Nintendo DS · Load: light · active

melonDS: what PC you need to emulate Nintendo DS

melonDS is a Nintendo DS emulator (2017); FPSHQ load rating: light (28/100). 1,916 of 1,965 catalogue GPUs (98%) pass the GPU minimum (score 500), and 444 of 456 CPUs pass the CPU minimum (score 1,400). The most affordable suitable GPU is Radeon RX 460.

Key figures

Unique FPSHQ metrics from this page's data

500
min GPU score
RTX 3060 = 2,900
1,400
min CPU score
98%
of catalogue GPUs pass the minimum
1,916 / 1,965
97%
of CPUs pass the minimum
444 / 456
1 / 2GB
RAM: minimum / recommended
2017
first release year

Can my PC run this emulator?

Which GPUs run melonDS: headroom over the minimum

GPU score ÷ the emulator's minimum score. ×1 — minimum, ×1.4 — comfortable at native resolution, ×2.2 — you can render at 2–3× resolution. Popular catalogue GPUs.

GeForce RTX 5070GeForce RTX 5070×12.4 · 2×–3×GeForce RTX 5060 TiGeForce RTX 5060 Ti×9.8 · 2×–3×GeForce RTX 3070GeForce RTX 3070×8.6 · 2×–3×GeForce RTX 5060GeForce RTX 5060×8.4 · 2×–3×GeForce RTX 3060 TiGeForce RTX 3060 Ti×7.6 · 2×–3×GeForce RTX 4060GeForce RTX 4060×7.4 · 2×–3×GeForce RTX 3060GeForce RTX 3060×5.8 · 2×–3×GeForce RTX 3050GeForce RTX 3050×4.8 · 2×–3×GeForce GTX 1660 SuperGeForce GTX 1660 Super×3.7 · 2×–3×GeForce GTX 1060 6GBGeForce GTX 1060 6GB×3.0 · 2×–3×Radeon RX 580Radeon RX 580×2.6 · 2×–3×GeForce GTX 1650GeForce GTX 1650×2.2 · 2×–3×GeForce GTX 1050 TiGeForce GTX 1050 Ti×1.6 · 1×–2×GeForce GTX 1050GeForce GTX 1050×1.4 · 1×–2××1 minimum×2.2GeForce RTX 5070GeForce RTX 5070×12.4 · 2×–3×GeForce RTX 5060 TiGeForce RTX 5060 Ti×9.8 · 2×–3×GeForce RTX 3070GeForce RTX 3070×8.6 · 2×–3×GeForce RTX 5060GeForce RTX 5060×8.4 · 2×–3×GeForce RTX 3060 TiGeForce RTX 3060 Ti×7.6 · 2×–3×GeForce RTX 4060GeForce RTX 4060×7.4 · 2×–3×GeForce RTX 3060GeForce RTX 3060×5.8 · 2×–3×GeForce RTX 3050GeForce RTX 3050×4.8 · 2×–3×GeForce GTX 1660 SuperGeForce GTX 1660 Super×3.7 · 2×–3×GeForce GTX 1060 6GBGeForce GTX 1060 6GB×3.0 · 2×–3×Radeon RX 580Radeon RX 580×2.6 · 2×–3×GeForce GTX 1650GeForce GTX 1650×2.2 · 2×–3×GeForce GTX 1050 TiGeForce GTX 1050 Ti×1.6 · 1×–2×GeForce GTX 1050GeForce GTX 1050×1.4 · 1×–2×

Official melonDS requirements

CPUx86-64 / ARM64 · 2+ cores / 4 recommended
GPUOpenGL 4.3 for 3D upscale
RAMminimum 1 GB, recommended 2 GB
Graphics APIOpenGL 3.2 (Compute), Vulkan
OSWindows, Linux, macOS, Android
LicenseGPL-3.0
PlatformNintendo DS (2004)
Statusactive
Official sitemelonds.kuribo64.net

Requirements come from the project's official documentation (check date below). FPSHQ scores are our synthetic performance scale used to match against the catalogue.

Suitable GPUs by tier

CPUs: headroom over the melonDS minimum

CPUs that pass the melonDS minimum

In short

Which GPU do I need for melonDS?

The minimum GPU score for melonDS is 500 (FPSHQ scale). The most affordable suitable card is Radeon RX 460; rendering at 2–3× resolution needs ×2.2 headroom — the Zotac Trinity GeForce GTX 970 level and up. The project officially requires: OpenGL 4.3 for 3D upscale.

min GPU score
500
min CPU score
1,400
of catalogue GPUs pass the minimum
98%
RAM
1–2 GB

Frequently asked questions

Which GPU do I need for melonDS?
The minimum GPU score for melonDS is 500 (FPSHQ scale). The most affordable suitable card is Radeon RX 460; rendering at 2–3× resolution needs ×2.2 headroom — the Zotac Trinity GeForce GTX 970 level and up. The project officially requires: OpenGL 4.3 for 3D upscale.
Which CPU do I need for melonDS?
The minimum CPU score is 1,400: 444 of 456 catalogue CPUs pass it. Official requirements: x86-64 / ARM64 · 2+ cores / 4 recommended. Emulation depends on per-core performance rather than the core count.
How much RAM does melonDS need?
Per the melonDS documentation: minimum 1 GB, recommended 2 GB. The emulator keeps the game image and shader cache in memory, so a RAM shortage causes stutter during shader compilation.
Which operating systems does melonDS support?
melonDS runs on: Windows, Linux, macOS, Android. Graphics APIs: OpenGL 3.2 (Compute), Vulkan. On Windows, Vulkan is usually faster (if your GPU supports it); on Linux it is Vulkan/OpenGL only.
Can my PC run melonDS?
Pick your GPU and CPU in the "Can my PC run it" block above: the page compares their scores with the melonDS minimum (GPU 500, CPU 1,400) and shows the headroom. ×1.4 or more means comfortable play at the console's native resolution.
Is melonDS still updated?
Yes, melonDS is an active project; status last checked Oct 4, 2026. Official site: https://melonds.kuribo64.net/.

Methodology and sources

This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →

FPSHQ Team · Data updated

All pages with melonDS

All graphics cards for this emulator (10)