DUSK graphics settings

Optimal DUSK graphics settings according to the FPSHQ model: the NVIDIA GeForce RTX 3060 holds 60 FPS at 1080p on the Ultra preset (81–130 FPS); entry-level cards like the NVIDIA GeForce GTX 1060 6GB should use Medium at 1080p (61–97 FPS). For 144 FPS at 1080p you need NVIDIA GeForce RTX 3060-class performance on the Low preset (135–220 FPS). Source of the numbers: FPSHQ model estimate (not a measurement); data as of Oct 14, 2026. (model accuracy)

48/100game demand
Ultrapreset for 60 FPS · GeForce RTX 3060
—upscalers in the game
+40%FPS gain: Ultra → Medium · GeForce RTX 3060
0independent measurements in our database
FPSHQ unified model estimate · data updated · methodology

Which preset to choose in DUSK: 60, 120 and 144 FPS

For each GPU class — the best combination of resolution and preset at which average FPS is not below the target. Entry and mid classes start from 1080p, high-end from 1440p, enthusiast from 4K.

GPU class60 FPS120 FPS144 FPS
Entry level
GeForce GTX 1060 6GB
1080p · Medium
61–97
720p · Low
105–175
—
Mid-range
GeForce RTX 3060
1080p · Ultra
81–130
1080p · Medium
110–180
1080p · Low
135–220
High-end
GeForce RTX 3080
1440p · Ultra
87–135
1440p · High
100–155
1440p · Medium
120–185
Enthusiast
GeForce RTX 5080
4K · Ultra
92–140
4K · High
105–160
4K · Medium
125–195

Calculated without a CPU bottleneck (like test benches). ● — value from a real measurement. "—" — target not reachable for the class even on low.

DUSK FPS by preset (1080p)

DUSK FPS by preset (1080p)Average FPS by graphics preset for a representative card of each GPU class; dashed lines are the 60 and 144 FPS targets.0100200300400Entry level — GeForce GTX 1060 6GB · Low: 84 FPS84Mid-range — GeForce RTX 3060 · Low: 158 FPS158High-end — GeForce RTX 3080 · Low: 246 FPS246Enthusiast — GeForce RTX 5080 · Low: 306 FPS306LowEntry level — GeForce GTX 1060 6GB · Medium: 68 FPS68Mid-range — GeForce RTX 3060 · Medium: 129 FPS129High-end — GeForce RTX 3080 · Medium: 211 FPS211Enthusiast — GeForce RTX 5080 · Medium: 297 FPS297MediumEntry level — GeForce GTX 1060 6GB · High: 56 FPS56Mid-range — GeForce RTX 3060 · High: 107 FPS107High-end — GeForce RTX 3080 · High: 180 FPS180Enthusiast — GeForce RTX 5080 · High: 282 FPS282HighEntry level — GeForce GTX 1060 6GB · Ultra: 48 FPS48Mid-range — GeForce RTX 3060 · Ultra: 92 FPS92High-end — GeForce RTX 3080 · Ultra: 156 FPS156Enthusiast — GeForce RTX 5080 · Ultra: 265 FPS265Ultra60 FPS144 FPS
Entry level — GeForce GTX 1060 6GBMid-range — GeForce RTX 3060High-end — GeForce RTX 3080Enthusiast — GeForce RTX 5080
Graphics card · 1080pLowMediumHighUltra
GeForce GTX 1060 6GB75–12061–9750–8043–69
GeForce RTX 3060135–220110–18094–15081–130
GeForce RTX 3080200–310170–265145–230125–200
GeForce RTX 5080250–385240–370230–355215–330
In short

How do I increase FPS in DUSK?

model estimate Per the FPSHQ model, a GeForce RTX 3060 at 1080p delivers 81–130 FPS in DUSK on Ultra, 94–150 on High, 110–180 on Medium and 135–220 on Low: dropping from Ultra to Medium gives +40% frames, to Low +72%. The fastest way to raise FPS is to lower the 3–4 heaviest settings from the list below, then enable upscaling, and only then reduce the render resolution. Source of the numbers: FPSHQ model estimate (not a measurement). (model accuracy)

GeForce RTX 3060 · 1080p Ultra
92 FPS
GeForce RTX 3060 · 1080p Medium
129 FPS
FPS gain: Ultra → Medium · GeForce RTX 3060
+40%

DUSK is a moderately demanding Action game (load index 48 of 100). Below we cover which graphics settings affect FPS the most and how to maximize frames.

For DUSK (Action), start from the High preset and gradually lower the heaviest options until FPS is comfortable. Begin with shadows and post-processing — they barely affect sharpness but noticeably ease GPU load.

The developers of DUSK recommend a GPU around Geforce GTX 460 Or Equivalent. If yours is weaker, follow the tips above; if stronger, you can raise settings and resolution without losing smoothness.

Does DUSK have DLSS, FSR or XeSS?

FPSHQ data shows no DLSS, FSR or XeSS support in DUSK. What is left: the graphics preset, the render-resolution scale (if the game has one) and driver-level scaling — NVIDIA Image Scaling or AMD RSR.

