Icarus graphics settings

Optimal Icarus graphics settings according to the FPSHQ model: the NVIDIA GeForce RTX 3060 holds 60 FPS at 1080p on the Ultra preset (205–335 FPS); entry-level cards like the NVIDIA GeForce GTX 1060 6GB should use Ultra at 1080p (110–185 FPS). For 144 FPS at 1080p you need NVIDIA GeForce GTX 1060 6GB-class performance on the High preset (130–215 FPS). Source of the numbers: FPSHQ model estimate (not a measurement); data as of Nov 14, 2026. (model accuracy)

no datagame demand
Ultrapreset for 60 FPS · GeForce RTX 3060
DLSSupscalers in the game
+34%FPS gain: Ultra → Medium · GeForce RTX 3060
0independent measurements in our database
FPSHQ unified model estimate · data updated · methodology

Which preset to choose in Icarus: 60, 120 and 144 FPS

For each GPU class — the best combination of resolution and preset at which average FPS is not below the target. Entry and mid classes start from 1080p, high-end from 1440p, enthusiast from 4K.

GPU class60 FPS120 FPS144 FPS
Entry level
GeForce GTX 1060 6GB
1080p · Ultra
110–185
1080p · Ultra
110–185
1080p · High
130–215
Mid-range
GeForce RTX 3060
1080p · Ultra
205–335
1080p · Ultra
205–335
1080p · Ultra
205–335
High-end
GeForce RTX 3080
1440p · Ultra
205–345
1440p · Ultra
205–345
1440p · Ultra
205–345
Enthusiast
GeForce RTX 5080
4K · Ultra
215–365
4K · Ultra
215–365
4K · Ultra
215–365

Calculated without a CPU bottleneck (like test benches). ● — value from a real measurement. "—" — target not reachable for the class even on low.

Icarus FPS by preset (1080p)

Icarus FPS by preset (1080p)Average FPS by graphics preset for a representative card of each GPU class; dashed lines are the 60 and 144 FPS targets.0125250375500Entry level — GeForce GTX 1060 6GB · Low: 221 FPS221Mid-range — GeForce RTX 3060 · Low: 374 FPS374High-end — GeForce RTX 3080 · Low: 446 FPS446Enthusiast — GeForce RTX 5080 · Low: 461 FPS461LowEntry level — GeForce GTX 1060 6GB · Medium: 180 FPS180Mid-range — GeForce RTX 3060 · Medium: 323 FPS323High-end — GeForce RTX 3080 · Medium: 428 FPS428Enthusiast — GeForce RTX 5080 · Medium: 460 FPS460MediumEntry level — GeForce GTX 1060 6GB · High: 149 FPS149Mid-range — GeForce RTX 3060 · High: 278 FPS278High-end — GeForce RTX 3080 · High: 402 FPS402Enthusiast — GeForce RTX 5080 · High: 457 FPS457HighEntry level — GeForce GTX 1060 6GB · Ultra: 128 FPS128Mid-range — GeForce RTX 3060 · Ultra: 241 FPS241High-end — GeForce RTX 3080 · Ultra: 371 FPS371Enthusiast — GeForce RTX 5080 · Ultra: 453 FPS453Ultra60 FPS144 FPS
Entry level — GeForce GTX 1060 6GBMid-range — GeForce RTX 3060High-end — GeForce RTX 3080Enthusiast — GeForce RTX 5080
Graphics card · 1080pLowMediumHighUltra
GeForce GTX 1060 6GB195–315155–260130–215110–185
GeForce RTX 3060320–515275–445235–385205–335
GeForce RTX 3080340–575325–550305–520285–480
GeForce RTX 5080355–595355–595350–590345–585

DLSS, FSR and XeSS in Icarus: DLSS

The game supports: DLSS. The calculation uses FPSHQ model general upscaling factors (Quality ×1.35, Balanced ×1.55, Performance ×1.85) — not a measurement in this game. Resolution 1440p, High preset. The multipliers apply to the graphics card limit: the final FPS is capped by the CPU (the reference test-bench CPU) and the game's frame cap.

