Call of Duty: Warzone graphics settings

Optimal Call of Duty: Warzone graphics settings according to the FPSHQ model: the NVIDIA GeForce RTX 3060 holds 60 FPS at 1080p on the High preset (≈65 FPS); entry-level cards like the NVIDIA GeForce GTX 1060 6GB should use Low at 720p (66–105 FPS). For 144 FPS at 1080p you need NVIDIA GeForce RTX 3080-class performance on the Low preset (≈160 FPS). Source of the numbers: based on 1 independent FPSHQ measurement (review tests, verified player reports); other values are an FPSHQ model estimate (not a measurement); data as of Oct 14, 2026. (model accuracy)

71/100game demand
Highpreset for 60 FPS · GeForce RTX 3060
DLSS · FSRupscalers in the game
+42%FPS gain: Ultra → Medium · GeForce RTX 3060
1independent measurements in our database
FPSHQ unified model estimate · data updated · methodology

Which preset to choose in Call of Duty: Warzone: 60, 120 and 144 FPS

For each GPU class — the best combination of resolution and preset at which average FPS is not below the target. Entry and mid classes start from 1080p, high-end from 1440p, enthusiast from 4K.

GPU class60 FPS120 FPS144 FPS
Entry level
GeForce GTX 1060 6GB
720p · Low
66–105
——
Mid-range
GeForce RTX 3060
1080p · High
≈65
720p · Low
≈138
—
High-end
GeForce RTX 3080
1440p · Ultra
≈66
1080p · Medium
≈132
1080p · Low
≈160
Enthusiast
GeForce RTX 5080
4K · Ultra
≈70
4K · Low
≈123
1440p · High
≈150

Calculated without a CPU bottleneck (like test benches). ● — value from a real measurement. "—" — target not reachable for the class even on low.

Call of Duty: Warzone FPS by preset (1080p)

Call of Duty: Warzone FPS by preset (1080p)Average FPS by graphics preset for a representative card of each GPU class; dashed lines are the 60 and 144 FPS targets.075150225300Entry level — GeForce GTX 1060 6GB · Low: 51 FPS51Mid-range — GeForce RTX 3060 · Low: 97 FPS97High-end — GeForce RTX 3080 · Low: 160 FPS160Enthusiast — GeForce RTX 5080 · Low: 242 FPS242LowEntry level — GeForce GTX 1060 6GB · Medium: 41 FPS41Mid-range — GeForce RTX 3060 · Medium: 78 FPS78High-end — GeForce RTX 3080 · Medium: 132 FPS132Enthusiast — GeForce RTX 5080 · Medium: 227 FPS227MediumEntry level — GeForce GTX 1060 6GB · High: 34 FPS34Mid-range — GeForce RTX 3060 · High: 65 FPS65High-end — GeForce RTX 3080 · High: 111 FPS111Enthusiast — GeForce RTX 5080 · High: 213 FPS213HighEntry level — GeForce GTX 1060 6GB · Ultra: 29 FPS29Mid-range — GeForce RTX 3060 · Ultra: 55 FPS55High-end — GeForce RTX 3080 · Ultra: 94 FPS94Enthusiast — GeForce RTX 5080 · Ultra: 180 FPS180UltraEntry level — GeForce GTX 1060 6GB · Ultra + RT: 17 FPS17Mid-range — GeForce RTX 3060 · Ultra + RT: 32 FPS32High-end — GeForce RTX 3080 · Ultra + RT: 55 FPS55Enthusiast — GeForce RTX 5080 · Ultra + RT: 116 FPS116Ultra + RT60 FPS144 FPS
Entry level — GeForce GTX 1060 6GBMid-range — GeForce RTX 3060High-end — GeForce RTX 3080Enthusiast — GeForce RTX 5080
Graphics card · 1080pLowMediumHighUltraUltra + RT
GeForce GTX 1060 6GB46–7337–5931–4926–4215–25
GeForce RTX 30609778655532
GeForce RTX 30801601321119455
GeForce RTX 5080242227213180116

DLSS, FSR and XeSS in Call of Duty: Warzone: DLSS, FSR

The game supports: DLSS, FSR. The calculation uses FPSHQ model general upscaling factors (Quality ×1.35, Balanced ×1.55, Performance ×1.85) — not a measurement in this game. Resolution 1440p, High preset. The multipliers apply to the graphics card limit: the final FPS is capped by the CPU (the reference test-bench CPU) and the game's frame cap.

