Control graphics settings
Optimal Control graphics settings according to the FPSHQ model: the NVIDIA GeForce RTX 3060 holds 60 FPS at 1080p on the Ultra preset (70–110 FPS); entry-level cards like the NVIDIA GeForce GTX 1060 6GB should use Low at 1080p (66–105 FPS). For 144 FPS at 1080p you need NVIDIA GeForce RTX 3080-class performance on the High preset (125–200 FPS). Source of the numbers: based on 1 independent FPSHQ measurement (review tests, verified player reports); other values are an FPSHQ model estimate (not a measurement); data as of Oct 15, 2026. (model accuracy)
Which preset to choose in Control: 60, 120 and 144 FPS
For each GPU class — the best combination of resolution and preset at which average FPS is not below the target. Entry and mid classes start from 1080p, high-end from 1440p, enthusiast from 4K.
| GPU class | 60 FPS | 120 FPS | 144 FPS |
|---|---|---|---|
| Entry level GeForce GTX 1060 6GB |
1080p · Low 66–105 | — | — |
| Mid-range GeForce RTX 3060 |
1080p · Ultra 70–110 | 1080p · Low 120–190 | 720p · Medium 140–220 |
| High-end GeForce RTX 3080 |
1440p · Ultra 75–115 | 1440p · Medium 105–160 | 1440p · Low 125–195 |
| Enthusiast GeForce RTX 5080 |
4K · Ultra 80–120 | 4K · Medium 110–170 | 4K · Low 135–205 |
Calculated without a CPU bottleneck (like test benches). ● — value from a real measurement. "—" — target not reachable for the class even on low.
Control FPS by preset (1080p)
| Graphics card · 1080p | Low | Medium | High | Ultra |
|---|---|---|---|---|
| GeForce GTX 1060 6GB | 66–105 | 53–85 | 44–71 | 38–61 |
| GeForce RTX 3060 | 120–190 | 99–155 | 82–130 | 70–110 |
| GeForce RTX 3080 | 180–280 | 150–235 | 125–200 | 110–175 |
| GeForce RTX 5080 | 230–355 | 225–345 | 210–325 | 195–300 |
DLSS, FSR and XeSS in Control: DLSS
The game supports: DLSS. The calculation uses FPSHQ model general upscaling factors (Quality ×1.35, Balanced ×1.55, Performance ×1.85) — not a measurement in this game. Resolution 1440p, High preset. The multipliers apply to the graphics card limit: the final FPS is capped by the CPU (the reference test-bench CPU) and the game's frame cap.
| Graphics card | No upscaling | Quality | Balanced | Performance | Available on the card |
|---|---|---|---|---|---|
| GeForce GTX 1060 6GB | 26–40 | 36–54 | 41–62 | 49–74 | — |
| GeForce RTX 3060 | 51–76 | 69–105 | 79–120 | 95–140 | DLSS |
| GeForce RTX 3080 | 88–135 | 115–180 | 130–205 | 155–235 | DLSS |
| GeForce RTX 5080 | 160–250 | 195–300 | 205–315 | 215–330 | DLSS |
DLSS works only on NVIDIA RTX cards; FSR and XeSS work on cards from any vendor. Frame generation is not included.
How do I increase FPS in Control?
model estimate Per the FPSHQ model, a GeForce RTX 3060 at 1080p delivers 70–110 FPS in Control on Ultra, 82–130 on High, 99–155 on Medium and 120–190 on Low: dropping from Ultra to Medium gives +40% frames, to Low +73%. The fastest way to raise FPS is to lower the 3–4 heaviest settings from the list below, then enable upscaling, and only then reduce the render resolution. Source of the numbers: based on 1 independent FPSHQ measurement (review tests, verified player reports); other values are an FPSHQ model estimate (not a measurement). (model accuracy)
- GeForce RTX 3060 · 1080p Ultra
- 80 FPS
- GeForce RTX 3060 · 1080p Medium
- 112 FPS
- FPS gain: Ultra → Medium · GeForce RTX 3060
- +40%
Control runs on the Northlight engine and is a moderately demanding title (load index 54 of 100). The Northlight engine shapes which graphics settings hit FPS hardest — we break them down below.
For Control (Action), start from the High preset and gradually lower the heaviest options until FPS is comfortable. Begin with shadows and post-processing — they barely affect sharpness but noticeably ease GPU load.
The developers of Control recommend a GPU around NVIDIA GeForce GTX 1660/1060 / AMD Radeon RX 580 AMD | For Ray Tracing: GeForce RTX 2060. If yours is weaker, follow the tips above; if stronger, you can raise settings and resolution without losing smoothness.
How much FPS does DLSS give in Control?
Per the FPSHQ model, a GeForce RTX 3060 at 1440p High delivers 51–76 FPS in Control without upscaling, 69–105 FPS with DLSS Quality (+35%) and 95–140 FPS in Performance mode (+85%). Upscaling factors are generic model coefficients, not a measurement in this game; frame generation is not included. The game supports: DLSS.
Officially confirmed by the vendors: DLSS Super Resolution, DLAA. DLSS, FSR and XeSS in Control — details
What to do outside the game
- Update your GPU drivers to the latest version.
- Close background apps (browser, Discord overlay).
- Turn on Windows Game Mode and the High performance power plan; keep a laptop plugged in — on battery the GPU runs at a reduced power limit.
- If FPS fluctuates, cap it slightly below your monitor's refresh rate (in-game or in the driver panel) — frame pacing gets smoother and the GPU stops running flat out.
- If nothing helps — lower the render resolution.
Steps are general practice; the numbers above come from the FPSHQ model (GeForce RTX 3060), not a measurement on your PC.
What to lower first in Control
If FPS is below your target, go down this list from the top: first come the settings that load the GPU the most in most games.
- Volumetric effects (fog, clouds, light) big FPS impact
Volumetric fog and clouds are computed every frame; dropping them from max to medium usually gives a solid gain with little visual difference. - Shadow quality and distance big FPS impact
Shadow map resolution and draw distance are among the most expensive raster settings, especially in open worlds. Medium is a sensible compromise. - Reflections (SSR) noticeable impact
High-quality screen-space reflections noticeably load the GPU; on medium the difference shows mostly on water and glossy surfaces. - Ambient occlusion noticeable impact
Adds depth to the scene. Heavy variants (HBAO+, RTAO) can be swapped for simpler SSAO. - Draw distance and level of detail noticeable impact
Affects both the GPU and the CPU (more objects per frame). If you are CPU-bound, start here and with crowd/foliage density. - Anti-aliasing noticeable impact
MSAA and supersampling are very heavy; TAA or the upscaler's anti-aliasing (DLAA/FSR Native AA) give a comparable image for less. - Texture quality depends on VRAM
Barely affects FPS as long as VRAM is sufficient; when VRAM runs out you get stutters and texture pop-in. GeForce RTX 3060 has 12 GB of VRAM — you can max out textures, it costs almost no FPS. - Post-processing (motion blur, depth of field, film grain) almost no impact
Cheap in FPS and mostly a matter of taste; motion blur is often turned off for clarity. - Anisotropic filtering almost no impact
Almost free on modern GPUs — keep it at 8x–16x.
These are general rules for most games: the exact impact of each setting depends on the engine and the scene. FPS numbers on this page are FPSHQ unified model estimates for whole presets.
FPS measurements and aggregated data in Control
Our database has 1 independent measurements for this game (1 of them from users; approved submissions: 1) and 0 rows of aggregated review data, labelled separately. A sample is shown below.
| Graphics card | Resolution | Preset | Average FPS | 1% low | Source |
|---|---|---|---|---|---|
| MSI Ventus 3X GeForce RTX 5070 Ti | 1440p | Ultra | 144 | — | user submission |
Which CPU you need for Control
At high FPS the CPU becomes the limit. In the FPSHQ model the CPU ceiling depends on its Gaming Score and on the game's demand (Control: 54/100).
| Target | Gaming Score | Popular CPU example |
|---|---|---|
| 60 FPS | ≥ 1,972 | Core i5-2400 |
| 120 FPS | ≥ 3,944 | Core i7-8700 |
| 144 FPS | ≥ 4,733 | Core i3-13100 |
Gaming Score is the CPU gaming index in the FPSHQ catalog. The minimum is set so that the model's CPU ceiling does not drop below the target.
Control system requirements
- Min. GPU
- NVIDIA GeForce GTX 780 / AMD Radeon R9 280X
- Rec. GPU
- NVIDIA GeForce GTX 1660/1060 / AMD Radeon RX 580 AMD | For Ray Tracing: GeForce RTX 2060
- Min. RAM
- 8 GB
- Rec. RAM
- 16 GB
More on Control
What graphics settings should I use in Control on the GeForce RTX 3060?
On the GeForce RTX 3060 in Control the optimal choice is 1080p with the Ultra preset — the FPSHQ model gives 70–110 FPS. For more frames lower shadows and volumetric effects or enable upscaling.