What to do outside the game

  1. Update your GPU drivers to the latest version.
  2. Close background apps (browser, Discord overlay).
  3. Turn on Windows Game Mode and the High performance power plan; keep a laptop plugged in — on battery the GPU runs at a reduced power limit.
  4. If FPS fluctuates, cap it slightly below your monitor's refresh rate (in-game or in the driver panel) — frame pacing gets smoother and the GPU stops running flat out.
  5. If nothing helps — lower the render resolution.

Steps are general practice; the numbers above come from the FPSHQ model (GeForce RTX 3060), not a measurement on your PC.

What to lower first in DUSK

If FPS is below your target, go down this list from the top: first come the settings that load the GPU the most in most games.

  1. Volumetric effects (fog, clouds, light) big FPS impact
    Volumetric fog and clouds are computed every frame; dropping them from max to medium usually gives a solid gain with little visual difference.
  2. Shadow quality and distance big FPS impact
    Shadow map resolution and draw distance are among the most expensive raster settings, especially in open worlds. Medium is a sensible compromise.
  3. Reflections (SSR) noticeable impact
    High-quality screen-space reflections noticeably load the GPU; on medium the difference shows mostly on water and glossy surfaces.
  4. Ambient occlusion noticeable impact
    Adds depth to the scene. Heavy variants (HBAO+, RTAO) can be swapped for simpler SSAO.
  5. Draw distance and level of detail noticeable impact
    Affects both the GPU and the CPU (more objects per frame). If you are CPU-bound, start here and with crowd/foliage density.
  6. Anti-aliasing noticeable impact
    MSAA and supersampling are very heavy; TAA or the upscaler's anti-aliasing (DLAA/FSR Native AA) give a comparable image for less.
  7. Texture quality depends on VRAM
    Barely affects FPS as long as VRAM is sufficient; when VRAM runs out you get stutters and texture pop-in. GeForce RTX 3060 has 12 GB of VRAM — you can max out textures, it costs almost no FPS.
  8. Post-processing (motion blur, depth of field, film grain) almost no impact
    Cheap in FPS and mostly a matter of taste; motion blur is often turned off for clarity.
  9. Anisotropic filtering almost no impact
    Almost free on modern GPUs — keep it at 8x–16x.

These are general rules for most games: the exact impact of each setting depends on the engine and the scene. FPS numbers on this page are FPSHQ unified model estimates for whole presets.

FPS measurements and aggregated data in DUSK

There are no real measurements for DUSK in our database yet — the values on this page are model estimates. Submit your benchmark: it will be included after moderation.

Which CPU you need for DUSK

At high FPS the CPU becomes the limit. In the FPSHQ model the CPU ceiling depends on its Gaming Score and on the game's demand (DUSK: 48/100).

TargetGaming ScorePopular CPU example
60 FPS≥ 1,860FX-8350
120 FPS≥ 3,719Core i5-9400
144 FPS≥ 4,462Core i5-10600

Gaming Score is the CPU gaming index in the FPSHQ catalog. The minimum is set so that the model's CPU ceiling does not drop below the target.

DUSK system requirements

Min. GPU
GeForce 9800GT Or Equivalent
Rec. GPU
Geforce GTX 460 Or Equivalent
Min. RAM
2 GB
Rec. RAM
4 GB

More on DUSK

In short

What graphics settings should I use in DUSK on the GeForce RTX 3060?

On the GeForce RTX 3060 in DUSK the optimal choice is 1080p with the Ultra preset — the FPSHQ model gives 81–130 FPS. For more frames lower shadows and volumetric effects or enable upscaling.

updated · source: FPSHQ model estimate

FAQ

What graphics settings should I use in DUSK on the GeForce RTX 3060?
On the GeForce RTX 3060 in DUSK the optimal choice is 1080p with the Ultra preset — the FPSHQ model gives 81–130 FPS. For more frames lower shadows and volumetric effects or enable upscaling.
Which graphics card do I need for 144 FPS in DUSK?
For 144 FPS at 1080p in DUSK you need GeForce RTX 3060-level performance (Mid-range) on the Low preset — 135–220 FPS by the FPSHQ model.
Which settings affect FPS the most in DUSK?
As in most games, FPS drops the most from volumetric effects (fog, clouds), shadow quality and distance, reflections and heavy anti-aliasing. Textures barely matter as long as there is enough VRAM.
Why is my FPS in DUSK lower than in the table?
The values are calculated without a CPU bottleneck, on current drivers. Real FPS depends on your CPU, memory speed and channel mode, background apps, game version and the specific scene. For a stable 60 FPS the CPU should be at least at the FX-8350 level.
How do I increase FPS in DUSK?
Lower the heaviest settings (shadows, volumetric effects), then enable upscaling and update your driver. Per the FPSHQ model on a GeForce RTX 3060 at 1080p, going from Ultra to Medium in DUSK gives +40% FPS.
How much FPS do I gain in DUSK going from Ultra to Medium?
Per the FPSHQ model on a GeForce RTX 3060 at 1080p: 81–130 FPS on Ultra, 94–150 on High, 110–180 on Medium, 135–220 on Low — Medium gives +40% over Ultra, Low +72%.