Graphics cardNo upscalingQualityBalancedPerformanceAvailable on the card
GeForce GTX 1060 6GB19–2825–3829–4434–52FSR
GeForce RTX 306046627185DLSS, FSR
GeForce RTX 308078105120141DLSS, FSR
GeForce RTX 5080150191208227DLSS, FSR

DLSS works only on NVIDIA RTX cards; FSR and XeSS work on cards from any vendor. Frame generation is not included.

In short

How do I increase FPS in Call of Duty: Warzone?

model estimate Per the FPSHQ model, a GeForce RTX 3060 at 1080p delivers 55 FPS in Call of Duty: Warzone on Ultra, 65 on High, 78 on Medium and 97 on Low: dropping from Ultra to Medium gives +42% frames, to Low +76%. The fastest way to raise FPS is to lower the 3–4 heaviest settings from the list below, then enable upscaling, and only then reduce the render resolution. Source of the numbers: based on 1 independent FPSHQ measurement (review tests, verified player reports); other values are an FPSHQ model estimate (not a measurement). (model accuracy)

GeForce RTX 3060 · 1080p Ultra
55 FPS
GeForce RTX 3060 · 1080p Medium
78 FPS
FPS gain: Ultra → Medium · GeForce RTX 3060
+42%

Call of Duty: Warzone runs on IW Engine and is a demanding title (load index 71 of 100). IW Engine shapes which graphics settings hit FPS hardest — we break them down below.

As a competitive shooter, stable high FPS matters more than visuals here. Turn off motion blur, lower shadows and effects — low input lag and smoothness give a real edge in firefights.

The developers of Call of Duty: Warzone recommend a GPU around NVIDIA® GeForce® GTX 1060 или AMD Radeon™ RX 580 - конфигурация, совместимая с DirectX 12.0. If yours is weaker, follow the tips above; if stronger, you can raise settings and resolution without losing smoothness.

How much FPS does DLSS give in Call of Duty: Warzone?

Per the FPSHQ model, a GeForce RTX 3060 at 1440p High delivers 46 FPS in Call of Duty: Warzone without upscaling, 62 FPS with DLSS Quality (+35%) and 85 FPS in Performance mode (+85%). Upscaling factors are generic model coefficients, not a measurement in this game; frame generation is not included. The game supports: DLSS, FSR.

Officially confirmed by the vendors: DLSS Frame Generation, DLSS Super Resolution, DLAA, FSR Upscaling (FSR 4), AMD FSR 3. DLSS, FSR and XeSS in Call of Duty: Warzone — details

What to do outside the game

  1. Update your GPU drivers to the latest version.
  2. Close background apps (browser, Discord overlay).
  3. Turn on Windows Game Mode and the High performance power plan; keep a laptop plugged in — on battery the GPU runs at a reduced power limit.
  4. If FPS fluctuates, cap it slightly below your monitor's refresh rate (in-game or in the driver panel) — frame pacing gets smoother and the GPU stops running flat out.
  5. If nothing helps — lower the render resolution.

Steps are general practice; the numbers above come from the FPSHQ model (GeForce RTX 3060), not a measurement on your PC.

What to lower first in Call of Duty: Warzone

Call of Duty: Warzone has ray tracing — start with it if FPS is short, then go down the list from the top.

  1. Ray tracing (RT) big FPS impact
    RT reflections, shadows and global illumination load the GPU more than any raster setting. If FPS is short, turn RT off or keep just one RT effect.
  2. Volumetric effects (fog, clouds, light) big FPS impact
    Volumetric fog and clouds are computed every frame; dropping them from max to medium usually gives a solid gain with little visual difference.
  3. Shadow quality and distance big FPS impact
    Shadow map resolution and draw distance are among the most expensive raster settings, especially in open worlds. Medium is a sensible compromise.
  4. Reflections (SSR) noticeable impact
    High-quality screen-space reflections noticeably load the GPU; on medium the difference shows mostly on water and glossy surfaces.
  5. Ambient occlusion noticeable impact
    Adds depth to the scene. Heavy variants (HBAO+, RTAO) can be swapped for simpler SSAO.
  6. Draw distance and level of detail noticeable impact
    Affects both the GPU and the CPU (more objects per frame). If you are CPU-bound, start here and with crowd/foliage density.
  7. Anti-aliasing noticeable impact
    MSAA and supersampling are very heavy; TAA or the upscaler's anti-aliasing (DLAA/FSR Native AA) give a comparable image for less.
  8. Texture quality depends on VRAM
    Barely affects FPS as long as VRAM is sufficient; when VRAM runs out you get stutters and texture pop-in. GeForce RTX 3060 has 12 GB of VRAM — you can max out textures, it costs almost no FPS.
  9. Post-processing (motion blur, depth of field, film grain) almost no impact
    Cheap in FPS and mostly a matter of taste; motion blur is often turned off for clarity.
  10. Anisotropic filtering almost no impact
    Almost free on modern GPUs — keep it at 8x–16x.

These are general rules for most games: the exact impact of each setting depends on the engine and the scene. FPS numbers on this page are FPSHQ unified model estimates for whole presets.

FPS measurements and aggregated data in Call of Duty: Warzone

Our database has 1 independent measurements for this game (1 of them from users; approved submissions: 1) and 216 rows of aggregated review data, labelled separately. A sample is shown below.

Graphics cardResolutionPresetAverage FPS1% lowSource
GeForce RTX 50901080pUltra242189aggregated review data
GeForce RTX 4080 Super1080pUltra164128aggregated review data
GeForce RTX 5070 Ti1080pUltra147115aggregated review data
Radeon RX 7900 XT1080pUltra12799aggregated review data
Radeon RX 90701080pUltra12094aggregated review data
GeForce RTX 30901080pUltra12094aggregated review data
Radeon RX 6950 XT1080pUltra9272aggregated review data
Radeon RX 7800 XT1080pUltra10078aggregated review data
Radeon RX 6800 XT1080pUltra8466aggregated review data
GeForce RTX 4060 Ti1080pUltra8062aggregated review data
Radeon RX 6700 XT1080pUltra7655aggregated review data
GeForce RTX 40601080pUltra6349aggregated review data
Intel Arc A7701080pUltra6047aggregated review data
Radeon RX 66001080pUltra4737aggregated review data

Which CPU you need for Call of Duty: Warzone

At high FPS the CPU becomes the limit. In the FPSHQ model the CPU ceiling depends on its Gaming Score and on the game's demand (Call of Duty: Warzone: 71/100).

TargetGaming ScorePopular CPU example
60 FPS≥ 2,261Core i7-9750H
120 FPS≥ 4,522Ryzen 5 6600H
144 FPS≥ 5,427Core i5-12500

Gaming Score is the CPU gaming index in the FPSHQ catalog. The minimum is set so that the model's CPU ceiling does not drop below the target.

More on Call of Duty: Warzone

In short

What graphics settings should I use in Call of Duty: Warzone on the GeForce RTX 3060?

On the GeForce RTX 3060 in Call of Duty: Warzone the optimal choice is 1080p with the High preset — the FPSHQ model gives ≈65 FPS. For more frames lower shadows and volumetric effects or enable upscaling.

updated · source: FPSHQ model estimate

FAQ

What graphics settings should I use in Call of Duty: Warzone on the GeForce RTX 3060?
On the GeForce RTX 3060 in Call of Duty: Warzone the optimal choice is 1080p with the High preset — the FPSHQ model gives ≈65 FPS. For more frames lower shadows and volumetric effects or enable upscaling.
Which graphics card do I need for 144 FPS in Call of Duty: Warzone?
For 144 FPS at 1080p in Call of Duty: Warzone you need GeForce RTX 3080-level performance (High-end) on the Low preset — ≈160 FPS by the FPSHQ model.
Does Call of Duty: Warzone have DLSS, FSR or XeSS?
Yes, Call of Duty: Warzone supports DLSS, FSR. In Quality mode the FPSHQ model assumes about ×1.35 FPS — this is a general factor; the real gain depends on the scene. The multipliers apply to the graphics card limit: the final FPS is capped by the CPU (the reference test-bench CPU) and the game's frame cap.
Which settings affect FPS the most in Call of Duty: Warzone?
Call of Duty: Warzone has ray tracing — the heaviest group of settings. Next usually come volumetric effects, shadows and reflections; textures barely matter as long as there is enough VRAM.
Why is my FPS in Call of Duty: Warzone lower than in the table?
The values are calculated without a CPU bottleneck, on current drivers. Real FPS depends on your CPU, memory speed and channel mode, background apps, game version and the specific scene. For a stable 60 FPS the CPU should be at least at the Core i7-9750H level.
How do I increase FPS in Call of Duty: Warzone?
Lower the heaviest settings (shadows, volumetric effects, ray tracing), then enable upscaling (DLSS / FSR) and update your driver. Per the FPSHQ model on a GeForce RTX 3060 at 1080p, going from Ultra to Medium in Call of Duty: Warzone gives +42% FPS.
How much FPS do I gain in Call of Duty: Warzone going from Ultra to Medium?
Per the FPSHQ model on a GeForce RTX 3060 at 1080p: 55 FPS on Ultra, 65 on High, 78 on Medium, 97 on Low — Medium gives +42% over Ultra, Low +76%.