Calculators · FPSHQ FPS model

🎯 How to squeeze out the FPS you need?

Enter your current and target FPS: we will calculate the required gain in percent and suggest a realistic set of steps (lower settings, upscaling, frame generation, overclocking) to reach the goal without an upgrade, or show that an upgrade is unavoidable.

model estimate · data updated · methodology · Check my PC

Key figures

Unique FPSHQ metrics from this page's data

2
input parameters
open
formula
1927
graphics cards with FPS estimates in the model
77FPS
catalog average FPS at 1080p (High)
51FPS
at 1440p
27FPS
at 4K
39%
hold 60+ FPS at 1440p

Average FPS of catalog graphics cards by resolution (High, no upscaling)

Average across 1,927 models. Going from 1080p to 1440p lowers FPS by about 33 %, and to 4K by 64 %.

01939587777 FPS1080p51 FPS1440p27 FPS4K60 FPS1080p1080p77 FPS1440p1440p51 FPS4K4K27 FPS60 FPS

How the calculation works

What you entercurrent and target FPS
What you getwhat to change: settings, upscaling, upgrade
BasisFPSHQ FPS model
formulaopen — Required gain = (target FPS ÷ current FPS − 1) × 100%. Up to 40% is usually reachable with settings, up to 100% with upscaling, beyond that an upgrade is likely needed. Step gains are typical ranges (settings +15–35%, DLSS/FSR Quality +25–40%, Performance +50–80%, frame generation +60–90%), not a measurement of your game.
In short

How to squeeze out the FPS you need?

Enter your current and target FPS: we will calculate the required gain in percent and suggest a realistic set of steps (lower settings, upscaling, frame generation, overclocking) to reach the goal without an upgrade, or show that an upgrade is unavoidable.

graphics cards with FPS estimates in the model
1927
catalog average FPS at 1080p (High)
77 FPS
at 1440p
51 FPS
at 4K
27 FPS

Frequently asked questions

Can you double FPS without replacing the graphics card?
Sometimes yes: combining lower heavy settings (shadows, RT), upscaling (DLSS/FSR Performance) and frame generation can give 1.5–2x. But if you are short by a much larger factor, an upgrade is unavoidable.
Which settings affect FPS the most?
Usually ray tracing, shadow quality, draw distance and anti-aliasing hit FPS the hardest. Textures barely affect FPS (if VRAM is enough) but affect VRAM usage.
How accurate are the FPSHQ calculators?
The calculators use open formulas with coefficients from the FPSHQ database (1,927 GPUs with measurements). The result is an estimate: real FPS depends on the CPU, settings and driver version. For an exact measurement use the FPSHQ app.
Do I need to sign up?
No. All calculations run in the browser. An account is only needed to save "My PC" and get personalised results across the site.
Which calculator should I use if a game stutters?
Start with "Target FPS" — it shows how far the GPU falls short; then "DLSS/FSR" — how much upscaling will give; if VRAM is short — "VRAM". For an upgrade — "Cost per frame".

Methodology and sources

This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →

FPSHQ Team · Data updated