DeSmuME: what PC you need to emulate Nintendo DS
DeSmuME is a Nintendo DS emulator (2007); FPSHQ load rating: light (30/100). 1,913 of 1,965 catalogue GPUs (97%) pass the GPU minimum (score 600), and 434 of 456 CPUs pass the CPU minimum (score 1,600). The most affordable suitable GPU is Zotac Trinity GeForce GTX 950.
Key figures
Unique FPSHQ metrics from this page's data
Can my PC run this emulator?
Which GPUs run DeSmuME: headroom over the minimum
GPU score ÷ the emulator's minimum score. ×1 — minimum, ×1.4 — comfortable at native resolution, ×2.2 — you can render at 2–3× resolution. Popular catalogue GPUs.
Official DeSmuME requirements
| CPU | x86 / x86-64 · 1+ cores / 2 recommended |
|---|---|
| GPU | OpenGL 2.0 |
| RAM | minimum 1 GB, recommended 2 GB |
| Graphics API | OpenGL |
| OS | Windows, Linux, macOS |
| License | GPL-2.0 |
| Platform | Nintendo DS (2004) |
| Status | active |
| Official site | desmume.org |
Requirements come from the project's official documentation (check date below). FPSHQ scores are our synthetic performance scale used to match against the catalogue.
Suitable GPUs by tier
At the minimum (×1–1.4)
- Zotac Trinity GeForce GTX 950
- GeForce GTX 950
- PNY XLR8 GeForce GTX 950
- Palit GamingPro GeForce GTX 950
- KFA2 EX GeForce GTX 950
- ASUS ProArt GeForce GTX 950
- Palit GameRock GeForce GTX 950
- Inno3D iChill GeForce GTX 950
- Zotac AMP Extreme GeForce GTX 950
- Zotac Trinity GeForce GTX 760
Comfortable (×1.4–2.2)
- Zotac Trinity GeForce GTX 770
- GeForce GTX 770
- PNY XLR8 GeForce GTX 770
- Palit GamingPro GeForce GTX 770
- KFA2 EX GeForce GTX 770
- ASUS ProArt GeForce GTX 770
- Palit GameRock GeForce GTX 770
- Inno3D iChill GeForce GTX 770
- Zotac AMP Extreme GeForce GTX 770
- Radeon RX 470
Headroom for 4K rendering (×2.2+)
- Palit GameRock GeForce GTX 980
- Inno3D iChill GeForce GTX 980
- Zotac AMP Extreme GeForce GTX 980
- Zotac Trinity GeForce GTX 1650 Super
- Radeon RX 590
- GeForce GTX 1650 Super
- PNY XLR8 GeForce GTX 1650 Super
- Palit GamingPro GeForce GTX 1650 Super
- KFA2 EX GeForce GTX 1650 Super
- ASUS ProArt GeForce GTX 1650 Super
CPUs: headroom over the DeSmuME minimum
CPUs that pass the DeSmuME minimum
Which GPU do I need for DeSmuME?
The minimum GPU score for DeSmuME is 600 (FPSHQ scale). The most affordable suitable card is Zotac Trinity GeForce GTX 950; rendering at 2–3× resolution needs ×2.2 headroom — the Palit GameRock GeForce GTX 980 level and up. The project officially requires: OpenGL 2.0.
- min GPU score
- 600
- min CPU score
- 1,600
- of catalogue GPUs pass the minimum
- 97%
- RAM
- 1–2 GB
Frequently asked questions
Which GPU do I need for DeSmuME?
Which CPU do I need for DeSmuME?
How much RAM does DeSmuME need?
Which operating systems does DeSmuME support?
Can my PC run DeSmuME?
Is DeSmuME still updated?
Methodology and sources
This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →