DLSS · FSR · XeSS

DLSS, FSR or XeSS in Control: what to choose and how many FPS

✓ DLSS✕ FSR✕ XeSS

Control supports DLSS. On the GeForce RTX 4060 at 1440p high: 59–87 FPS native, 80–120 FPS with DLSS Quality and 105–160 FPS with DLSS Performance (FPSHQ model).

Official support: Control spec

What the GPU vendors confirmed themselves: the game name in the source, the link and the record date (FPSHQ snapshot Oct 9, 2026).

TechnologySource
DLSS Super Resolution Name in the source: «Control Ultimate Edition»
NVIDIA
DLAA Name in the source: «Control Ultimate Edition»
NVIDIA

FPS in Control with and without upscaling model estimate

1440p, high settings. For each GPU — the best technology the game offers on it.

GPUBest choiceNativeQualityBalancedPerformance
GeForce GTX 1660 Super — 34–51 ———
GeForce RTX 3060 DLSS 51–76 69–10579–12095–140
GeForce RTX 4060 DLSS 59–87 80–12092–135105–160
Radeon RX 7600 — 50–75 ———
GeForce RTX 4070 DLSS 92–140 120–190140–215160–245

FPSHQ model with a CPU limit: the gain from upscaling cannot exceed the CPU limit.

Internal render resolution

Mode1080p1440p4K
DLSS Quality1280×7201707×9602560×1440
DLSS Balanced1114×6261485×8352227×1253
DLSS Performance960×5401280×7201920×1080

XeSS is not in the table: Intel changed the mode ratios between versions, and the XeSS version differs from game to game.

What to choose in Control

Real player measurements

There are not enough player measurements with upscaling in Control yet — we show the model. Measure your PC with the FPSHQ app: measurements with DLSS/FSR are counted separately.

Download FPSHQ for Windows

See also

How we calculate

DLSS, FSR and XeSS support comes from the official NVIDIA, AMD and Intel lists (each record has a link and date in the “Official support” block); for games without an official record — from the FPSHQ catalog. Internal resolution follows NVIDIA’s (DLSS) and AMD’s (FSR 2/3) official scale factors.

FPS is the single FPSHQ model; the upscaling gain uses the model’s average factors for Quality, Balanced and Performance, capped by the CPU. It is a model, not a measurement in a specific game.

Player measurements with an upscaler (FPSHQ app for Windows) are stored separately from native ones and will appear on the page once there is a sample.

methodology →

In short

DLSS, FSR or XeSS in Control: what to choose and how many FPS

Yes. NVIDIA lists “Control Ultimate Edition” with DLSS Super Resolution, DLAA (official article dated Mar 25, 2025). Multi Frame Generation runs on GeForce RTX 50, Frame Generation on RTX 40 and 50.

FAQ

Does Control have DLSS 4?
Yes. NVIDIA lists “Control Ultimate Edition” with DLSS Super Resolution, DLAA (official article dated Mar 25, 2025). Multi Frame Generation runs on GeForce RTX 50, Frame Generation on RTX 40 and 50.
How many FPS does upscaling give in Control?
On the GeForce RTX 4060 at 1440p high — 59–87 FPS native, 80–120 FPS in Quality and 105–160 FPS in Performance (DLSS, FPSHQ model).
What is the internal resolution of Quality mode?
Quality renders about 67% of the resolution on each axis: 1280×720 at 1080p, 1707×960 at 1440p and 2560×1440 at 4K.
Where does FPSHQ get its data?
From four sources: official developer and Steam system requirements (161,008 games), hardware manufacturers' specifications (1,965 GPUs, 456 CPUs), FPS measurements from reviews, YouTube and players (105 independent measurements and 4,800 rows of aggregated review data), and the FPSHQ model where no measurement exists — always labelled "estimate".

Source: NVIDIA DLSS · AMD FidelityFX SDK · NVIDIA (Mar 25, 2025)

FPSHQ unified FPS model estimate (benchmarks + calibration) · data updated · methodology