Batter Up! VR
Batter Up! VR has an FPSHQ demand score of 55/100: moderate requirements — runs on mid-range cards like the RTX 3060 / RX 6600. Source of the numbers: per the system requirements on Steam.
Batter Up! VR is a game by Polygon Dust Entertainment Ltd.. Steam release date: July 17, 2017. Minimum graphics card per Steam: NVIDIA GeForce™ GTX 970 /AMD Radeon™ RX 480 equivalent or greater. It needs at least 4 GB of RAM.
Description
Batter Up! VR is a delightful casual cake baking game for the HTC Vive and Oculus Rift. Bake cakes solo for your customers with an evolving variety of tools, make your bakery beautiful, and rake in the dough! Order your friends around as they play as your minions, fetching ingredients and helping you bake cakes!
Data: the game’s Steam store page
About the game
- Developer
- Polygon Dust Entertainment Ltd.
- Publisher
- Polygon Dust Entertainment Ltd.
- Release date
- July 17, 2017
- PC platforms
- Windows
- Mode
- multiplayer / co-op
- Steam store page
- store.steampowered.com/app/647990
Batter Up! VR system requirements
| Component | Minimum | Recommended |
|---|---|---|
| OS | Windows™ 7 SP1, Windows™ 8.1 or later or Windows™ 10 | Windows™ 7 SP1, Windows™ 8.1 or later or Windows™ 10 |
| Processor | Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better | Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better |
| Memory | 4 GB ОЗУ | 4 GB ОЗУ |
| Graphics | NVIDIA GeForce™ GTX 970 /AMD Radeon™ RX 480 equivalent or greater | NVIDIA GeForce™ GTX 1060 or AMD Radeon™ RX 480, equivalent or better |
| Storage | 300 MB | 300 MB |
| Поддержка VR | SteamVR. Room Scale 2m by 1.5m area required | — |
Source: the game’s Steam page — requirements published by the developer.
How big is Batter Up! VR and does it need an SSD
Batter Up! VR needs 300 MB of disk space, according to its official system requirements (the game’s Steam page, data as of Nov 9, 2026). requirements
The requirements of Batter Up! VR do not state a drive type — an SSD is not officially required; it only speeds up loading.
Source: official system requirements (the game’s Steam page), captured Nov 9, 2026. The size is the free space needed to install; updates and DLC can make it grow. store.steampowered.com
Tip: keep extra space beyond the listed size — updates are downloaded first and installed afterwards.
Ranking: how big 122435 popular games are and which need an SSD →
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FPS on different graphics cards
FPS forecast for Batter Up! VR on current 2024–2026 GPUs. Switch the graphics preset — the table recalculates. Average FPS at 1080p / 1440p / 4K.
| Graphics card | Tier | 1080p | 1440p | 4K |
|---|---|---|---|---|
| GeForce RTX 5090 | S | 205–350 | 170–280 | 100–170 |
| GeForce RTX 4090 | S | 190–325 | 145–245 | 82–140 |
| GeForce RTX 5080 | S | 180–305 | 130–220 | 72–120 |
| GeForce RTX 4080 Super | A | 165–280 | 115–200 | 64–110 |
| GeForce RTX 4080 | A | 160–270 | 110–190 | 60–105 |
| Radeon RX 7900 XTX | A | 160–270 | 110–190 | 60–105 |
| GeForce RTX 5070 Ti | A | 150–260 | 105–180 | 57–97 |
| Radeon RX 9070 XT | A | 150–255 | 100–175 | 55–93 |
| Radeon RX 7900 XT | A | 135–230 | 94–155 | 49–83 |
| GeForce RTX 4070 Ti Super | A | 145–245 | 100–170 | 53–89 |
| GeForce RTX 3090 Ti | B | 130–225 | 90–150 | 47–81 |
| Radeon RX 9070 | A | 125–220 | 88–150 | 46–78 |
* Average FPS: real measurements where available, otherwise the unified FPSHQ model. Actual FPS depends on the CPU, game patch and drivers. Reference GPU models without overclocking. methodology
📊 FPS by graphics card (1440p, Ultra)
Green — 60+ FPS (comfortable), yellow — 30–60 (playable), red — below 30. Dashed line marks 60 FPS.
Which graphics cards can run Batter Up! VR
Cards at least as fast as the Steam minimum (NVIDIA GeForce™ GTX 970 /AMD Radeon™ RX 480 equivalent or greater). FPS is an FPSHQ model forecast for 1080p High, not a measurement.
- GeForce GTX 1650 ≈29 FPS
- Radeon RX 480 ≈29 FPS
- GeForce GTX 970 ≈29 FPS
- GeForce GTX 1070 Ti ≈63 FPS
- GeForce GTX 1080 ≈64 FPS
- GeForce RTX 2060 ≈64 FPS
Submit an FPS measurement
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Submit my resultHow to measure: 60 seconds of normal gameplay (not menus or loading), no frame cap or vsync; read average FPS and 1% low from an overlay.
The FPSHQ app for Windows computes average FPS and 1% low from frame times (PresentMon) and, with your consent, submits the result itself.
Get the appOnly aggregates are published: a median over 2+ devices or after review. No name or IP is stored — only a hash to stop abuse. Methodology
The higher it is, the more powerful a PC you need. Moderate load.
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GPU ranking for Batter Up! VR →Key figures
Unique FPSHQ metrics from this page's data
Can my PC run Batter Up! VR?
Batter Up! VR (2017): FPSHQ load index 55 out of 100. Per the FPSHQ model, GeForce RTX 3060 delivers 77–125 FPS at 1080p High and GeForce RTX 4070 72–120 FPS at 1440p Ultra; 5 of 12 popular GPUs hold 60+ FPS at 1440p Ultra. Developer's minimum GPU: NVIDIA GeForce™ GTX 970 /AMD Radeon™ RX 480 equivalent or greater; minimum RAM: 4 GB. Source of the numbers: per the system requirements on Steam (checked Nov 9, 2026); FPSHQ model estimate (not a measurement). (model accuracy)
- FPSHQ load index
- 55 FPSHQ index
- RTX 3060 · 1080p High
- 90 FPS model estimate
- RTX 4070 · 1440p Ultra
- 99 FPS model estimate
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