RetroArch: what PC you need to emulate Multi-system
RetroArch is a Multi-system emulator (2010); FPSHQ load rating: light (35/100). 1,811 of 1,965 catalogue GPUs (92%) pass the GPU minimum (score 800), and 409 of 456 CPUs pass the CPU minimum (score 2,000). The most affordable suitable GPU is Zotac Trinity GeForce GTX 1050 Ti.
Key figures
Unique FPSHQ metrics from this page's data
Can my PC run this emulator?
Which GPUs run RetroArch: headroom over the minimum
GPU score ÷ the emulator's minimum score. ×1 — minimum, ×1.4 — comfortable at native resolution, ×2.2 — you can render at 2–3× resolution. Popular catalogue GPUs.
Official RetroArch requirements
| CPU | x86-64 / ARM64 · 2+ cores / 4 recommended |
|---|---|
| GPU | depends on the core |
| RAM | minimum 2 GB, recommended 4 GB |
| Graphics API | Vulkan, OpenGL, Direct3D 11/12, Metal |
| OS | Windows, Linux, macOS, Android, iOS, consoles |
| License | GPL-3.0 |
| Platform | Multi-system |
| Status | active |
| Official site | retroarch.com |
Requirements come from the project's official documentation (check date below). FPSHQ scores are our synthetic performance scale used to match against the catalogue.
Suitable GPUs by tier
At the minimum (×1–1.4)
- Zotac Trinity GeForce GTX 1050 Ti
- Intel Arc A310
- GeForce GTX 1050 Ti
- PNY XLR8 GeForce GTX 1050 Ti
- Palit GamingPro GeForce GTX 1050 Ti
- KFA2 EX GeForce GTX 1050 Ti
- ASUS ProArt GeForce GTX 1050 Ti
- Palit GameRock GeForce GTX 1050 Ti
- Inno3D iChill GeForce GTX 1050 Ti
- Zotac AMP Extreme GeForce GTX 1050 Ti
Comfortable (×1.4–2.2)
- Palit GameRock GeForce GTX 970
- Palit GameRock GeForce GTX 780 Ti
- Palit GameRock GeForce GTX 1650
- Inno3D iChill GeForce GTX 970
- Inno3D iChill GeForce GTX 780 Ti
- Inno3D iChill GeForce GTX 1650
- Zotac AMP Extreme GeForce GTX 970
- Zotac AMP Extreme GeForce GTX 780 Ti
- Zotac AMP Extreme GeForce GTX 1650
- Zotac Trinity GeForce GTX 1060 3GB
Headroom for 4K rendering (×2.2+)
- NVIDIA Quadro P5000
- Zotac Trinity GeForce GTX 1660 Ti
- GeForce GTX 1660 Ti
- PNY XLR8 GeForce GTX 1660 Ti
- Palit GamingPro GeForce GTX 1660 Ti
- Zotac Trinity GeForce GTX 1660 Super
- GeForce GTX 1660 Super
- KFA2 EX GeForce GTX 1660 Ti
- ASUS ProArt GeForce GTX 1660 Ti
- PNY XLR8 GeForce GTX 1660 Super
CPUs: headroom over the RetroArch minimum
CPUs that pass the RetroArch minimum
Which GPU do I need for RetroArch?
The minimum GPU score for RetroArch is 800 (FPSHQ scale). The most affordable suitable card is Zotac Trinity GeForce GTX 1050 Ti; rendering at 2–3× resolution needs ×2.2 headroom — the NVIDIA Quadro P5000 level and up. The project officially requires: depends on the core.
- min GPU score
- 800
- min CPU score
- 2,000
- of catalogue GPUs pass the minimum
- 92%
- RAM
- 2–4 GB
Frequently asked questions
Which GPU do I need for RetroArch?
Which CPU do I need for RetroArch?
How much RAM does RetroArch need?
Which operating systems does RetroArch support?
Can my PC run RetroArch?
Is RetroArch still updated?
Methodology and sources
This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →