce RTX 3060 · Low: 98 FPS98High-end — GeForce RTX 3080 · Low: 162 FPS162Enthusiast — GeForce RTX 5080 · Low: 240 FPS240LowEntry level — GeForce GTX 1060 6GB · Medium: 41 FPS41Mid-range — GeForce RTX 3060 · Medium: 79 FPS79High-end — GeForce RTX 3080 · Medium: 134 FPS134Enthusiast — GeForce RTX 5080 · Medium: 222 FPS222MediumEntry level — GeForce GTX 1060 6GB · High: 34 FPS34Mid-range — GeForce RTX 3060 · High: 66 FPS66High-end — GeForce RTX 3080 · High: 112 FPS112Enthusiast — GeForce RTX 5080 · High: 201 FPS201HighEntry level — GeForce GTX 1060 6GB · Ultra: 29 FPS29Mid-range — GeForce RTX 3060 · Ultra: 56 FPS56High-end — GeForce RTX 3080 · Ultra: 96 FPS96Enthusiast — GeForce RTX 5080 · Ultra: 181 FPS181Ultra60 FPS144 FPS
Entry level — GeForce GTX 1060 6GBMid-range — GeForce RTX 3060High-end — GeForce RTX 3080Enthusiast — GeForce RTX 5080
Graphics card · 1080pLowMediumHighUltra
GeForce GTX 1060 6GB45–7336–5930–4926–42
GeForce RTX 306086–13569–11058–9049–77
GeForce RTX 3080130–205105–17091–14578–125
GeForce RTX 5080195–300180–280165–255145–230

DLSS, FSR and XeSS in 007 First Light: DLSS, FSR

The game supports: DLSS, FSR. The calculation uses FPSHQ model general upscaling factors (Quality ×1.35, Balanced ×1.55, Performance ×1.85) — not a measurement in this game. Resolution 1440p, High preset. The multipliers apply to the graphics card limit: the final FPS is capped by the CPU (the reference test-bench CPU) and the game's frame cap.

Graphics cardNo upscalingQualityBalancedPerformanceAvailable on the card
GeForce GTX 1060 6GB14–2220–3122–3427–41FSR
GeForce RTX 306036–5449–7356–8367–99DLSS, FSR
GeForce RTX 308062–9483–12595–145110–170DLSS, FSR
GeForce RTX 5080115–185150–230160–250175–275DLSS, FSR

DLSS works only on NVIDIA RTX cards; FSR and XeSS work on cards from any vendor. Frame generation is not included.

In short

How do I increase FPS in 007 First Light?

model estimate Per the FPSHQ model, a GeForce RTX 3060 at 1080p delivers 49–77 FPS in 007 First Light on Ultra, 58–90 on High, 69–110 on Medium and 86–135 on Low: dropping from Ultra to Medium gives +41% frames, to Low +75%. The fastest way to raise FPS is to lower the 3–4 heaviest settings from the list below, then enable upscaling, and only then reduce the render resolution. Source of the numbers: FPSHQ model estimate (not a measurement). (model accuracy)

GeForce RTX 3060 · 1080p Ultra
56 FPS
GeForce RTX 3060 · 1080p Medium
79 FPS
FPS gain: Ultra → Medium · GeForce RTX 3060
+41%

007 First Light is a demanding Action Adventure game (load index 71 of 100). Below we cover which graphics settings affect FPS the most and how to maximize frames.

For 007 First Light (Action Adventure), start from the High preset and gradually lower the heaviest options until FPS is comfortable. Begin with shadows and post-processing — they barely affect sharpness but noticeably ease GPU load.

The developers of 007 First Light recommend a GPU around NVIDIA GEFORCE RTX 3060 TI, AMD RX 6700 XT, INTEL DISCRETE GPU EQUIVALENT. If yours is weaker, follow the tips above; if stronger, you can raise settings and resolution without losing smoothness.

How much FPS does DLSS give in 007 First Light?

Per the FPSHQ model, a GeForce RTX 3060 at 1440p High delivers 36–54 FPS in 007 First Light without upscaling, 49–73 FPS with DLSS Quality (+35%) and 67–99 FPS in Performance mode (+85%). Upscaling factors are generic model coefficients, not a measurement in this game; frame generation is not included. The game supports: DLSS, FSR.

Officially confirmed by the vendors: DLSS Multi Frame Generation, DLSS Super Resolution, FSR Upscaling (FSR 4), AMD FSR 3. DLSS, FSR and XeSS in 007 First Light — details

What to do outside the game

  1. Update your GPU drivers to the latest version.
  2. Close background apps (browser, Discord overlay).
  3. Turn on Windows Game Mode and the High performance power plan; keep a laptop plugged in — on battery the GPU runs at a reduced power limit.
  4. If FPS fluctuates, cap it slightly below your monitor's refresh rate (in-game or in the driver panel) — frame pacing gets smoother and the GPU stops running flat out.
  5. If nothing helps — lower the render resolution.

Steps are general practice; the numbers above come from the FPSHQ model (GeForce RTX 3060), not a measurement on your PC.

What to lower first in 007 First Light

If FPS is below your target, go down this list from the top: first come the settings that load the GPU the most in most games.

  1. Volumetric effects (fog, clouds, light) big FPS impact
    Volumetric fog and clouds are computed every frame; dropping them from max to medium usually gives a solid gain with little visual difference.
  2. Shadow quality and distance big FPS impact
    Shadow map resolution and draw distance are among the most expensive raster settings, especially in open worlds. Medium is a sensible compromise.
  3. Reflections (SSR) noticeable impact
    High-quality screen-space reflections noticeably load the GPU; on medium the difference shows mostly on water and glossy surfaces.
  4. Ambient occlusion noticeable impact
    Adds depth to the scene. Heavy variants (HBAO+, RTAO) can be swapped for simpler SSAO.
  5. Draw distance and level of detail noticeable impact
    Affects both the GPU and the CPU (more objects per frame). If you are CPU-bound, start here and with crowd/foliage density.
  6. Anti-aliasing noticeable impact
    MSAA and supersampling are very heavy; TAA or the upscaler's anti-aliasing (DLAA/FSR Native AA) give a comparable image for less.
  7. Texture quality depends on VRAM
    Barely affects FPS as long as VRAM is sufficient; when VRAM runs out you get stutters and texture pop-in. GeForce RTX 3060 has 12 GB of VRAM — you can max out textures, it costs almost no FPS.
  8. Post-processing (motion blur, depth of field, film grain) almost no impact
    Cheap in FPS and mostly a matter of taste; motion blur is often turned off for clarity.
  9. Anisotropic filtering almost no impact
    Almost free on modern GPUs — keep it at 8x–16x.

These are general rules for most games: the exact impact of each setting depends on the engine and the scene. FPS numbers on this page are FPSHQ unified model estimates for whole presets.

FPS measurements and aggregated data in 007 First Light

There are no real measurements for 007 First Light in our database yet — the values on this page are model estimates. Submit your benchmark: it will be included after moderation.

Which CPU you need for 007 First Light

At high FPS the CPU becomes the limit. In the FPSHQ model the CPU ceiling depends on its Gaming Score and on the game's demand (007 First Light: 71/100).

TargetGaming ScorePopular CPU example
60 FPS≥ 2,261Core i7-9750H
120 FPS≥ 4,522Ryzen 5 6600H
144 FPS≥ 5,427Core i5-12500

Gaming Score is the CPU gaming index in the FPSHQ catalog. The minimum is set so that the model's CPU ceiling does not drop below the target.

007 First Light system requirements

Min. GPU
NVIDIA GFORCE GTX 1660, AMD RX 5700, INTEL DISCRETE GPU EQUIVALENT
Rec. GPU
NVIDIA GEFORCE RTX 3060 TI, AMD RX 6700 XT, INTEL DISCRETE GPU EQUIVALENT
Min. RAM
16 GB
Rec. RAM
16 GB

More on 007 First Light

In short

What graphics settings should I use in 007 First Light on the GeForce RTX 3060?

On the GeForce RTX 3060 in 007 First Light the optimal choice is 1080p with the High preset — the FPSHQ model gives 58–90 FPS. For more frames lower shadows and volumetric effects or enable upscaling.

updated · source: FPSHQ model estimate

FAQ

What graphics settings should I use in 007 First Light on the GeForce RTX 3060?
On the GeForce RTX 3060 in 007 First Light the optimal choice is 1080p with the High preset — the FPSHQ model gives 58–90 FPS. For more frames lower shadows and volumetric effects or enable upscaling.
Which graphics card do I need for 144 FPS in 007 First Light?
For 144 FPS at 1080p in 007 First Light you need GeForce RTX 3080-level performance (High-end) on the Low preset — 130–205 FPS by the FPSHQ model.
Does 007 First Light have DLSS, FSR or XeSS?
Yes, 007 First Light supports DLSS, FSR. In Quality mode the FPSHQ model assumes about ×1.35 FPS — this is a general factor; the real gain depends on the scene. The multipliers apply to the graphics card limit: the final FPS is capped by the CPU (the reference test-bench CPU) and the game's frame cap.
Which settings affect FPS the most in 007 First Light?
As in most games, FPS drops the most from volumetric effects (fog, clouds), shadow quality and distance, reflections and heavy anti-aliasing. Textures barely matter as long as there is enough VRAM.
Why is my FPS in 007 First Light lower than in the table?
The values are calculated without a CPU bottleneck, on current drivers. Real FPS depends on your CPU, memory speed and channel mode, background apps, game version and the specific scene. For a stable 60 FPS the CPU should be at least at the Core i7-9750H level.
How do I increase FPS in 007 First Light?
Lower the heaviest settings (shadows, volumetric effects), then enable upscaling (DLSS / FSR) and update your driver. Per the FPSHQ model on a GeForce RTX 3060 at 1080p, going from Ultra to Medium in 007 First Light gives +41% FPS.
How much FPS do I gain in 007 First Light going from Ultra to Medium?
Per the FPSHQ model on a GeForce RTX 3060 at 1080p: 49–77 FPS on Ultra, 58–90 on High, 69–110 on Medium, 86–135 on Low — Medium gives +41% over Ultra, Low +75%.