Graphics cardNo upscalingQualityBalancedPerformanceAvailable on the card
GeForce GTX 1060 6GB76–125100–170115–195140–230—
GeForce RTX 3060145–240195–315220–355250–410DLSS
GeForce RTX 3080235–395285–475305–505320–530DLSS
GeForce RTX 5080325–535335–550335–555340–560DLSS

DLSS works only on NVIDIA RTX cards; FSR and XeSS work on cards from any vendor. Frame generation is not included.

In short

How do I increase FPS in Icarus?

model estimate Per the FPSHQ model, a GeForce RTX 3060 at 1080p delivers 205–335 FPS in Icarus on Ultra, 235–385 on High, 275–445 on Medium and 320–515 on Low: dropping from Ultra to Medium gives +34% frames, to Low +55%. The fastest way to raise FPS is to lower the 3–4 heaviest settings from the list below, then enable upscaling, and only then reduce the render resolution. Source of the numbers: FPSHQ model estimate (not a measurement). (model accuracy)

GeForce RTX 3060 · 1080p Ultra
241 FPS
GeForce RTX 3060 · 1080p Medium
323 FPS
FPS gain: Ultra → Medium · GeForce RTX 3060
+34%

Icarus is a lightweight Action game (load index 22 of 100). Below we cover which graphics settings affect FPS the most and how to maximize frames.

For Icarus (Action), start from the High preset and gradually lower the heaviest options until FPS is comfortable. Begin with shadows and post-processing — they barely affect sharpness but noticeably ease GPU load.

The developers of Icarus recommend a GPU around 1024MB. If yours is weaker, follow the tips above; if stronger, you can raise settings and resolution without losing smoothness.

How much FPS does DLSS give in Icarus?

Per the FPSHQ model, a GeForce RTX 3060 at 1440p High delivers 145–240 FPS in Icarus without upscaling, 195–315 FPS with DLSS Quality (+33%) and 250–410 FPS in Performance mode (+71%). Upscaling factors are generic model coefficients, not a measurement in this game; frame generation is not included. The game supports: DLSS.

Officially confirmed by the vendors: DLSS Multi Frame Generation. DLSS, FSR and XeSS in Icarus — details

What to do outside the game

  1. Update your GPU drivers to the latest version.
  2. Close background apps (browser, Discord overlay).
  3. Turn on Windows Game Mode and the High performance power plan; keep a laptop plugged in — on battery the GPU runs at a reduced power limit.
  4. If FPS fluctuates, cap it slightly below your monitor's refresh rate (in-game or in the driver panel) — frame pacing gets smoother and the GPU stops running flat out.
  5. If nothing helps — lower the render resolution.

Steps are general practice; the numbers above come from the FPSHQ model (GeForce RTX 3060), not a measurement on your PC.

What to lower first in Icarus

If FPS is below your target, go down this list from the top: first come the settings that load the GPU the most in most games.

  1. Volumetric effects (fog, clouds, light) big FPS impact
    Volumetric fog and clouds are computed every frame; dropping them from max to medium usually gives a solid gain with little visual difference.
  2. Shadow quality and distance big FPS impact
    Shadow map resolution and draw distance are among the most expensive raster settings, especially in open worlds. Medium is a sensible compromise.
  3. Reflections (SSR) noticeable impact
    High-quality screen-space reflections noticeably load the GPU; on medium the difference shows mostly on water and glossy surfaces.
  4. Ambient occlusion noticeable impact
    Adds depth to the scene. Heavy variants (HBAO+, RTAO) can be swapped for simpler SSAO.
  5. Draw distance and level of detail noticeable impact
    Affects both the GPU and the CPU (more objects per frame). If you are CPU-bound, start here and with crowd/foliage density.
  6. Anti-aliasing noticeable impact
    MSAA and supersampling are very heavy; TAA or the upscaler's anti-aliasing (DLAA/FSR Native AA) give a comparable image for less.
  7. Texture quality depends on VRAM
    Barely affects FPS as long as VRAM is sufficient; when VRAM runs out you get stutters and texture pop-in. GeForce RTX 3060 has 12 GB of VRAM — you can max out textures, it costs almost no FPS.
  8. Post-processing (motion blur, depth of field, film grain) almost no impact
    Cheap in FPS and mostly a matter of taste; motion blur is often turned off for clarity.
  9. Anisotropic filtering almost no impact
    Almost free on modern GPUs — keep it at 8x–16x.

