LFC (Low Framerate Compensation): how VRR keeps working when FPS falls below the monitor's minimum refresh rate
LFC (Low Framerate Compensation) is a variable refresh rate (VRR) feature that keeps working when FPS drops below the monitor's minimum refresh rate. The driver shows each frame two, three or more times so the refresh rate stays inside the supported range: at 35 FPS on a 48–165 Hz monitor, for example, the panel runs at 70 Hz. Without LFC, tearing or V-Sync stutter returns below the threshold. LFC is mandatory in every AMD FreeSync tier; for it to work, the maximum refresh rate must be roughly double the minimum.
Low Framerate Compensation · frame doubling · frame multiplication · VRR range · low framerate compensation
Key figures
From the FPSHQ database, as of Oct 15, 2026
Why LFC matters
VRR — FreeSync, G-Sync and HDMI VRR — matches the monitor's refresh rate to FPS, removing tearing without V-Sync latency. But every panel has a lower bound, usually 40–48 Hz. If FPS falls below it (a heavy scene, a weak GPU, a handheld), VRR disengages without LFC: tearing returns or, with V-Sync, stutter and extra latency.
LFC fixes this by multiplying frames: at 30 FPS with a 48 Hz minimum the driver shows each frame twice and the panel runs at 60 Hz; at 20 FPS, three times at 60 Hz. No new frames appear and the game isn't smoother, but you keep tear-free, even frame delivery.
| VRR range | Max/min ratio | LFC |
|---|---|---|
| 48–75 Hz | 1.6 | no |
| 48–144 Hz | 3.0 | yes |
| 48–165 Hz | 3.4 | yes |
| 40–60 Hz (handhelds) | 1.5 | no, except special implementations |
| 1–360 Hz (G-Sync module) | — | built into the module |
How to check for LFC
Look at the monitor's specs: a FreeSync badge of any tier since 2024 means LFC support; older base-FreeSync monitors sometimes lacked it. AMD Software shows the VRR range in the display section; on NVIDIA you can watch the monitor's built-in refresh counter. Also go by the range: if the maximum is at least about double the minimum, the driver enables LFC automatically.
Monitors with a hardware G-Sync module repeat frames themselves, so their range effectively starts at 1 Hz. For G-Sync Compatible and FreeSync displays, the graphics driver does it.
- FreeSync, Premium, Premium Pro — LFC required
- 48–144 Hz range or wider — LFC works
- 48–75 Hz range — no LFC
- Cap FPS 3–4 below the maximum refresh rate
LFC and FPS caps
LFC handles the bottom of the range; the top is handled by an FPS cap. If FPS exceeds the monitor's maximum refresh, VRR stops working too. The recommended setup: VRR on, V-Sync on in the driver, and an FPS cap 3–4 frames below the maximum refresh (for example 141 FPS on 144 Hz) — or NVIDIA Reflex, which does it automatically.
LFC matters most on handhelds and weaker PCs, where FPS often sits around 30–45 — exactly where frame doubling kicks in. If a game consistently runs below 30 FPS, LFC won't rescue smoothness; check the FPSHQ calculator for settings that deliver comfortable FPS.
Monitor refresh rate ↔ FPS
Compare FPS and Hz: when tearing appears and what V-Sync and VRR do.
Unified FPSHQ model estimate, not a measurement.
On your PC
Enter your GPU (and CPU) — we calculate the effect of "LFC" with the unified FPSHQ model using Cyberpunk 2077 as the example.
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What is LFC?
LFC (Low Framerate Compensation) is a variable refresh rate (VRR) feature that keeps working when FPS drops below the monitor's minimum refresh rate. The driver shows each frame two, three or more times so the refresh rate stays inside the supported range: at 35 FPS on a 48–165 Hz monitor, for example, the panel runs at 70 Hz. Without LFC, tearing or V-Sync stutter returns below the threshold. LFC is mandatory in every AMD FreeSync tier; for it to work, the maximum refresh rate must be roughly double the minimum.
- independent FPS measurements
- 105
- rows of aggregated review data
- 4,800
- GPU + game pairs with measurements or aggregated data
- 966
- games in the catalog
- 49,727
FAQ
What is LFC?
Does LFC make games smoother?
What VRR range does LFC need?
Does G-Sync have LFC?
Do all FreeSync monitors support LFC?
Sources
- AMD: FreeSync technology tiers and requirements (LFC in all tiers) (2026)
- AMD: Introducing FreeSync Premium and FreeSync Premium Pro (LFC requirement) (2020-01)
- TechSpot: FreeSync 2 explained (LFC) (2018-05)
FPSHQ Team · methodology · methodology · Updated
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