Exanima graphics settings

Optimal Exanima graphics settings according to the FPSHQ model: the NVIDIA GeForce RTX 3060 holds 60 FPS at 1080p on the Ultra preset (71–115 FPS); entry-level cards like the NVIDIA GeForce GTX 1060 6GB should use Medium at 1080p (53–86 FPS). For 144 FPS at 1080p you need NVIDIA GeForce RTX 3080-class performance on the High preset (130–205 FPS). Source of the numbers: FPSHQ model estimate (not a measurement); data as of Oct 13, 2026. (model accuracy)

53/100game demand
Ultrapreset for 60 FPS · GeForce RTX 3060
—upscalers in the game
+41%FPS gain: Ultra → Medium · GeForce RTX 3060
0independent measurements in our database
FPSHQ unified model estimate · data updated · methodology

Which preset to choose in Exanima: 60, 120 and 144 FPS

For each GPU class — the best combination of resolution and preset at which average FPS is not below the target. Entry and mid classes start from 1080p, high-end from 1440p, enthusiast from 4K.

GPU class60 FPS120 FPS144 FPS
Entry level
GeForce GTX 1060 6GB
1080p · Medium
53–86
——
Mid-range
GeForce RTX 3060
1080p · Ultra
71–115
1080p · Low
120–195
720p · Medium
140–225
High-end
GeForce RTX 3080
1440p · Ultra
77–120
1440p · Medium
105–165
1440p · Low
130–200
Enthusiast
GeForce RTX 5080
4K · Ultra
80–125
4K · Medium
110–170
4K · Low
135–210

Calculated without a CPU bottleneck (like test benches). ● — value from a real measurement. "—" — target not reachable for the class even on low.

Exanima FPS by preset (1080p)

Exanima FPS by preset (1080p)Average FPS by graphics preset for a representative card of each GPU class; dashed lines are the 60 and 144 FPS targets.0100200300400Entry level — GeForce GTX 1060 6GB · Low: 74 FPS74Mid-range — GeForce RTX 3060 · Low: 140 FPS140High-end — GeForce RTX 3080 · Low: 223 FPS223Enthusiast — GeForce RTX 5080 · Low: 288 FPS288LowEntry level — GeForce GTX 1060 6GB · Medium: 60 FPS60Mid-range — GeForce RTX 3060 · Medium: 114 FPS114High-end — GeForce RTX 3080 · Medium: 189 FPS189Enthusiast — GeForce RTX 5080 · Medium: 278 FPS278MediumEntry level — GeForce GTX 1060 6GB · High: 50 FPS50Mid-range — GeForce RTX 3060 · High: 95 FPS95High-end — GeForce RTX 3080 · High: 160 FPS160Enthusiast — GeForce RTX 5080 · High: 261 FPS261HighEntry level — GeForce GTX 1060 6GB · Ultra: 42 FPS42Mid-range — GeForce RTX 3060 · Ultra: 81 FPS81High-end — GeForce RTX 3080 · Ultra: 138 FPS138Enthusiast — GeForce RTX 5080 · Ultra: 242 FPS242Ultra60 FPS144 FPS
Entry level — GeForce GTX 1060 6GBMid-range — GeForce RTX 3060High-end — GeForce RTX 3080Enthusiast — GeForce RTX 5080
Graphics card · 1080pLowMediumHighUltra
GeForce GTX 1060 6GB66–11053–8644–7137–60
GeForce RTX 3060120–195100–16084–13071–115
GeForce RTX 3080180–280155–240130–205110–175
GeForce RTX 5080235–360225–350210–325195–305
In short

How do I increase FPS in Exanima?

model estimate Per the FPSHQ model, a GeForce RTX 3060 at 1080p delivers 71–115 FPS in Exanima on Ultra, 84–130 on High, 100–160 on Medium and 120–195 on Low: dropping from Ultra to Medium gives +41% frames, to Low +73%. The fastest way to raise FPS is to lower the 3–4 heaviest settings from the list below, then enable upscaling, and only then reduce the render resolution. Source of the numbers: FPSHQ model estimate (not a measurement). (model accuracy)

GeForce RTX 3060 · 1080p Ultra
81 FPS
GeForce RTX 3060 · 1080p Medium
114 FPS
FPS gain: Ultra → Medium · GeForce RTX 3060
+41%

Exanima is a moderately demanding Action game (load index 53 of 100). Below we cover which graphics settings affect FPS the most and how to maximize frames.

For Exanima (Action), start from the High preset and gradually lower the heaviest options until FPS is comfortable. Begin with shadows and post-processing — they barely affect sharpness but noticeably ease GPU load.

The developers of Exanima recommend a GPU around Nvidia GTX 1060 or better. If yours is weaker, follow the tips above; if stronger, you can raise settings and resolution without losing smoothness.

Does Exanima have DLSS, FSR or XeSS?

FPSHQ data shows no DLSS, FSR or XeSS support in Exanima. What is left: the graphics preset, the render-resolution scale (if the game has one) and driver-level scaling — NVIDIA Image Scaling or AMD RSR.

