Hydroneer graphics settings

Optimal Hydroneer graphics settings according to the FPSHQ model: the NVIDIA GeForce RTX 3060 holds 60 FPS at 1080p on the Ultra preset (200–315 FPS); entry-level cards like the NVIDIA GeForce GTX 1060 6GB should use Ultra at 1080p (105–175 FPS). For 144 FPS at 1080p you need NVIDIA GeForce GTX 1060 6GB-class performance on the Medium preset (150–245 FPS). Source of the numbers: FPSHQ model estimate (not a measurement); data as of Oct 13, 2026. (model accuracy)

no datagame demand
Ultrapreset for 60 FPS · GeForce RTX 3060
—upscalers in the game
+35%FPS gain: Ultra → Medium · GeForce RTX 3060
0independent measurements in our database
FPSHQ unified model estimate · data updated · methodology

Which preset to choose in Hydroneer: 60, 120 and 144 FPS

For each GPU class — the best combination of resolution and preset at which average FPS is not below the target. Entry and mid classes start from 1080p, high-end from 1440p, enthusiast from 4K.

GPU class60 FPS120 FPS144 FPS
Entry level
GeForce GTX 1060 6GB
1080p · Ultra
105–175
1080p · Ultra
105–175
1080p · Medium
150–245
Mid-range
GeForce RTX 3060
1080p · Ultra
200–315
1080p · Ultra
200–315
1080p · Ultra
200–315
High-end
GeForce RTX 3080
1440p · Ultra
210–320
1440p · Ultra
210–320
1440p · Ultra
210–320
Enthusiast
GeForce RTX 5080
4K · Ultra
220–335
4K · Ultra
220–335
4K · Ultra
220–335

Calculated without a CPU bottleneck (like test benches). ● — value from a real measurement. "—" — target not reachable for the class even on low.

Hydroneer FPS by preset (1080p)

Hydroneer FPS by preset (1080p)Average FPS by graphics preset for a representative card of each GPU class; dashed lines are the 60 and 144 FPS targets.0125250375500Entry level — GeForce GTX 1060 6GB · Low: 209 FPS209Mid-range — GeForce RTX 3060 · Low: 359 FPS359High-end — GeForce RTX 3080 · Low: 435 FPS435Enthusiast — GeForce RTX 5080 · Low: 451 FPS451LowEntry level — GeForce GTX 1060 6GB · Medium: 170 FPS170Mid-range — GeForce RTX 3060 · Medium: 308 FPS308High-end — GeForce RTX 3080 · Medium: 415 FPS415Enthusiast — GeForce RTX 5080 · Medium: 449 FPS449MediumEntry level — GeForce GTX 1060 6GB · High: 141 FPS141Mid-range — GeForce RTX 3060 · High: 264 FPS264High-end — GeForce RTX 3080 · High: 387 FPS387Enthusiast — GeForce RTX 5080 · High: 446 FPS446HighEntry level — GeForce GTX 1060 6GB · Ultra: 121 FPS121Mid-range — GeForce RTX 3060 · Ultra: 228 FPS228High-end — GeForce RTX 3080 · Ultra: 355 FPS355Enthusiast — GeForce RTX 5080 · Ultra: 441 FPS441Ultra60 FPS144 FPS
Entry level — GeForce GTX 1060 6GBMid-range — GeForce RTX 3060High-end — GeForce RTX 3080Enthusiast — GeForce RTX 5080
Graphics card · 1080pLowMediumHighUltra
GeForce GTX 1060 6GB185–300150–245125–205105–175
GeForce RTX 3060315–490270–420230–360200–315
GeForce RTX 3080355–545340–520315–485290–445
GeForce RTX 5080370–565365–560365–560360–550
In short

How do I increase FPS in Hydroneer?

model estimate Per the FPSHQ model, a GeForce RTX 3060 at 1080p delivers 200–315 FPS in Hydroneer on Ultra, 230–360 on High, 270–420 on Medium and 315–490 on Low: dropping from Ultra to Medium gives +35% frames, to Low +57%. The fastest way to raise FPS is to lower the 3–4 heaviest settings from the list below, then enable upscaling, and only then reduce the render resolution. Source of the numbers: FPSHQ model estimate (not a measurement). (model accuracy)

GeForce RTX 3060 · 1080p Ultra
228 FPS
GeForce RTX 3060 · 1080p Medium
308 FPS
FPS gain: Ultra → Medium · GeForce RTX 3060
+35%

Hydroneer is a lightweight Strategy game (load index 23 of 100). Below we cover which graphics settings affect FPS the most and how to maximize frames.

For Hydroneer (Strategy), start from the High preset and gradually lower the heaviest options until FPS is comfortable. Begin with shadows and post-processing — they barely affect sharpness but noticeably ease GPU load.

Does Hydroneer have DLSS, FSR or XeSS?

FPSHQ data shows no DLSS, FSR or XeSS support in Hydroneer. What is left: the graphics preset, the render-resolution scale (if the game has one) and driver-level scaling — NVIDIA Image Scaling or AMD RSR.

What to do outside the game

  1. Update your GPU drivers to the latest version.
  2. Close background apps (browser, Discord overlay).
  3. Turn on Windows Game Mode and the High performance power plan; keep a laptop plugged in — on battery the GPU runs at a reduced power limit.
  4. If FPS fluctuates, cap it slightly below your monitor's refresh rate (in-game or in the driver panel) — frame pacing gets smoother and the GPU stops running flat out.
  5. If nothing helps — lower the render resolution.

Steps are general practice; the numbers above come from the FPSHQ model (GeForce RTX 3060), not a measurement on your PC.

What to lower first in Hydroneer

If FPS is below your target, go down this list from the top: first come the settings that load the GPU the most in most games.

  1. Volumetric effects (fog, clouds, light) big FPS impact
    Volumetric fog and clouds are computed every frame; dropping them from max to medium usually gives a solid gain with little visual difference.
  2. Shadow quality and distance big FPS impact
    Shadow map resolution and draw distance are among the most expensive raster settings, especially in open worlds. Medium is a sensible compromise.
  3. Reflections (SSR) noticeable impact
    High-quality screen-space reflections noticeably load the GPU; on medium the difference shows mostly on water and glossy surfaces.
  4. Ambient occlusion noticeable impact
    Adds depth to the scene. Heavy variants (HBAO+, RTAO) can be swapped for simpler SSAO.
  5. Draw distance and level of detail noticeable impact
    Affects both the GPU and the CPU (more objects per frame). If you are CPU-bound, start here and with crowd/foliage density.
  6. Anti-aliasing noticeable impact
    MSAA and supersampling are very heavy; TAA or the upscaler's anti-aliasing (DLAA/FSR Native AA) give a comparable image for less.
  7. Texture quality depends on VRAM
    Barely affects FPS as long as VRAM is sufficient; when VRAM runs out you get stutters and texture pop-in. GeForce RTX 3060 has 12 GB of VRAM — you can max out textures, it costs almost no FPS.
  8. Post-processing (motion blur, depth of field, film grain) almost no impact
    Cheap in FPS and mostly a matter of taste; motion blur is often turned off for clarity.
  9. Anisotropic filtering almost no impact
    Almost free on modern GPUs — keep it at 8x–16x.

These are general rules for most games: the exact impact of each setting depends on the engine and the scene. FPS numbers on this page are FPSHQ unified model estimates for whole presets.

FPS measurements and aggregated data in Hydroneer

There are no real measurements for Hydroneer in our database yet — the values on this page are model estimates. Submit your benchmark: it will be included after moderation.

Which CPU you need for Hydroneer

At high FPS the CPU becomes the limit. In the FPSHQ model the CPU ceiling depends on its Gaming Score and on the game's demand (Hydroneer: no data).

TargetGaming ScorePopular CPU example
60 FPS≥ 1,287Core i3-2100
120 FPS≥ 2,574Core i5-4670
144 FPS≥ 3,089Ryzen 7 1700X

Gaming Score is the CPU gaming index in the FPSHQ catalog. The minimum is set so that the model's CPU ceiling does not drop below the target.

Hydroneer system requirements

Min. GPU
1 GB DirectX 11 dedicated video card
Min. RAM
8 GB

More on Hydroneer

In short

What graphics settings should I use in Hydroneer on the GeForce RTX 3060?

On the GeForce RTX 3060 in Hydroneer the optimal choice is 1080p with the Ultra preset — the FPSHQ model gives 200–315 FPS. For more frames lower shadows and volumetric effects or enable upscaling.

updated · source: FPSHQ model estimate

FAQ

What graphics settings should I use in Hydroneer on the GeForce RTX 3060?
On the GeForce RTX 3060 in Hydroneer the optimal choice is 1080p with the Ultra preset — the FPSHQ model gives 200–315 FPS. For more frames lower shadows and volumetric effects or enable upscaling.
Which graphics card do I need for 144 FPS in Hydroneer?
For 144 FPS at 1080p in Hydroneer you need GeForce GTX 1060 6GB-level performance (Entry level) on the Medium preset — 150–245 FPS by the FPSHQ model.
Which settings affect FPS the most in Hydroneer?
As in most games, FPS drops the most from volumetric effects (fog, clouds), shadow quality and distance, reflections and heavy anti-aliasing. Textures barely matter as long as there is enough VRAM.
Why is my FPS in Hydroneer lower than in the table?
The values are calculated without a CPU bottleneck, on current drivers. Real FPS depends on your CPU, memory speed and channel mode, background apps, game version and the specific scene. For a stable 60 FPS the CPU should be at least at the Core i3-2100 level.
How do I increase FPS in Hydroneer?
Lower the heaviest settings (shadows, volumetric effects), then enable upscaling and update your driver. Per the FPSHQ model on a GeForce RTX 3060 at 1080p, going from Ultra to Medium in Hydroneer gives +35% FPS.
How much FPS do I gain in Hydroneer going from Ultra to Medium?
Per the FPSHQ model on a GeForce RTX 3060 at 1080p: 200–315 FPS on Ultra, 230–360 on High, 270–420 on Medium, 315–490 on Low — Medium gives +35% over Ultra, Low +57%.