GameCube / Wii · Load: medium · active

Dolphin: what PC you need to emulate GameCube / Wii

Dolphin is a GameCube / Wii emulator (2003); FPSHQ load rating: medium (50/100). 1,584 of 1,965 catalogue GPUs (81%) pass the GPU minimum (score 1,400), and 322 of 456 CPUs pass the CPU minimum (score 2,800). The most affordable suitable GPU is Zotac Trinity GeForce GTX 1650 Super.

Key figures

Unique FPSHQ metrics from this page's data

1,400
min GPU score
RTX 3060 = 2,900
2,800
min CPU score
81%
of catalogue GPUs pass the minimum
1,584 / 1,965
71%
of CPUs pass the minimum
322 / 456
2 / 4GB
RAM: minimum / recommended
2003
first release year

Can my PC run this emulator?

Which GPUs run Dolphin: headroom over the minimum

GPU score ÷ the emulator's minimum score. ×1 — minimum, ×1.4 — comfortable at native resolution, ×2.2 — you can render at 2–3× resolution. Popular catalogue GPUs.

Official Dolphin requirements

CPUx86-64 / ARM64, high IPC / clock · 2+ cores / 4 recommended
GPUany modern discrete / Intel Iris Pro · 1 GB VRAM or more
RAMminimum 2 GB, recommended 4 GB
Graphics APIVulkan, OpenGL 4.4, Direct3D 11.1/12, Metal
OSWindows 10+, Linux, macOS 11+, Android 7+
LicenseGPL-2.0
PlatformGameCube / Wii (2001)
Statusactive
Official sitedolphin-emu.org

Requirements come from the project's official documentation (check date below). FPSHQ scores are our synthetic performance scale used to match against the catalogue. · Data updated

Suitable GPUs by tier

CPUs: headroom over the Dolphin minimum

CPUs that pass the Dolphin minimum

In short

Which GPU do I need for Dolphin?

The minimum GPU score for Dolphin is 1,400 (FPSHQ scale). The most affordable suitable card is Zotac Trinity GeForce GTX 1650 Super; rendering at 2–3× resolution needs ×2.2 headroom — the Sapphire Pulse Radeon RX 6600 XT level and up. The project officially requires: any modern discrete / Intel Iris Pro · 1 GB VRAM or more.

min GPU score
1,400
min CPU score
2,800
of catalogue GPUs pass the minimum
81%
RAM
2–4 GB

Frequently asked questions

Which GPU do I need for Dolphin?
The minimum GPU score for Dolphin is 1,400 (FPSHQ scale). The most affordable suitable card is Zotac Trinity GeForce GTX 1650 Super; rendering at 2–3× resolution needs ×2.2 headroom — the Sapphire Pulse Radeon RX 6600 XT level and up. The project officially requires: any modern discrete / Intel Iris Pro · 1 GB VRAM or more.
Which CPU do I need for Dolphin?
The minimum CPU score is 2,800: 322 of 456 catalogue CPUs pass it. Official requirements: x86-64 / ARM64, high IPC / clock · 2+ cores / 4 recommended. Emulation depends on per-core performance rather than the core count.
How much RAM does Dolphin need?
Per the Dolphin documentation: minimum 2 GB, recommended 4 GB. The emulator keeps the game image and shader cache in memory, so a RAM shortage causes stutter during shader compilation.
Which operating systems does Dolphin support?
Dolphin runs on: Windows 10+, Linux, macOS 11+, Android 7+. Graphics APIs: Vulkan, OpenGL 4.4, Direct3D 11.1/12, Metal. On Windows, Vulkan is usually faster (if your GPU supports it); on Linux it is Vulkan/OpenGL only.
Can my PC run Dolphin?
Pick your GPU and CPU in the "Can my PC run it" block above: the page compares their scores with the Dolphin minimum (GPU 1,400, CPU 2,800) and shows the headroom. ×1.4 or more means comfortable play at the console's native resolution.
Is Dolphin still updated?
Yes, Dolphin is an active project; status last checked Oct 4, 2026. Official site: https://dolphin-emu.org/.

Methodology and sources

This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →

FPSHQ Team · Data updated

All pages with Dolphin

All graphics cards for this emulator (40)