What to do outside the game

  1. Update your GPU drivers to the latest version.
  2. Close background apps (browser, Discord overlay).
  3. Turn on Windows Game Mode and the High performance power plan; keep a laptop plugged in — on battery the GPU runs at a reduced power limit.
  4. If FPS fluctuates, cap it slightly below your monitor's refresh rate (in-game or in the driver panel) — frame pacing gets smoother and the GPU stops running flat out.
  5. If nothing helps — lower the render resolution.

Steps are general practice; the numbers above come from the FPSHQ model (GeForce RTX 3060), not a measurement on your PC.

What to lower first in Exanima

If FPS is below your target, go down this list from the top: first come the settings that load the GPU the most in most games.

  1. Volumetric effects (fog, clouds, light) big FPS impact
    Volumetric fog and clouds are computed every frame; dropping them from max to medium usually gives a solid gain with little visual difference.
  2. Shadow quality and distance big FPS impact
    Shadow map resolution and draw distance are among the most expensive raster settings, especially in open worlds. Medium is a sensible compromise.
  3. Reflections (SSR) noticeable impact
    High-quality screen-space reflections noticeably load the GPU; on medium the difference shows mostly on water and glossy surfaces.
  4. Ambient occlusion noticeable impact
    Adds depth to the scene. Heavy variants (HBAO+, RTAO) can be swapped for simpler SSAO.
  5. Draw distance and level of detail noticeable impact
    Affects both the GPU and the CPU (more objects per frame). If you are CPU-bound, start here and with crowd/foliage density.
  6. Anti-aliasing noticeable impact
    MSAA and supersampling are very heavy; TAA or the upscaler's anti-aliasing (DLAA/FSR Native AA) give a comparable image for less.
  7. Texture quality depends on VRAM
    Barely affects FPS as long as VRAM is sufficient; when VRAM runs out you get stutters and texture pop-in. GeForce RTX 3060 has 12 GB of VRAM — you can max out textures, it costs almost no FPS.
  8. Post-processing (motion blur, depth of field, film grain) almost no impact
    Cheap in FPS and mostly a matter of taste; motion blur is often turned off for clarity.
  9. Anisotropic filtering almost no impact
    Almost free on modern GPUs — keep it at 8x–16x.

These are general rules for most games: the exact impact of each setting depends on the engine and the scene. FPS numbers on this page are FPSHQ unified model estimates for whole presets.

FPS measurements and aggregated data in Exanima

There are no real measurements for Exanima in our database yet — the values on this page are model estimates. Submit your benchmark: it will be included after moderation.

Which CPU you need for Exanima

At high FPS the CPU becomes the limit. In the FPSHQ model the CPU ceiling depends on its Gaming Score and on the game's demand (Exanima: 53/100).

TargetGaming ScorePopular CPU example
60 FPS≥ 1,954Xeon E5-2670
120 FPS≥ 3,907Core i7-8700
144 FPS≥ 4,689Core i7-10700

Gaming Score is the CPU gaming index in the FPSHQ catalog. The minimum is set so that the model's CPU ceiling does not drop below the target.

Exanima system requirements

Min. GPU
Nvidia / AMD / Intel (OpenGL 4.6+)
Rec. GPU
Nvidia GTX 1060 or better
Min. RAM
4 GB
Rec. RAM
8 GB

More on Exanima

In short

What graphics settings should I use in Exanima on the GeForce RTX 3060?

On the GeForce RTX 3060 in Exanima the optimal choice is 1080p with the Ultra preset — the FPSHQ model gives 71–115 FPS. For more frames lower shadows and volumetric effects or enable upscaling.

updated · source: FPSHQ model estimate

FAQ

What graphics settings should I use in Exanima on the GeForce RTX 3060?
On the GeForce RTX 3060 in Exanima the optimal choice is 1080p with the Ultra preset — the FPSHQ model gives 71–115 FPS. For more frames lower shadows and volumetric effects or enable upscaling.
Which graphics card do I need for 144 FPS in Exanima?
For 144 FPS at 1080p in Exanima you need GeForce RTX 3080-level performance (High-end) on the High preset — 130–205 FPS by the FPSHQ model.
Which settings affect FPS the most in Exanima?
As in most games, FPS drops the most from volumetric effects (fog, clouds), shadow quality and distance, reflections and heavy anti-aliasing. Textures barely matter as long as there is enough VRAM.
Why is my FPS in Exanima lower than in the table?
The values are calculated without a CPU bottleneck, on current drivers. Real FPS depends on your CPU, memory speed and channel mode, background apps, game version and the specific scene. For a stable 60 FPS the CPU should be at least at the Xeon E5-2670 level.
How do I increase FPS in Exanima?
Lower the heaviest settings (shadows, volumetric effects), then enable upscaling and update your driver. Per the FPSHQ model on a GeForce RTX 3060 at 1080p, going from Ultra to Medium in Exanima gives +41% FPS.
How much FPS do I gain in Exanima going from Ultra to Medium?
Per the FPSHQ model on a GeForce RTX 3060 at 1080p: 71–115 FPS on Ultra, 84–130 on High, 100–160 on Medium, 120–195 on Low — Medium gives +41% over Ultra, Low +73%.