Stranded Deep graphics settings

Optimal Stranded Deep graphics settings according to the FPSHQ model: the NVIDIA GeForce RTX 3060 holds 60 FPS at 1080p on the Ultra preset (100–160 FPS); entry-level cards like the NVIDIA GeForce GTX 1060 6GB should use Ultra at 1080p (54–86 FPS). For 144 FPS at 1080p you need NVIDIA GeForce RTX 3060-class performance on the Medium preset (140–220 FPS). Source of the numbers: based on 1 independent FPSHQ measurement (review tests, verified player reports); other values are an FPSHQ model estimate (not a measurement); data as of Oct 15, 2026. (model accuracy)

no datagame demand
Ultrapreset for 60 FPS · GeForce RTX 3060
—upscalers in the game
+40%FPS gain: Ultra → Medium · GeForce RTX 3060
1independent measurements in our database
FPSHQ unified model estimate · data updated · methodology

Which preset to choose in Stranded Deep: 60, 120 and 144 FPS

For each GPU class — the best combination of resolution and preset at which average FPS is not below the target. Entry and mid classes start from 1080p, high-end from 1440p, enthusiast from 4K.

GPU class60 FPS120 FPS144 FPS
Entry level
GeForce GTX 1060 6GB
1080p · Ultra
54–86
720p · Medium
110–175
720p · Low
135–215
Mid-range
GeForce RTX 3060
1080p · Ultra
100–160
1080p · High
115–185
1080p · Medium
140–220
High-end
GeForce RTX 3080
1440p · Ultra
105–165
1440p · Ultra
105–165
1440p · High
125–190
Enthusiast
GeForce RTX 5080
4K · Ultra
110–170
4K · Ultra
110–170
4K · High
130–200

Calculated without a CPU bottleneck (like test benches). ● — value from a real measurement. "—" — target not reachable for the class even on low.

Stranded Deep FPS by preset (1080p)

Stranded Deep FPS by preset (1080p)Average FPS by graphics preset for a representative card of each GPU class; dashed lines are the 60 and 144 FPS targets.0100200300400Entry level — GeForce GTX 1060 6GB · Low: 104 FPS104Mid-range — GeForce RTX 3060 · Low: 195 FPS195High-end — GeForce RTX 3080 · Low: 290 FPS290Enthusiast — GeForce RTX 5080 · Low: 338 FPS338LowEntry level — GeForce GTX 1060 6GB · Medium: 84 FPS84Mid-range — GeForce RTX 3060 · Medium: 160 FPS160High-end — GeForce RTX 3080 · Medium: 255 FPS255Enthusiast — GeForce RTX 5080 · Medium: 332 FPS332MediumEntry level — GeForce GTX 1060 6GB · High: 70 FPS70Mid-range — GeForce RTX 3060 · High: 133 FPS133High-end — GeForce RTX 3080 · High: 221 FPS221Enthusiast — GeForce RTX 5080 · High: 321 FPS321HighEntry level — GeForce GTX 1060 6GB · Ultra: 60 FPS60Mid-range — GeForce RTX 3060 · Ultra: 114 FPS114High-end — GeForce RTX 3080 · Ultra: 193 FPS193Enthusiast — GeForce RTX 5080 · Ultra: 306 FPS306Ultra60 FPS144 FPS
Entry level — GeForce GTX 1060 6GBMid-range — GeForce RTX 3060High-end — GeForce RTX 3080Enthusiast — GeForce RTX 5080
Graphics card · 1080pLowMediumHighUltra
GeForce GTX 1060 6GB94–15076–12563–10554–86
GeForce RTX 3060170–270140–220115–185100–160
GeForce RTX 3080235–365205–320180–280155–245
GeForce RTX 5080275–425270–415260–400250–385
In short

How do I increase FPS in Stranded Deep?

model estimate Per the FPSHQ model, a GeForce RTX 3060 at 1080p delivers 100–160 FPS in Stranded Deep on Ultra, 115–185 on High, 140–220 on Medium and 170–270 on Low: dropping from Ultra to Medium gives +40% frames, to Low +71%. The fastest way to raise FPS is to lower the 3–4 heaviest settings from the list below, then enable upscaling, and only then reduce the render resolution. Source of the numbers: based on 1 independent FPSHQ measurement (review tests, verified player reports); other values are an FPSHQ model estimate (not a measurement). (model accuracy)

GeForce RTX 3060 · 1080p Ultra
114 FPS
GeForce RTX 3060 · 1080p Medium
160 FPS
FPS gain: Ultra → Medium · GeForce RTX 3060
+40%

Stranded Deep is a moderately demanding Action game (load index 40 of 100). Below we cover which graphics settings affect FPS the most and how to maximize frames.

For Stranded Deep (Action), start from the High preset and gradually lower the heaviest options until FPS is comfortable. Begin with shadows and post-processing — they barely affect sharpness but noticeably ease GPU load.

The developers of Stranded Deep recommend a GPU around 4GB VRAM. If yours is weaker, follow the tips above; if stronger, you can raise settings and resolution without losing smoothness.

Does Stranded Deep have DLSS, FSR or XeSS?

FPSHQ data shows no DLSS, FSR or XeSS support in Stranded Deep. What is left: the graphics preset, the render-resolution scale (if the game has one) and driver-level scaling — NVIDIA Image Scaling or AMD RSR.

