DuckStation: what PC you need to emulate PlayStation 1
DuckStation is a PlayStation 1 emulator (2019); FPSHQ load rating: light (30/100). 1,913 of 1,965 catalogue GPUs (97%) pass the GPU minimum (score 600), and 438 of 456 CPUs pass the CPU minimum (score 1,500). The most affordable suitable GPU is Zotac Trinity GeForce GTX 950.
Key figures
Unique FPSHQ metrics from this page's data
Can my PC run this emulator?
Which GPUs run DuckStation: headroom over the minimum
GPU score ÷ the emulator's minimum score. ×1 — minimum, ×1.4 — comfortable at native resolution, ×2.2 — you can render at 2–3× resolution. Popular catalogue GPUs.
Official DuckStation requirements
| CPU | x86-64, SSE4.1 / ARM64 · 2+ cores / 4 recommended |
|---|---|
| GPU | Direct3D 11 (FL 10.0) / OpenGL 3.1 / Vulkan 1.0 |
| RAM | minimum 2 GB, recommended 4 GB |
| Graphics API | Vulkan, Direct3D 11/12, OpenGL 3.1, Metal |
| OS | Windows 10+, Linux, macOS, Android |
| License | PolyForm Strict 1.0 |
| Platform | PlayStation 1 (1994) |
| Status | active |
| Official site | duckstation.org |
Requirements come from the project's official documentation (check date below). FPSHQ scores are our synthetic performance scale used to match against the catalogue.
Suitable GPUs by tier
At the minimum (×1–1.4)
Comfortable (×1.4–2.2)
- Zotac Trinity GeForce GTX 770
- GeForce GTX 770
- PNY XLR8 GeForce GTX 770
- Palit GamingPro GeForce GTX 770
- KFA2 EX GeForce GTX 770
- ASUS ProArt GeForce GTX 770
- Palit GameRock GeForce GTX 770
- Inno3D iChill GeForce GTX 770
- Zotac AMP Extreme GeForce GTX 770
- Radeon RX 470
Headroom for 4K rendering (×2.2+)
- Palit GameRock GeForce GTX 980
- Inno3D iChill GeForce GTX 980
- Zotac AMP Extreme GeForce GTX 980
- Zotac Trinity GeForce GTX 1650 Super
- Radeon RX 590
- GeForce GTX 1650 Super
- PNY XLR8 GeForce GTX 1650 Super
- Palit GamingPro GeForce GTX 1650 Super
- KFA2 EX GeForce GTX 1650 Super
- ASUS ProArt GeForce GTX 1650 Super
CPUs: headroom over the DuckStation minimum
CPUs that pass the DuckStation minimum
Which GPU do I need for DuckStation?
The minimum GPU score for DuckStation is 600 (FPSHQ scale). The most affordable suitable card is Zotac Trinity GeForce GTX 950; rendering at 2–3× resolution needs ×2.2 headroom — the Palit GameRock GeForce GTX 980 level and up. The project officially requires: Direct3D 11 (FL 10.0) / OpenGL 3.1 / Vulkan 1.0.
- min GPU score
- 600
- min CPU score
- 1,500
- of catalogue GPUs pass the minimum
- 97%
- RAM
- 2–4 GB
Frequently asked questions
Which GPU do I need for DuckStation?
Which CPU do I need for DuckStation?
How much RAM does DuckStation need?
Which operating systems does DuckStation support?
Can my PC run DuckStation?
Is DuckStation still updated?
Methodology and sources
This page uses the FPSHQ database: the GPU and CPU catalogue with synthetic benchmark scores, official game system requirements, FPS measurements from users of the FPSHQ app and the FPSHQ performance model. Calculated values are estimates, not a measurement of your exact configuration: the real result depends on drivers, settings and the rest of the hardware. More about the methodology →