These are general rules for most games: the exact impact of each setting depends on the engine and the scene. FPS numbers on this page are FPSHQ unified model estimates for whole presets.

FPS measurements and aggregated data in Icarus

There are no real measurements for Icarus in our database yet — the values on this page are model estimates. Submit your benchmark: it will be included after moderation.

Which CPU you need for Icarus

At high FPS the CPU becomes the limit. In the FPSHQ model the CPU ceiling depends on its Gaming Score and on the game's demand (Icarus: no data).

TargetGaming ScorePopular CPU example
60 FPS≥ 1,259Core i3-2100
120 FPS≥ 2,518Core i5-4590
144 FPS≥ 3,021Core i7-4790K

Gaming Score is the CPU gaming index in the FPSHQ catalog. The minimum is set so that the model's CPU ceiling does not drop below the target.

Icarus system requirements

Min. GPU
512MB
Rec. GPU
1024MB
Min. RAM
2 GB
Rec. RAM
4 GB

More on Icarus

In short

What graphics settings should I use in Icarus on the GeForce RTX 3060?

On the GeForce RTX 3060 in Icarus the optimal choice is 1080p with the Ultra preset — the FPSHQ model gives 205–335 FPS. For more frames lower shadows and volumetric effects or enable upscaling.

updated · source: FPSHQ model estimate

FAQ

What graphics settings should I use in Icarus on the GeForce RTX 3060?
On the GeForce RTX 3060 in Icarus the optimal choice is 1080p with the Ultra preset — the FPSHQ model gives 205–335 FPS. For more frames lower shadows and volumetric effects or enable upscaling.
Which graphics card do I need for 144 FPS in Icarus?
For 144 FPS at 1080p in Icarus you need GeForce GTX 1060 6GB-level performance (Entry level) on the High preset — 130–215 FPS by the FPSHQ model.
Does Icarus have DLSS, FSR or XeSS?
Yes, Icarus supports DLSS. In Quality mode the FPSHQ model assumes about ×1.35 FPS — this is a general factor; the real gain depends on the scene. The multipliers apply to the graphics card limit: the final FPS is capped by the CPU (the reference test-bench CPU) and the game's frame cap.
Which settings affect FPS the most in Icarus?
As in most games, FPS drops the most from volumetric effects (fog, clouds), shadow quality and distance, reflections and heavy anti-aliasing. Textures barely matter as long as there is enough VRAM.
Why is my FPS in Icarus lower than in the table?
The values are calculated without a CPU bottleneck, on current drivers. Real FPS depends on your CPU, memory speed and channel mode, background apps, game version and the specific scene. For a stable 60 FPS the CPU should be at least at the Core i3-2100 level.
How do I increase FPS in Icarus?
Lower the heaviest settings (shadows, volumetric effects), then enable upscaling (DLSS) and update your driver. Per the FPSHQ model on a GeForce RTX 3060 at 1080p, going from Ultra to Medium in Icarus gives +34% FPS.
How much FPS do I gain in Icarus going from Ultra to Medium?
Per the FPSHQ model on a GeForce RTX 3060 at 1080p: 205–335 FPS on Ultra, 235–385 on High, 275–445 on Medium, 320–515 on Low — Medium gives +34% over Ultra, Low +55%.