What to do outside the game

  1. Update your GPU drivers to the latest version.
  2. Close background apps (browser, Discord overlay).
  3. Turn on Windows Game Mode and the High performance power plan; keep a laptop plugged in — on battery the GPU runs at a reduced power limit.
  4. If FPS fluctuates, cap it slightly below your monitor's refresh rate (in-game or in the driver panel) — frame pacing gets smoother and the GPU stops running flat out.
  5. If nothing helps — lower the render resolution.

Steps are general practice; the numbers above come from the FPSHQ model (GeForce RTX 3060), not a measurement on your PC.

What to lower first in Stranded Deep

If FPS is below your target, go down this list from the top: first come the settings that load the GPU the most in most games.

  1. Volumetric effects (fog, clouds, light) big FPS impact
    Volumetric fog and clouds are computed every frame; dropping them from max to medium usually gives a solid gain with little visual difference.
  2. Shadow quality and distance big FPS impact
    Shadow map resolution and draw distance are among the most expensive raster settings, especially in open worlds. Medium is a sensible compromise.
  3. Reflections (SSR) noticeable impact
    High-quality screen-space reflections noticeably load the GPU; on medium the difference shows mostly on water and glossy surfaces.
  4. Ambient occlusion noticeable impact
    Adds depth to the scene. Heavy variants (HBAO+, RTAO) can be swapped for simpler SSAO.
  5. Draw distance and level of detail noticeable impact
    Affects both the GPU and the CPU (more objects per frame). If you are CPU-bound, start here and with crowd/foliage density.
  6. Anti-aliasing noticeable impact
    MSAA and supersampling are very heavy; TAA or the upscaler's anti-aliasing (DLAA/FSR Native AA) give a comparable image for less.
  7. Texture quality depends on VRAM
    Barely affects FPS as long as VRAM is sufficient; when VRAM runs out you get stutters and texture pop-in. GeForce RTX 3060 has 12 GB of VRAM — you can max out textures, it costs almost no FPS.
  8. Post-processing (motion blur, depth of field, film grain) almost no impact
    Cheap in FPS and mostly a matter of taste; motion blur is often turned off for clarity.
  9. Anisotropic filtering almost no impact
    Almost free on modern GPUs — keep it at 8x–16x.

These are general rules for most games: the exact impact of each setting depends on the engine and the scene. FPS numbers on this page are FPSHQ unified model estimates for whole presets.

FPS measurements and aggregated data in Stranded Deep

Our database has 1 independent measurements for this game (1 of them from users; approved submissions: 1) and 0 rows of aggregated review data, labelled separately. A sample is shown below.

Graphics cardResolutionPresetAverage FPS1% lowSource
Radeon RX 5801080pHigh60—user submission

Which CPU you need for Stranded Deep

At high FPS the CPU becomes the limit. In the FPSHQ model the CPU ceiling depends on its Gaming Score and on the game's demand (Stranded Deep: no data).

TargetGaming ScorePopular CPU example
60 FPS≥ 1,698FX-8320
120 FPS≥ 3,395Ryzen 7 2700
144 FPS≥ 4,073Core i7-8700K

Gaming Score is the CPU gaming index in the FPSHQ catalog. The minimum is set so that the model's CPU ceiling does not drop below the target.

Stranded Deep system requirements

Min. GPU
2GB VRAM
Rec. GPU
4GB VRAM
Min. RAM
8 GB
Rec. RAM
8 GB

More on Stranded Deep

In short

What graphics settings should I use in Stranded Deep on the GeForce RTX 3060?

On the GeForce RTX 3060 in Stranded Deep the optimal choice is 1080p with the Ultra preset — the FPSHQ model gives 100–160 FPS. For more frames lower shadows and volumetric effects or enable upscaling.

updated · source: FPSHQ model estimate

FAQ

What graphics settings should I use in Stranded Deep on the GeForce RTX 3060?
On the GeForce RTX 3060 in Stranded Deep the optimal choice is 1080p with the Ultra preset — the FPSHQ model gives 100–160 FPS. For more frames lower shadows and volumetric effects or enable upscaling.
Which graphics card do I need for 144 FPS in Stranded Deep?
For 144 FPS at 1080p in Stranded Deep you need GeForce RTX 3060-level performance (Mid-range) on the Medium preset — 140–220 FPS by the FPSHQ model.
Which settings affect FPS the most in Stranded Deep?
As in most games, FPS drops the most from volumetric effects (fog, clouds), shadow quality and distance, reflections and heavy anti-aliasing. Textures barely matter as long as there is enough VRAM.
Why is my FPS in Stranded Deep lower than in the table?
The values are calculated without a CPU bottleneck, on current drivers. Real FPS depends on your CPU, memory speed and channel mode, background apps, game version and the specific scene. For a stable 60 FPS the CPU should be at least at the FX-8320 level.
How do I increase FPS in Stranded Deep?
Lower the heaviest settings (shadows, volumetric effects), then enable upscaling and update your driver. Per the FPSHQ model on a GeForce RTX 3060 at 1080p, going from Ultra to Medium in Stranded Deep gives +40% FPS.
How much FPS do I gain in Stranded Deep going from Ultra to Medium?
Per the FPSHQ model on a GeForce RTX 3060 at 1080p: 100–160 FPS on Ultra, 115–185 on High, 140–220 on Medium, 170–270 on Low — Medium gives +40% over Ultra, Low +71%.