Can PowerColor Red Devil Radeon RX 7700 XT run the melonDS emulator?
PowerColor Red Devil Radeon RX 7700 XT for melonDS (Nintendo DS): runs excellently. GPU score 4,810 against the emulator minimum 500 — headroom ×9.6; recommended internal resolution 2×–3× of native. This GPU passes the minimum of 49 out of 49 emulators in the database. More than double headroom — most games will run smoothly and you can raise the internal resolution to 2–3× for a sharper image.
Key figures
Unique FPSHQ metrics from this page's data
PowerColor Red Devil Radeon RX 7700 XT in every emulator of the database: headroom over the minimum
PowerColor Red Devil Radeon RX 7700 XT score (4,810) ÷ each emulator's minimum score. The current emulator is highlighted.
All emulators on PowerColor Red Devil Radeon RX 7700 XT
| Emulator | Platform | Min GPU score | GPU headroom | Resolution | Verdict |
|---|---|---|---|---|---|
| Nestopia | NES | 150 | ×32.1 | 2×–3× | runs excellently |
| Mesen | NES / SNES | 150 | ×32.1 | 2×–3× | runs excellently |
| ZSNES | SNES | 200 | ×24.1 | 2×–3× | runs excellently |
| Snes9x | SNES | 200 | ×24.1 | 2×–3× | runs excellently |
| Kega Fusion | Sega Genesis | 200 | ×24.1 | 2×–3× | runs excellently |
| BlastEm | Sega Genesis | 250 | ×19.2 | 2×–3× | runs excellently |
| VisualBoyAdvance | Game Boy Advance | 250 | ×19.2 | 2×–3× | runs excellently |
| mGBA | Game Boy Advance | 300 | ×16.0 | 2×–3× | runs excellently |
| WinUAE | Amiga | 400 | ×12.0 | 2×–3× | runs excellently |
| Project64 | Nintendo 64 | 400 | ×12.0 | 2×–3× | runs excellently |
| DinguxXM | Multi-system | 400 | ×12.0 | 2×–3× | runs excellently |
| Mupen64Plus | Nintendo 64 | 450 | ×10.7 | 2×–3× | runs excellently |
| simple64 | Nintendo 64 | 500 | ×9.6 | 2×–3× | runs excellently |
| PPSSPP | PSP | 500 | ×9.6 | 2×–3× | runs excellently |
| melonDS | Nintendo DS | 500 | ×9.6 | 2×–3× | runs excellently |
| Mednafen | Multi-system | 500 | ×9.6 | 2×–3× | runs excellently |
| ePSXe | PlayStation 1 | 500 | ×9.6 | 2×–3× | runs excellently |
| FinalBurn Neo | Arcade | 600 | ×8.0 | 2×–3× | runs excellently |
| Redream | Dreamcast | 600 | ×8.0 | 2×–3× | runs excellently |
| DuckStation | PlayStation 1 | 600 | ×8.0 | 2×–3× | runs excellently |
| DeSmuME | Nintendo DS | 600 | ×8.0 | 2×–3× | runs excellently |
| OpenEmu | Multi-system (Mac) | 650 | ×7.4 | 2×–3× | runs excellently |
| Flycast | Dreamcast | 650 | ×7.4 | 2×–3× | runs excellently |
| MAME | Arcade | 700 | ×6.9 | 2×–3× | runs excellently |
| RetroArch | Multi-system | 800 | ×6.0 | 2×–3× | runs excellently |
| Citra | Nintendo 3DS | 800 | ×6.0 | 2×–3× | runs excellently |
| BizHawk | Multi-system | 800 | ×6.0 | 2×–3× | runs excellently |
| Demul | Dreamcast / Naomi | 900 | ×5.3 | 2×–3× | runs excellently |
| Lime3DS | Nintendo 3DS | 1,000 | ×4.8 | 2×–3× | runs excellently |
| Citra (legacy) | Nintendo 3DS | 1,000 | ×4.8 | 2×–3× | runs excellently |
| Azahar | Nintendo 3DS | 1,050 | ×4.6 | 2×–3× | runs excellently |
| Supermodel | Sega Model 3 | 1,100 | ×4.4 | 2×–3× | runs excellently |
| PCSX2 | PlayStation 2 | 1,200 | ×4.0 | 2×–3× | runs excellently |
| Play! | PlayStation 2 | 1,250 | ×3.8 | 2×–3× | runs excellently |
| xemu | Original Xbox | 1,300 | ×3.7 | 2×–3× | runs excellently |
| NetherSX2 | PlayStation 2 | 1,300 | ×3.7 | 2×–3× | runs excellently |
| AetherSX2 (legacy) | PlayStation 2 | 1,300 | ×3.7 | 2×–3× | runs excellently |
| Dolphin | GameCube / Wii | 1,400 | ×3.4 | 2×–3× | runs excellently |
| Vita3K | PS Vita | 2,200 | ×2.2 | 1×–2× | runs |
| Cemu | Wii U | 2,600 | ×1.9 | 1×–2× | runs |
| Yuzu | Nintendo Switch | 2,600 | ×1.9 | 1×–2× | runs |
| RPCS3 | PlayStation 3 | 2,800 | ×1.7 | 1×–2× | runs |
| Xenia | Xbox 360 | 3,000 | ×1.6 | 1×–2× | runs |
| Skyline (legacy) | Nintendo Switch | 3,100 | ×1.6 | 1×–2× | runs |
| Sudachi | Nintendo Switch | 3,150 | ×1.5 | 1×–2× | runs |
| Yuzu (legacy) | Nintendo Switch | 3,200 | ×1.5 | 1×–2× | runs |
| Ryujinx | Nintendo Switch | 3,200 | ×1.5 | 1×–2× | runs |
| Eden | Nintendo Switch | 3,200 | ×1.5 | 1×–2× | runs |
| shadPS4 | PlayStation 4 | 4,000 | ×1.2 | 1× | at the minimum |
CPUs that pass the melonDS minimum
The GPU is half the answer: melonDS needs a CPU score of at least 1,400. The most affordable suitable catalogue CPUs:
Can PowerColor Red Devil Radeon RX 7700 XT handle Nintendo DS emulation?
PowerColor Red Devil Radeon RX 7700 XT for melonDS (Nintendo DS): runs excellently. GPU score 4,810 against the emulator minimum 500 — headroom ×9.6; recommended internal resolution 2×–3× of native. This GPU passes the minimum of 49 out of 49 emulators in the database. More than double headroom — most games will run smoothly and you can raise the internal resolution to 2–3× for a sharper image.
- PowerColor Red Devil Radeon RX 7700 XT score
- 4,810
- melonDS minimum
- 500
- GPU headroom
- ×9.6
- internal resolution
- 2×–3×
Frequently asked questions
Can PowerColor Red Devil Radeon RX 7700 XT handle Nintendo DS emulation?
Which internal resolution should I pick in melonDS on PowerColor Red Devil Radeon RX 7700 XT?
What matters more for melonDS — CPU or GPU?
Is 12 GB of PowerColor Red Devil Radeon RX 7700 XT VRAM enough for melonDS?
How do I check my whole PC, not just the GPU?
Methodology and sources
This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →