PlayStation 1 · Load: light · active

DuckStation: what PC you need to emulate PlayStation 1

DuckStation is a PlayStation 1 emulator (2019); FPSHQ load rating: light (30/100). 1,913 of 1,965 catalogue GPUs (97%) pass the GPU minimum (score 600), and 438 of 456 CPUs pass the CPU minimum (score 1,500). The most affordable suitable GPU is Zotac Trinity GeForce GTX 950.

Key figures

Unique FPSHQ metrics from this page's data

600
min GPU score
RTX 3060 = 2,900
1,500
min CPU score
97%
of catalogue GPUs pass the minimum
1,913 / 1,965
96%
of CPUs pass the minimum
438 / 456
2 / 4GB
RAM: minimum / recommended
2019
first release year

Can my PC run this emulator?

Which GPUs run DuckStation: headroom over the minimum

GPU score ÷ the emulator's minimum score. ×1 — minimum, ×1.4 — comfortable at native resolution, ×2.2 — you can render at 2–3× resolution. Popular catalogue GPUs.

Official DuckStation requirements

CPUx86-64, SSE4.1 / ARM64 · 2+ cores / 4 recommended
GPUDirect3D 11 (FL 10.0) / OpenGL 3.1 / Vulkan 1.0
RAMminimum 2 GB, recommended 4 GB
Graphics APIVulkan, Direct3D 11/12, OpenGL 3.1, Metal
OSWindows 10+, Linux, macOS, Android
LicensePolyForm Strict 1.0
PlatformPlayStation 1 (1994)
Statusactive
Official siteduckstation.org

Requirements come from the project's official documentation (check date below). FPSHQ scores are our synthetic performance scale used to match against the catalogue.

Suitable GPUs by tier

CPUs: headroom over the DuckStation minimum

CPUs that pass the DuckStation minimum

In short

Which GPU do I need for DuckStation?

The minimum GPU score for DuckStation is 600 (FPSHQ scale). The most affordable suitable card is Zotac Trinity GeForce GTX 950; rendering at 2–3× resolution needs ×2.2 headroom — the Palit GameRock GeForce GTX 980 level and up. The project officially requires: Direct3D 11 (FL 10.0) / OpenGL 3.1 / Vulkan 1.0.

min GPU score
600
min CPU score
1,500
of catalogue GPUs pass the minimum
97%
RAM
2–4 GB

Frequently asked questions

Which GPU do I need for DuckStation?
The minimum GPU score for DuckStation is 600 (FPSHQ scale). The most affordable suitable card is Zotac Trinity GeForce GTX 950; rendering at 2–3× resolution needs ×2.2 headroom — the Palit GameRock GeForce GTX 980 level and up. The project officially requires: Direct3D 11 (FL 10.0) / OpenGL 3.1 / Vulkan 1.0.
Which CPU do I need for DuckStation?
The minimum CPU score is 1,500: 438 of 456 catalogue CPUs pass it. Official requirements: x86-64, SSE4.1 / ARM64 · 2+ cores / 4 recommended. Emulation depends on per-core performance rather than the core count.
How much RAM does DuckStation need?
Per the DuckStation documentation: minimum 2 GB, recommended 4 GB. The emulator keeps the game image and shader cache in memory, so a RAM shortage causes stutter during shader compilation.
Which operating systems does DuckStation support?
DuckStation runs on: Windows 10+, Linux, macOS, Android. Graphics APIs: Vulkan, Direct3D 11/12, OpenGL 3.1, Metal. On Windows, Vulkan is usually faster (if your GPU supports it); on Linux it is Vulkan/OpenGL only.
Can my PC run DuckStation?
Pick your GPU and CPU in the "Can my PC run it" block above: the page compares their scores with the DuckStation minimum (GPU 600, CPU 1,500) and shows the headroom. ×1.4 or more means comfortable play at the console's native resolution.
Is DuckStation still updated?
Yes, DuckStation is an active project; status last checked Oct 4, 2026. Official site: https://www.duckstation.org/.

Methodology and sources

This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →

FPSHQ Team · Data updated

All pages with DuckStation

All graphics cards for this emulator (10)